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Switch 2 Pro Controller review: Nintendo's best gamepad simply costs too much

13 June 2025 at 15:13

For as long as I can remember, Nintendo's gamepads have been a core part of my life. The NES's original rectangular controller was awfully unergonomic, but I still loved it, and it set me down the path of being a lifelong gaming and gadget geek. The SNES's rounded gamepad practically defined my childhood. It's so iconic, you can still see echoes of its layout in most controllers today. I didn't have much love for the Nintendo 64's triple-armed monstrosity (or that system in general), but the Gamecube's cartoonishly quirky controller was fantastic, especially when Nintendo's WaveBird finally made wireless gaming a reality. And while I didn’t like the Wiimote or Wii U tablet much either, I can respect the swings Nintendo took with both of them.

So, believe me when I say this: The Switch 2 Pro Controller is the best gamepad Nintendo has ever made. It feels wonderfully ergonomic and luxurious in your hands, its joysticks are buttery smooth and all of its buttons deliver excellent feedback. It's a huge step up from the original Switch's Pro controller, which felt weirdly cheap and plasticky, especially when rotating its analog sticks. And, as an added bonus, the Switch 2 Pro controller is also customizable, thanks to two rear buttons that can be quickly programmed in any game. There's even a 3.5mm jack to plug in wired headphones, something I've never seen on a Nintendo controller before (but which has been standard on Xbox and PlayStation systems for decades).

The Switch 2 Pro Controller isn't perfect, though. For one, it costs $85 (up from its originally announced $80 price, thanks to the Trump administration's tariffs). I suppose that's not as bad as buying a whole new pair of Joy-Con 2s for $95, and it's not too far off from the PlayStation 5's $75 Dual Sense 2, but it still stings. It's even more painful when you consider that 8Bitdo's excellent Ultimate wireless controller currently costs $50 (down from a $70 launch price), it works with the Switch 2, has rear buttons and it features Hall effect joysticks. That means they're impervious to the drifting problem that plagued the Switch 1's controllers.

While gamers have been begging Nintendo to implement Hall effect sticks for years, the company still hasn't listened. Both the Joy-Con 2 and Switch 2 Pro Controller appear to use the same mechanism as the Switch 1's accessories. In an interview, Nintendo producer Kouichi Kawamoto said the company "redesigned everything from scratch," for the Joy-Con 2, and from my time with the Pro 2 Controller it also feels significantly different than before. But really, all I can do is hope and pray it doesn't start drifting. One Reddit user claimed that their Switch 2 Joy-Cons were drifting right out of the box, but that doesn't appear to be a widespread issue.

Switch 2 Pro Controller
Devindra Hardawar for Engadget

Beyond the pricing and technical disappointments, though, the Switch 2 Pro Controller is a dream to play with. It seriously leveled-up my Mario Kart World performance, since it was easier to drift around corners and hop up to rails without cramping my hands, something that's unavoidable with the Joy-Con 2. I was able to play for several hours with the new Pro controller and I didn't notice any pain, and I could also still hold it easily as my palms got sweaty.

As someone who was raised on every version of Street Fighter 2 on the SNES, I also had to put the Switch 2 Pro Controller through its paces for fighting games. And let me tell you, the hadoukens came easily. The controller's D-pad sits under my left thumb comfortably, and it’s a cinch to click and rotate to perform Street Fighter 2 moves. While playing Soulcalibur 2 (now available as part of the Gamecube Classics for Nintendo Online subscribers), the Switch 2 Pro controller was also comfortable while holding my right fingers above the face buttons, similar to an arcade stick. (That's a Soulcalibur technique I learned on the Dreamcast and never let go.)

Switch 2 Pro Controller
Devindra Hardawar for Engadget

Despite being fine-tuned for Mario Kart, the Switch 2 Pro Controller isn't ideal for more realistic racing games since it doesn't have analog triggers like its predecessor. Nintendo engineers have said in interviews that the company opted for digital triggers since they're quicker to respond. Premium gamepads like the Xbox Elite have switches that let you choose between quick trigger modes and long analog presses, so there's clearly a cure for Nintendo's analog aversion. But implementing that sort of customization also makes gamepads far more complex and expensive.

At least Nintendo gave us a modicum of customization with the Switch 2 Pro controller’s rear GL and GR buttons, which sit right above the handle grips. You can instantly remap their functionality in any game from the Switch 2’s quick settings menu, making it easier to do things like switch weapons or jump without moving your thumbs away from the joysticks. I ended up remapping the drift and action buttons in Mario Kart World to GL and GR, which helped me avoid reaching up to hit the top trigger buttons. You can also remap all of the Switch 2 Pro Controller’s buttons from the Switch 2’s accessibility menu, where you can create presets for different titles too.

Switch 2 Pro Controller
Devindra Hardawar for Engadget

After around 10 hours of playing a variety of games, the Switch 2 Pro Controller’s battery fell to 82 percent. Nintendo claims it can last up to 40 hours, but unfortunately I haven’t been able to play that much during this review. Based on what I’m seeing, though, the gamepad should reach 40 hours easily.

As much as I like the Switch 2 Pro Controller, it’s undoubtedly an extravagance at $85 when 8Bitdo’s Ultimate gamepad offers even more features for $50. But if you’re a dedicated Nintendo fan, or you just can’t accept third-party controllers, it’s also one of the best gamepads you can buy today.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/switch-2-pro-controller-review-nintendos-best-gamepad-simply-costs-too-much-151330215.html?src=rss

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© Devindra Hardawar for Engadget

Switch 2 Pro Controller

Engadget Podcast: Switch 2 review, Summer Game Fest and WWDC 2025

13 June 2025 at 11:30

It's been a busy week! In this episode, Devindra and Senior Editor Jessica Conditt dive into their final thoughts on the Switch 2, as well as Jess's time covering Summer Game Fest. We also put a bow on WWDC 2025 and explore what works and doesn't with Apple's Liquid Glass redesign.

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Topics

  • Summer Games Fest 2025: Sword of the Sea, Mouse: PI for Hire, Big Walk and a ton more indies – 1:17

  • Nintendo Switch 2 review: more polish on the Switch form factor with scant new releases – 22:09

  • WWDC 2025 wrap up: what will users think of liquid glass? – 38:11

  • Air Traffic Control audio reveals Predator drones flew over LA protests – 53:31

  • Meta announces large investment in Scale AI and a new AI Superintelligence initiative – 54:24

  • Warner Bros. Discovery to split into two devisions along old company lines – 59:12

  • Pop culture picks – 1:00:34

Credits 

Host: Devindra Hardawar
Guests: Jessica Conditt
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/engadget-podcast-switch-2-review-summer-game-fest-and-wwdc-2025-113008170.html?src=rss

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© Sam Rutherford for Engadget

Switch 2

Why did Israel unleash hundreds of warplanes against Iran?

Israel launched 200 warplanes on some of Iran's core nuclear and missile programs in what's been dubbed the "Rising Lion" operation. Iran quickly retaliated by sending 100 drones into Israel, which the Israel Defense Forces said were mostly intercepted.

Read the original article on Business Insider

Israel targeted Iran's nuclear program with F-35I Adir stealth fighter jets that cost $44,000 per hour to fly

13 June 2025 at 16:04
An Israeli F-35 fighter jet
A F-35I fighter jet flies during a graduation ceremony for Israeli Air Force pilots in southern Israel.

Amir Cohen/Reuters

  • Israeli Air Force planes struck Iranian military targets and nuclear facilities on Thursday.
  • Israel's F-35I stealth fighter jets participated in the strikes targeting Iran's nuclear program.
  • The planes also aided defenses against Iranian missiles in 2023 and 2024.

Israel launched a preemptive strike against Iran's nuclear program on Thursday with its fleet of F-35I stealth fighter jets on the front lines.

The Israeli variant of the US-made Lockheed Martin Lightning II Joint Strike Fighter plane is known as "Adir," meaning "Mighty One" in Hebrew. With advanced stealth capabilities and a customized electronic warfare system, the F-35I is one of the most powerful tools in Israel's air defense arsenal.

In addition to Israel's assault on Iran, the Israeli planes also took down a missile fired by an Iran-backed group in Yemen in 2023 and intercepted hundreds of drones, missiles, and rockets fired by Iran in a retaliatory attack in 2024, according to the Israel Defense Forces.

Here's a closer look at the "Mighty One" military aircraft.

F-35 Lightning II stealth fighter jets, produced by Lockheed Martin, are some of the most advanced military aircraft in the world.
An Israeli F-35 lands during the bi-annual multi-national aerial exercise known as the Blue Flag, at Ovda airbase near Eilat, southern Israel
An Israeli F-35I lands at Ovda airbase near Eilat, southern Israel.

Tsafrir Abayov/AP

The F-35 stores its weapons and fuel internally, and its aligned edges and radar-absorbent coating also help the aircraft evade detection. The planes cost $44,000 per hour to fly, The National Interest reported in January.

They feature advanced stealth and information-processing capabilities and can reach supersonic speeds of Mach 1.6, or 548.8 meters per second.
An Israeli Air Force F-35I Adir multirole fighter aircraft
An Israeli Air Force F-35I Adir fighter aircraft flies over the Negev Desert.

YURI CORTEZ/AFP via Getty Images

Lockheed Martin CEO Marillyn A. Hewson said in 2018 that the planes "can fly in what we call 'beast mode,' carrying up to 18,000 pounds of internal and external ordnance, in a mix that can include 5,000-pound-class weapons."

In 2016, Israel became the first country other than the US to acquire F-35 fighter jets.
Israeli Prime Minister Benjamin Netanyahu stands next to a F-35 fighter jet just after it landed in Israel at Nevatim air base  in 2016
Israeli Prime Minister Benjamin Netanyahu stands next to a F-35 fighter jet just after it landed in Israel at Nevatim air base.

Amir Cohen/Reuters

Israel was the first country to select the model through the US Foreign Military Sales process and bought 50 planes, according to Lockheed Martin.

Israel has made significant modifications to the jets.
A new production line for F-35 wings is seen in Israel Aerospace Industries' (IAI) campus, near Tel Aviv
A production line for F-35 wings in Israel Aerospace Industries' (IAI) campus near Tel Aviv.

Amir Cohen/Reuters

Israel manufactures its own wings and electronic warfare system for the F-35I. It also developed its own version of the high-tech helmet that displays the plane's airspeed, altitude, targeting information, and other crucial stats directly on the pilot's visor.

The Israeli Air Force named its F-35I variant "Adir," meaning "Mighty One" in Hebrew.
Israeli Air Force technicians customize an F-35I plane with a Star of David symbol.
Israeli Air Force technicians customize an F-35I plane with a Star of David symbol.

Israeli Air Force

The Israeli Air Force also added a six-pointed Star of David to the design, a Jewish symbol that also appears on the Israeli flag.

In 2018, Israel became the first country to use the F-35I in combat, its air force chief said.
An Israeli Air Force F-35 flies during an aerial demonstration
Israeli Air Force F-35 flies during an aerial demonstration.

Amir Cohen/Reuters

"We are flying the F-35 all over the Middle East and have already attacked twice on two different fronts," then-Israeli Air Force chief Major-General Amikam Norkin said in a speech at a gathering of foreign air force leaders, Reuters reported.

In July 2023, Israel acquired an additional 25 Adir planes in a $3 billion deal.
Israeli F-35I planes at Nevatim airbase in Israel.
Israeli F-35I planes.

Israeli Air Force

The deal was financed through the military aid Israel receives from the US, Reuters reported.

In November 2023, Israel's F-35I Adir fighter jets took down a missile fired by an Iran-backed group in Yemen, according to the IDF.
An Israeli F-35 fighter jet
A F-35I fighter jet flies during a graduation ceremony for Israeli Air Force pilots in southern Israel.

Amir Cohen/Reuters

It was the first known intercept of a cruise missile by an F-35 plane.

The Israeli Air Force released footage of the encounter on X, writing in Hebrew that its personnel are "preoccupied at every moment with planning and managing the defense response and are prepared for any threat in any area."

Iran appeared to target the Nevatim air base, which houses Israel's fleet of F-35I jets, during an attack in April 2024.
An Israeli F-35 combat aircraft is seen in the skies over Israel's border with Lebanon
An Israeli F-35 combat aircraft in the skies over Israel's border with Lebanon.

Ammar Awad/Reuters

Out of the over 350 ballistic missiles, cruise missiles, and UAVs, or unmanned aerial vehicles, launched at Israel by Iran and its proxies in Iraq, Yemen, and Lebanon, around 99% were intercepted by Israel and its allies. The IDF released photos showing minor damage near a runway at the Nevatim Airbase and to a road in Hermon caused by the few projectiles that landed.

The missiles appeared to target Israel's Nevatim Airbase in the Negev desert, which houses its fleet of F-35I stealth fighter jets. The base remained operational throughout the attack, according to the IDF, with the Adir fighter jets aiding the defensive mission.

"Iran thought it would be able to paralyze the base and thus damage our air capabilities, but it failed," IDF spokesperson Rear Adm. Daniel Hagari said in a statement.

On Thursday, the Israeli Air Force launched over 200 fighter jets, including F-35I planes, in a preemptive strike targeting Iran's nuclear program.
An F-35I Israeli fighter jet used in strikes against Iran.
An F-35I Israeli fighter jet used in strikes against Iran.

Israel Defense Forces

An IDF spokesperson said that Israeli fighter jets struck over 100 sites across Iran on Thursday to prevent it from developing a nuclear weapon, including military targets and its largest uranium enrichment site in Natanz.

The IDF said that Iran's nuclear program has "accelerated significantly" in recent months and called it "clear evidence that the Iranian regime is operating to obtain a nuclear weapon." Iran maintains that its nuclear program is solely for civilian purposes.

"This is a critical operation to prevent an existential threat by an enemy who is intent on destroying us," Lt. Gen. Eyal Zamir, the IDF's Chief of the General Staff, said in a statement.

The IDF released photos showing planes used in the large-scale operation, including F-35I jets.

Iran launched a retaliatory attack with over 100 drones on Friday morning, which were mostly intercepted by Israeli forces, the IDF said.

The ongoing war in Gaza has prompted new scrutiny of US military aid to Israel.
An Israeli soldier sits inside a F-35 fighter jet
An Israeli soldier sits inside an F-35I fighter jet after it landed in Israel at Nevatim Airbase.

Amir Cohen/Reuters

The October 7 terrorist attacks carried out by Hamas killed around 1,200 Israelis and captured over 240. Around 53 hostages remain in Gaza, though it is unknown how many are still alive.

Israel's counteroffensive airstrikes and military actions in Gaza have resulted in over 55,000 Palestinian fatalities, according to figures provided to the United Nations Office for the Coordination of Humanitarian Affairs by the Hamas-run Ministry of Health in Gaza. The IDF reports that 17,000 of these fatalities were Hamas militants.

According to the United Nationals Relief and Works Agency, over 1.9 million Gazans, around 90% of the population, have been displaced by the war.

The devastating human toll of the war in Gaza with US-funded planes like the F-35I has prompted new scrutiny of US aid to Israel, with some lawmakers in Congress raising the possibility of conditioning military and economic aid.

Read the original article on Business Insider

The best gifts for new dads

9 June 2025 at 16:01

It’s hard to be a new parent, we know. And it’s even harder to take care of yourself while trying to keep a new human alive. Thankfully, there’s a lot of tech out there that helps ease the burden for moms and dads — from tablets and earbuds to a rattle that could help avoid an infant meltdown. Tech won’t help with the mountains of dirty diapers – at least, not until robotic diaper nannies are a thing – but it can at least help new parents stay sane.

This article originally appeared on Engadget at https://www.engadget.com/best-gifts-for-new-dads-110049541.html?src=rss

©

© Engadget

The best gifts for new dads

Chaos erupts after thousands of Palestinians rush to grab aid in Gaza

28 May 2025 at 18:56

A US aid agency backed by Israel has established distribution hubs in Gaza, but the UN is concerned this may forcibly displace Gazans and trigger chaos among a population on the brink of famine.

Read the original article on Business Insider

Google still doesn't have much to show for Android XR

21 May 2025 at 18:55

When Google unveiled Android XR last year, it seemed like a clear response to Apple's Vision Pro: It was a plan for a true mixed reality platform that could easily hop between AR, VR and smart glasses like Meta's Ray-Bans. At Google I/O 2025 today, Google announced the second developer preview for Android XR, and it also showed off a bit more about how it could work in headsets and smart glasses. It'll likely be a while before we see Android XR devices in action, though, as Google also revealed Samsung's Project Moohan headset will arrive later this year. Additionally, Xreal is also building Project Aura, a pair of tethered smart glasses powered by the platform.

Update: Google demoed prototype Android XR smart glasses at I/O with live translation, which Engadget's Karissa Bell called "lightweight, but with a limited field of view." Google isn't planning to sell those devices, but it is partnering with Warby Parker and Gentle Monster to provide frames for future smart glasses. 

Basically, there really isn't much to get excited about just yet. It's clear that Google is working hard to catch up with both Apple and Meta, which actually have XR products on the shelves already. Given that Google tends to kill its ambitious projects with a swiftness — just take a look at Google Glass, Cardboard and Daydream, which were all early stabs at AR and VR — it's hard to put much faith in the future of Android XR. Is the availability of much better XR hardware enough to make the platform a success? At this point, it's just too tough to tell.

For now, though, it looks like Google is aiming to deliver all of the features you'd expect with Android XR. Its second developer preview adds the ability to play 180-degree and 360-degree immersive videos, bring hand-tracking into apps and support dynamic refresh rates (which could seriously help battery life). As expected, Google is also making it easier to integrate its Gemini AI into Android XR apps, something the company promised when it first announced the platform last year.

Android XR
Google

In a series of pre-rendered videos, Google showed off the ideal ways to use Gemini in smart glasses and headsets. If your glasses have a built-in display (something Meta's Ray-Bans don't offer yet), you could see a small Google Map to give you directions, message friends while you're prepping dinner or take a picture while dancing with your partner at sunset (seriously). All I can say is: "Cool demo, bro." Get back to us when this is all working in headsets and glasses we can actually wear.

Update 5/21, 2:45PM ET: This story has been updated with references to Google's XR prototype glasses.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/google-still-doesnt-have-much-to-show-for-android-xr-174529434.html?src=rss

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© Google

Android XR

Engadget Podcast: Who needs Samsung's super-thin Galaxy S25 Edge?

16 May 2025 at 11:30

It looks like we're entering the era of crazy-thin phones. This week, Samsung finally announced the Galaxy S25 Edge, its slimmest smartphone yet. Is there actually a point to it, or is Samsung just trying to beat Apple to its rumored super-thin iPhone? Engadget's Sam Rutherford joins us to dive into the S25 Edge, as well as some pre-Google I/O news from the Android Show.

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Topics

  • Surface Pro 12-inch review: less weight, less power? – 2:04

  • ASUS’ Xbox handheld photos leak in FCC filing – 21:39

  • OpenAI restructures business, announces plan for hostile takeover-proof public benefit corp – 26:14

  • The EPA announces plans to shut down the Energy Star Program – 31:16

  • Telemessage, a Signal clone favored by Trump administration officials has been hacked – 34:44

  • Samsung subsidiary buys Masimo and now it owns all the fancy speakers – 36:35

  • Half-Life 3 is fully formed and playable?! – 40:59

  • Around Engadget – 49:53

  • Pop culture picks – 51:42

Credits 

Hosts: Devindra Hardawar and Cherlynn Low
Guest: Sam Rutherford
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/engadget-podcast-who-needs-samsungs-super-thin-galaxy-s25-edge-113049744.html?src=rss

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© Mat Smith for Engadget

Samsung Galaxy S25 Edge

Mission: Impossible should never have gone full sci-fi

14 May 2025 at 20:00

The Mission: Impossible film franchise has always dabbled in the, well, impossible. We've seen Tom Cruise's Ethan Hunt climb his way up the Burj Khalifa, have a motorcycle joust to prevent the spread of a bioweapon and hang off the side of an airplane. Even the most grounded entry, Brian DePalma's 1996 Mission: Impossible, featured Cruise leaping off of an exploding helicopter onto a train in the Chunnel. But with the previous film, Dead Reckoning, and this year's follow-up Final Reckoning, the series has jumped completely into science-fiction territory with an AI villain called The Entity. It has the power to control anything that touches the internet, manipulate digital information to suit its needs and potentially wipe out humanity through a global nuclear annihilation.

Stopping the Entity is a mission Ethan Hunt has no choice but to accept. But as a fan of this series from the start — hell, I even like John Woo's gloriously operatic Mission: Impossible 2  I can't help but see the move into true sci-fi as a huge mistake. It makes both Reckoning films far too plot-heavy and impenetrable (Final Reckoning clocks in at three hours!), and they also just don't have much to say about AI beyond a Terminator-esque extinction scenario. But perhaps worst of all, the shift towards sci-fi inadvertently (or perhaps purposefully) turns Ethan Hunt into some sort of Messiah. Apparently, only Scientology's greatest son can save us.

The best M:I films are the ones that don't get bogged down in the intricacies of plot mechanics. That's a trend that truly kicked off with the JJ Abrams-directed Mission: Impossible 3, which relied on a standard MacGuffin (the "Rabbit's Foot") and a powerhouse Philip Seymour Hoffman villain performance to send Ethan and his team gallivanting around the world. With Ghost Protocol, director Brad Bird used his experience in animation and love of silent film to turn Cruise into a modern-day Buster Keaton, hopping from one elaborate set-piece to another.

Mission: Impossible - The Final Reckoning
Paramount Pictures

The series found a new life when writer/director Christopher McQuarrie hopped aboard for Rogue Nation, which introduced Rebecca Ferguson's enigmatic Ilsa Faust. McQuarrie has previously likened his approach to the franchise as something like action film jazz, wherein he and Cruise would develop some set piece ideas and build a narrative around that. At the same time, they also sought to develop Hunt's inner-life and team dynamics more than previous films. Plot, once again, was mostly a vehicle to reach those spectacular action set pieces and character-defining moments (which were often one and the same).

McQuarrie mostly repeated his formula for success with 2018's Mission: Impossible - Fallout, which was notable for featuring a real-time high altitude skydiving sequence. But with 2023's Dead Reckoning, he faced the limits of trying to improvise a movie as it was being shot. Production was significantly delayed by the pandemic, and the film also had to go through several reshoots. Perhaps not surprisingly, it also became increasingly more complex and plot-heavy.

Mission: Impossible - The Final Reckoning
Paramount Pictures

That movie couldn't just treat The Entity's AI like another plot MacGuffin, instead it practically became an anchor for the film's momentum. We had to learn what the Entity was, why it could be bad and also introduce new characters who were devoted to its ambitions. The final film feels like a hodgepodge of ideas trying to string together a few notable action sequences, like that aforementioned motorcycle jump. The prolonged production also led to the departure of Ilsa Faust, who was immediately replaced by Hayley Atwell's Grace, an expert thief who's so thinly sketched she doesn't even get a last name.

I had hoped that McQuarrie, Cruise and co-writer Erik Jendresen would learn from the sloppiness of the last film and refocus on the characters and action we love in The Final Reckoning, but unfortunately things get even more convoluted. We're presented with a world where the Entity has already taken over most information systems, can easily reshape digital reality at will and is in the process of taking over nuclear weapons systems around the world. There is no hope but Ethan Hunt, who must seek out the Entity's source code in a sunken Russian submarine and try to stop it from annihilating humanity (while also trying to survive the apocalypse in an underground data bunker). And if that all sounds tiring as you read it, it's even harder to swallow as you sit through the film's three-hour runtime.

Mission: Impossible - The Final Reckoning
Paramount Pictures

Once the film actually starts moving around the half-way point, it delivers some of the most complex set pieces we've seen yet. Hunt's dive into Arctic waters feels as claustrophobic as some of the best scenes from The Abyss, and it's still thrilling to see Cruise hang onto bi-planes during the climactic chase. I just wish it actually did something interesting with the AI at the center of the story, instead of giving us a basic-ass Terminator/Wargames scenario. We're told that the Entity has inspired a cult-like following, and that it can completely reshape the idea of truth, but we don't actually see how it affects people around the world.

That's a particular shame since the Mission: Impossible series' has always been about genuine human effort, you'd think McQuarrie and crew would actually have more to say about the impact of AI. Fans want to see practical stunt work being accomplished by a movie star who's desperate for attention. Now with real-world AI threatening to dumb down the act of creativity and recycle existing content, turning the film's AI into a simplistic villain just seems like a total waste.

Mission: Impossible - The Final Reckoning
Paramount Pictures

The Final Reckoning also wastes far too much time extolling Ethan Hunt's virtues as humanity's savior. No government can be trusted, no elected leaders — just one man who never follows orders. The one man who has given up love and bled for an ungrateful world. Even the people whose lives he has ostensibly ruined can't help but love him. 

The Mission: Impossible franchise has always been a vanity project for Cruise, but he also balanced out his ego by working with talented directors who pushed him and the series in new directions. Now, in his fourth film with McQuarrie, and possibly his last as the main character, Cruise can't help but remind us how much he’s suffered. And it's as dull as yet another world-ending AI villain.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/mission-impossible-should-never-have-gone-full-sci-fi-200043337.html?src=rss

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© Paramount Pictures

Mission: Impossible - The Final Reckoning

Andor season 2 review: A Star Wars miracle worth binging

14 May 2025 at 15:01

We know Cassian Andor is doomed. 2016's Rogue One makes clear he will meet an untimely death in a massive explosion. That sense of inevitable destruction lingered in the background of the first season of Andor, the prequel series that follows his journey from a low-rent criminal to a rebel spy. But his fate is even more crushing in Andor's second (and final) season, where the cost of fighting against the seemingly all-powerful Empire chips away at his soul.

"Rebellions are built on hope," was an iconic line from Rogue One, first uttered by Andor and then repeated triumphantly by that film's lead, Jyn Erso. In the streaming series' second season, we see how that idea is formed and inspires many people. Rebellions aren't just about massive space battles, and Death Star trench runs. They don't rely on an untrained kid hopping into a spaceship and scoring a major victory thanks to the Force and destiny. Rebellions start with small decisions by normal people, and through collective action they evolve into something powerful enough to take down empires. Read into that what you will.

Bix Caleen (Adria Arjona) in Lucasfilm's ANDOR Season 2, exclusively on Disney+. ©2025 Lucasfilm Ltd. & TM. All Rights Reserved.
Lucasfilm Ltd™

Andor always seemed like an odd series for Disney, which spent the last decade milking the Star Wars franchise for all it's worth. Created by Tony Gilroy, the Bourne Identity screenwriter who reportedly swooped in to save Rogue One at the last minute, Andor has no lightsabers and minimal references to the Force. While it's filling in the gaps for a storyline that leads to A New Hope, the series also feels refreshingly free of the stifling mythology that has plagued shows like The Mandalorian and Ahsoka (and Boba Fett, and Obi-Wan Kenobi). Andor takes its time, building up its characters and laying out complex ideas, instead of rushing between action set pieces. It's Star Wars for grownups, something I never thought we'd see for a franchise so devoted to kids.

In season one, we're introduced to Andor as he's searching for his sister, who disappeared years ago. After being targeted by two local police officers, he ends up killing them both and is forced to hide out in his home planet of Ferrix. There he meets up with his friend Bix (Adria Arjona), who is working for Luthen Rael, a mysterious man who has devoted his life to taking down the Empire. It doesn't take long before Luthen sees potential in Andor, and begins to court him for his rebel cause.

(L-R) Cassian Andor (Diego Luna) and K-2SO (Alan Tudyk) in Lucasfilm's ANDOR Season 2, exclusively on Disney+. Photo courtesy of Lucasfilm. ©2025 Lucasfilm Ltd. & TM. All Rights Reserved.
Lucasfilm Ltd™

Minor spoilers ahead for Andor season two.

Taking place over the course of a few years (and counting down to the Battle of Yavin, where the Death Star was destroyed in A New Hope), season two follows Andor and Bix as they delve further into the rebellion. Bix is still recovering from the events of the first season, where she was imprisoned and tortured. And Andor splits his time caring for Bix and going on spy missions to help rebels on other planets.

I won't say too much about what happens in the season specifically, but in general it builds on everything that made Gilroy's first stab such a refreshing Star Wars entry. We see how the heartless machinations of the Empire affect real people, and how it can push entire populations to fight against tyranny. Small moments, like a hotel bellhop revealing his true thoughts about the Empire to Andor, can lead to more profound acts of rebellion.

(Second from Left - R) Dedra Meero (Denise Gough) and Grymish (Kurt Egyiawan) in Lucasfilm's ANDOR Season 2, exclusively on Disney+. ©2025 Lucasfilm Ltd. & TM. All Rights Reserved.
Lucasfilm Ltd™

Star Wars has always been about the battle between good and evil. But Andor breaks down what that means for ordinary people, not hyper-powerful space wizards with laser swords. An average citizen could be killed on the spot if they decide to speak up against the Empire. Or, with self-preservation in mind, they could keep their heads down or even volunteer to be a cog in the fascist machine. Not everyone can be Han Solo (though Andor himself is a bit close). But when living under an authoritarian regime, there comes a time for everyone to draw a line. Resist, or lose your soul.

Andor also spends plenty of time on Senator Mon Mothma (Genevieve O'Reilly) before she eventually becomes the leader of the Rebel Alliance. We see her dealing with the difficulty of funding Luthen's rebel activities, especially as they lead to explosive outcomes. But after the Empire massacres thousands of civilians on the planet Ghorman, an event that’s been referenced in recent Star Wars books, Mothma and other rebel leaders conclude that violent rebellion is the only way to fight back against the fascist Empire.

(L-R) Perrin Fertha (Allistair Mackenzie), Mon Mothma (Genevieve O'Reilly) and Luthen Rael (Stellan Skarsgård) in Lucasfilm's ANDOR Season 2, exclusively on Disney+. Photo courtesy of Lucasfilm. ©2025 Lucasfilm Ltd. & TM. All Rights Reserved.
Lucasfilm Ltd™

"The Empire has been choking us so slowly, we're starting not to notice. The time has come to force their hand," Luthen tells Senator Mothma in Andor's first season. When she notes that people will suffer, he replies "That's the plan. You're not angry at me. I'm just saying out loud what you already know. There will be no rules going forward. If you're not willing to risk your conscience, then surrender and be done with it."

Even though this is Andor's final season, I have a feeling this series will live on in viewer's minds far longer than whatever the hell happened in The Book of Boba Fett. It forces you to think about how the Empire directly affects everyone, from civilians on remote planets to the bureaucratic stooges devoting their lives to fascism. In many ways, it's practically a blueprint for rebellion. And not to put too much on a Disney TV show, but that feels like something we could use right now.

Update, May 14: This review has been slightly updated since its original April 21 publish date and republished to coincide with Andor's season two finale.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/andor-season-2-review-a-star-wars-miracle-worth-binging-190057284.html?src=rss

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© Des Willie /Lucasfilm Ltd.

Andor (Diego Luna) in Lucasfilm's ANDOR Season 2, exclusively on Disney+. ©2024 Lucasfilm Ltd. & TM. All Rights Reserved.

Engadget Podcast: Surface Pro 12-inch and a chat with (Google) X’s Astro Teller

9 May 2025 at 11:30

This week we're diving into the new 12-inch Surface Pro, which, alongside the 13-inch Surface Laptop, is a foray into smaller Surface hardware. You can thank Qualcomm's Snapdragon X Plus chips for that. In this episode, Devindra and Engadget's Igor Bonifacic explore the compromises Microsoft had to make for these devices, and they dive into the rumors around Half Life 3 and the leaked photos of Microsoft and ASUS's potential Xbox handheld. Also, Devindra chats with the head of Google's X division, Astro Teller, about the past and future of the "moonshot factory."

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Topics

  • Surface Pro 12-inch review: less weight, less power? – 2:04

  • ASUS’ Xbox handheld photos leak in FCC filing – 21:39

  • OpenAI restructures business, announces plan for hostile takeover-proof public benefit corp – 26:14

  • The EPA announces plans to shut down the Energy Star Program – 31:16

  • Telemessage, a Signal clone favored by Trump administration officials has been hacked – 34:44

  • Samsung subsidiary buys Masimo and now it owns all the fancy speakers – 36:35

  • Half-Life 3 is fully formed and playable?! – 40:59

  • Around Engadget – 49:53

  • Pop culture picks – 51:42

Credits 

Hosts: Devindra Hardawar and Igor Bonifacic
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/engadget-podcast-surface-pro-12-inch-and-a-chat-with-google-xs-astro-teller-113048410.html?src=rss

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© Microsoft

12-inch Surface Pro

Is Gears of War: Reloaded cross-platform?

6 May 2025 at 17:04
It's time to rev up your lancers and return to the game that started it all, but you will need friends to beat the Locust. We can answer the question of if the new Gears of War: Reloaded is crossplatform.

Microsoft unveils smaller Surfaces: A 12-inch Surface Pro tablet and a 13-inch Surface Laptop

6 May 2025 at 13:00

Last year was a major one for Microsoft's Surface lineup, thanks to the launch of Copilot+ AI PC initiative, as well as surprisingly capable Arm-powered Surface Pro and Surface Laptop models. But aside from the addition of OLED and Qualcomm's new Snapdragon chips, the overall design for those Surface machines didn't really evolve much. That changes this year, as Microsoft has announced smaller versions of its Surface family: A 12-inch Surface Pro hybrid tablet and a 13-inch Surface Laptop. To be clear, they won't be replacing the existing Surface devices, instead they're more like compact siblings.

While they may sound only a bit smaller than the existing 13-inch Surface Pro and 13.8-inch Surface Laptop, Microsoft managed to cut off plenty of excess weight. The new 12-inch Surface Pro is a half-pound lighter than the 13-inch model, clocking in at 1.5 pounds, and the revised Surface Laptop is 0.3 pounds lighter (2.7 pounds). Notably, the Surface Pro is coming in 0.2 pounds lighter than the Surface Pro X, a device we praised for having "gorgeous" hardware that was betrayed by Windows' terrible Arm support in 2019.

Surface Pro 13-inch 2025
Microsoft

Both new Surface devices are powered by an eight-core version of the Snapdragon X Plus chip, which includes a 45 TOPS NPU and Adreno GPU, as well as 16GB RAM. As for storage, you can choose from either 256GB of 512GB UFS (Universal Flash Storage) options. Unlike the SSDs in other Surface devices, you won't be able to upgrade the UFS storage down the line.

That's not the only downgrade, either: The smaller screens of both devices are a significant step down from their larger siblings. The Surface Pro's 12-inch LCD sports a 2,196 by 1,464 resolution, which is only slightly better than 1080p, and maxes out at a 90Hz refresh rate. The 13-inch Surface Pro, meanwhile, offers more pixels per inch with a 2,880 by 1,920 resolution, up to 120Hz refresh rate, and an optional OLED upgrade. As for the smaller Surface Laptop, it sports a simple 1080p 60Hz LCD. The 13.8-inch Surface Laptop has a sharper 2,304 by 1,536 LCD that can hit up to 120Hz.

Surface Laptop 2025
Microsoft

Microsoft has also given up on using the Surface Connect port with these devices, opting instead to rely on USB-C charging alone. The Surface Pro and Surface Laptop both have two USB-C/USB 3.2 ports, which support 45W and 60W fast charging, respectively. There's no USB power adapter bundled with the Surface Pro, unfortunately, but the Surface Laptop still comes with a 45W charger of its own. Similarly, the Laptop is the only new machine with a USB Type-A connection and a headphone jack.

The 12-inch Surface Pro starts at $800, which is technically $200 less than the retail price of the 13-inch model, but oddly enough that version is currently on sale for $800 as well. As usual, you'll have to buy the Surface Keyboard separately, which tacks on another $149 to your Surface Pro purchase. Microsoft says it's reimagined the Surface Keyboard for the 12-inch tablet, so its typing experience may be different this time around.

The 13-inch Surface Laptop starts at $900, but in another curious twist the larger model is also currently on sale for $800 (down from $1,000). Perhaps Microsoft is betting some people will opt for the new hardware simply because it's more compact. We'll have to test both machines to see if their spec downgrades are worth the lighter weight.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/microsoft-unveils-smaller-surfaces-a-12-inch-surface-pro-tablet-and-a-13-inch-surface-laptop-130030983.html?src=rss

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© Microsoft

Surface Pro and Surface Laptop 2025

50 years later, Vietnam’s environment still bears the scars of war

28 April 2025 at 18:54

When the Vietnam War finally ended on April 30, 1975, it left behind a landscape scarred with environmental damage. Vast stretches of coastal mangroves, once housing rich stocks of fish and birds, lay in ruins. Forests that had boasted hundreds of species were reduced to dried-out fragments, overgrown with invasive grasses.

The term “ecocide” had been coined in the late 1960s to describe the US military’s use of herbicides like Agent Orange and incendiary weapons like napalm to battle guerrilla forces that used jungles and marshes for cover.

Fifty years later, Vietnam’s degraded ecosystems and dioxin-contaminated soils and waters still reflect the long-term ecological consequences of the war. Efforts to restore these damaged landscapes and even to assess the long-term harm have been limited.

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The best VR headsets for 2025

28 April 2025 at 09:01

Virtual reality has come a long way, and VR headsets are now more exciting and accessible than ever. These devices transport you to entirely new worlds, whether you’re slaying dragons in VR gaming, exploring distant planets or even attending virtual meetings. They’re designed to immerse you in lifelike visuals and interactive experiences, making them perfect for gamers, tech enthusiasts and even people looking for creative new ways to stay connected.

There’s a wide variety of options to suit every need. Standalone headsets like the Meta Quest 3s don’t require a powerful PC or console — they work independently to deliver amazing virtual reality experiences. On the other hand, advanced devices like the Apple Vision Pro take things to the next level with cutting-edge features and high-end visuals. You’ll also find tethered systems that pair with gaming PCs or consoles for even more detailed graphics and performance, as well as lightweight head-mounted displays for simple, portable VR. If you’re searching for the best VR headset for gaming, productivity, or just some casual fun, these are the headsets to consider right now.

Table of contents

Best VR headsets for 2025

How we test VR headsets

I tend to judge VR headsets on a few basic criteria: Ergonomics, immersion and controls. It's not that hard to shove a mobile display into a plastic headset and strap some cheap elastic headbands onto it. But it takes skill to craft something that's well balanced and doesn't feel uncomfortable after 30 minutes.

My test for ergonomics is fairly simple: How long can I wear a headset until I start to feel discomfort? For the most ergonomic devices, like the Quest 3, that could easily be an hour or two. But heavier PC hardware often feels cumbersome after just 15 minutes — you won’t find headsets guilty of that in this guide.

Immersion, meanwhile, comes from having the highest resolution screens with fast refresh rates, like a 120Hz refresh rate, so everything looks sharp and smooth. Field of view is also a major element, as it describes how well VR screens can cover what you see. Having a narrow field of view makes it feel like you’re looking through a pair of binoculars, and limits your sense of “presence,” or the idea that you’re actually transported to a virtual world.

A wide field of view, on the other hand, can make it seem like you’re actually flying over the globe in Google Earth. We look at a few popular video games, like Superhot, Beat Saber and Pistol Whip, on every headset to judge how immersed we feel and how enjoyable the gaming experience is overall.

The best controllers fit naturally in your hands and offer accurate tracking. The industry has basically adopted the design of Meta’s excellent touch controllers, but we're also seeing intriguing leaps forward like Valve's finger tracking gamepads. We judge controllers based on how easy they are to hold, how they hold up to sweaty gameplay sessions and how easily headsets can track their position in space.

However, it’s important to look at a virtual reality headset’s specs as a whole. Depending on what you’re looking for from a VR headset, you’ll want to consider factors like your PC’s CPU and graphics card if you plan to use the headset to play the best VR games. You might not need a super powerful PC, but you should check the minimum requirements for the headset you’re looking to purchase. If you’re not looking to invest in a VR headset solely for gaming, features like head tracking allow you to explore your environment just by simply moving your head in the simulator. This often results in a more immersive and realistic experience.

Other VR headsets we’ve tested

HTC Vive Focus Vision

The Vive Focus Vision is a sleek premium standalone VR headset that can also deliver solid PC VR. But it’s also running aging hardware, it’s riddled with software issues and it’s expensive compared to the Meta Quest 3.

Meta Quest Pro

As great as the Meta Quest 3 is, the Quest 2 is still a very good entry-level VR headset, and it’s worth considering if it’s on sale below its current $250 list price. The Meta Quest Pro, on the the hand, is an expensive boondoggle best ignored.

HTC Vive Pro 2

Outside of Meta’s hardware, the HTC Vive Pro 2 remains a fantastic PC headset, but it’s far more expensive than the Valve Index, which is more comfortable and offers better audio.

VR headset FAQs

How do VR headsets work?

At the most basic level, a VR headset is simply a high quality screen that you’re holding up to your face. For a wired headset, the actual work of rendering a game is done on either a PC or game console. For completely wireless devices, like the Meta Quest 3, that work is handled right on the headset. They rely on either external sensors, or sensors built into the headsets, to map your physical space. While you can use a traditional gamepad or keyboard and mouse in VR, they typically use motion tracking controllers to immerse you in their 3D environments.

What VR headset is best for full body tracking?

While we’re still waiting for a truly great haptic VR bodysuit to arrive, you can still achieve accurate body tracking with most Steam VR-compatible PC headsets. The Valve Index and HTC Vive Pro 2 both rely on room-tracking sensors that can map your body more effectively than the built-in sensors on competitors. You can also add HTC Vive Trackers to wrist and leg straps, as well as belts, for even better coverage. The Meta Quest 3 doesn’t have any easy body tracking solutions, but you can add Vive trackers when it’s plugged into your PC to mimic a Steam VR headset.

Only a few experiences, like VRChat, take advantage of full body tracking at the moment. Currently there aren’t any body tracking solutions for the PlayStation VR and VR2, but we’re intrigued by the company’s Mocopi body trackers, which were really announced in Japan.

What VR headsets are better than Oculus?

Oculus is the previous name for Meta’s VR hardware. Currently, Meta only supports the Quest 3, Quest 3S and Quest Pro, all of which are wireless headsets. As we explain above, PC VR headsets can generally achieve better quality virtual reality, since they rely on more powerful graphics hardware.

What VR headsets work with Xbox?

Currently, Microsoft’s Xbox consoles don’t support any VR headsets.

Recent updates

April 2025: Updated to include review scores for our top picks, where applicable.

November 2024: Added the HTC Vive Focus Vision to the "others we tested" section.

October 2024: Updated our "best cheap VR headset" top pick to be the Meta Quest 3S.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/best-vr-headsets-140012529.html?src=rss

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© Engadget

The best VR headsets

“It feels alive”: The Legend of Ochi director on the power of puppets

25 April 2025 at 18:30

The Legend of Ochi feels like a film that shouldn't exist today. It's an original story, not an adaptation of an already popular book or comic. It's filled with complex puppetry and practical effects, something many films avoid because CG is simply easier to deal with. And it evokes some of the scarier children's films of the '80s and '90s, like the nightmare-inducing adaptation of Roald Dahl's The Witches.

According to Isaiah Saxon, the film's writer and director, it was a struggle to get The Legend of Ochi made. "The attempt to make the film took longer than the making of the film," he said in an interview on the Engadget Podcast. " I think it's extremely hard to reach kids with your first film because kids are kind of behind this kind of corporatized IP world now. But I really wanted to reach kids with my first film and, and so that's why it took so long."

Whenever he received a bit of funding for the film, Saxon says he used it to prototype creatures with London's John Nolan Studios, which has built animatronics for films like Jurassic World Dominion, as well as scouted locations in Romania. "And so, through the three-and-a-half years of this work before I got a green light [to make the film], I had then accrued this visual package that was kind of undeniable," he said. "That's when A24 finally just said, okay we're gonna be bold and risky and this isn't what anyone normally does, but we're gonna believe in you here."

The result is a film that feels incredibly personal and distinct. It centers on a young girl, Yuri (Helena Zengel), who is growing up in a tiny village on the island of Carpathia. There the people fear the Ochi, mysterious primates who live in the forests and attack farm animals. Her father Maxim (Willem Dafoe in another unhinged A24 film performance) is a conservative, overly-macho man who leads a band of boys to hunt Ochi. Oh yeah, and he occasionally wears Viking armor.

The film begins with the Ochi, who from afar look like menacing monkeys. Yuri was raised to fear them, but after encountering one young Ochi, she begins to reject everything her father taught her. It also helps that the creature looks adorable, with large eyes and protruding ears, it's a bit like The Mandalorian's Grogu (AKA Baby Yoda), but with fur. The infant Ochi is also a complex puppet created by John Nolan Studios, and it looks uncanny at first, since these days we expect it to be computer generated. But it's clearly a physical object, with actual facial movements that Yuri can react to.

The Legend of Ochi
A24

"Puppetry is such an ancient art form," Saxon said, when I asked why he pushed to make the Ochi a puppet and not a purely CG creature. "We've been making shadows on the cave wall for thousands of years, and our brain as we watch the human hand give life to a character is just fully accepting of it."

"And then there's also the charm of the failure space of puppetry. Even when you're not doing it just right, it feels alive. And especially for this baby primate, we found immediately as we were testing the puppet, that the little imperfections that came through rod puppeteering were actually exactly the way that a little baby monkey would be just discovering how to move their own body."

The Legend of Ochi
A24

Creating a believable puppet is just one problem though, another is orchestrating it effectively on a movie set. "[John Nolan Studios] pushed the limits of what you could do at a really small scale with animatronics," Saxon said. "We were able to prototype for years to build these creatures. And then on set, we have extensively rehearsed every single scene with all these puppeteers. There's five on the body led by Rob Tygner, who's doing the head, and he's kind of calling out the internal monologue of the animal — all its thinking, all its vocalization — so that everyone can sync."

Another two people control the puppet's face while staring at monitors, so there's a challenge to making them all work as one entity, Saxon says. The film's sets are also built to hold all of the people who control the Ochi puppet, and who often need to be hidden from view. And then there are the suit performers. "We have small people in ape suits with hand extensions with heavy animatronic heads that they can barely see out of. They're hot and they're out in the Carpathian wilderness in the mountains of Transylvania," Saxon said.

After seeing what he accomplished with The Legend of Ochi, it's not hard to see Disney tapping Saxon for something in the Marvel universe, like it has with so many independent filmmakers. But that likely won't happen. "I've already said no," Saxon remarked in regards to making a Marvel film, and he also has no desire to make anything based on an existing IP.

Saxon isn't entirely against using digital tools, despite his obvious love for puppetry. The Legend of Ochi still uses CG for distant shots of the Ochi, and for creating virtual sets. "I've also, over the years, learned CG and I've made purely animated 3D films. And I know the software myself and I know that it's a bespoke craft art that is tedious and full of love and attention to detail."

"It doesn't get the respect it deserves," he added. "And that's partly because there's been a kind of corporatization and overuse of CG a lot.” Saxon says he was well aware a CG character couldn’t carry the film, but he also knew that it was the best way to create a 3D river that didn’t exist in Romania. (It’s also reminiscent of the music video he directed for Bjork’s “Wanderlust.”)

"You have to look at each opportunity and come to the technique organically for the task. You can't have philosophies about this."

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/it-feels-alive-the-legend-of-ochi-director-on-the-power-of-puppets-183043579.html?src=rss

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© A24

The Legend of Ochi

Microsoft's Recall and improved Windows search start rolling out to Copilot+ AI PCs today

25 April 2025 at 17:00

Almost a year since Microsoft announced its controversial Recall feature, and after several delays, the company has finally started bringing it to Copilot+ AI PCs today. The launch comes just a few weeks after Microsoft started testing Recall broadly with Windows Insiders. There are also a few other AI-powered features coming along with this release, including an improved Windows Search and Click to Do, which lets you quickly use AI features from within your existing apps. As usual, the release won't immediately roll out to all Copilot+ PCs, instead Microsoft is gradually releasing it over the next month (and likely monitoring potential issues along the way).

Recall was one of the biggest announcements at Microsoft's Copilot+ debut last May, but almost immediately, it came under fire for some glaring privacy issues. At a basic level, Recall constantly records what you're doing on your PC via screenshots, and it uses AI to search them for specific words and images. The idea is that you'll never forget where you put a document you were working on weeks ago, or which random website you've lost track of. Security and privacy advocates were initially concerned that Recall was automatically enabled on Copilot+ PCs and that it wasn't storing its database of screenshots securely. That led to an immediate delay for Recall that lasted for several months. 

In November, Microsoft finally revealed how it will make the feature even more secure. Its snapshots and related data will be stored in VBS enclaves, which the company describes as "software-based trusted execution environment (TEE) inside a host application." Additionally, you'll have to turn Recall on manually when you set up a Copilot+ machine, it will rely on Windows Hello biometric security to make any settings changes, and it can be completely uninstalled if you want to be rid of it entirely.

While it's heartening to see Microsoft take security more seriously after all of Recall's initial criticism, it's still worrying that it took widespread condemnation for any of it to happen. The company's rush to deliver a shiny new AI feature to sell Copilot+ PCs, and snub the likes of Google and Apple, ultimately got in the way of delivering the best product for consumers. It'll be hard to trust Recall, or really any of Microsoft's AI-enabled Copilot features, because of its initial blunder.

Less controversial is the improved Windows Search, which will let you find documents and images in your own words. That means you shouldn't have to worry about remembering specific file names or other minutia to find what you need. Like all of the Copilot+ features, including Recall, the improved search runs locally using the neural processing units (NPU) in AI PCs. There's nothing being sent to the cloud.

I'm personally the least excited about Click to Do, but there may be an audience for people who want easy access to Microsoft's AI tools. You'll be able to highlight text and quickly have it summarized or rewritten by Copilot, without dumping it into the Copilot app specifically. You can enable the feature by pressing the Windows key and clicking on your screen, swiping right on a touchscreen or hitting the Click to Do icon as it pops up throughout Windows (you'll see it in places like the Start menu and Snipping Tool).

Microsoft says Click to Do actions for images are available on all Copilot+ PCs with the new Windows 11 April update, and text actions will be available on Snapdragon systems today, and eventually on Intel and AMD AI PCs.

I've briefly used all of these features on a Surface Pro Copilot+ machine using the latest Windows 11 Insider build, but I've been waiting to test their official release before making any final judgements. I can say that Recall mostly works as advertised — it was easily able to bring up a document I was viewing a week later, and it quickly found a few websites I was viewing — but it also didn't add much to my Windows experience. At this point I religiously save websites I need to revisit via Pocket, and I'm well-versed enough in Windows to know where I've put my files. Recall isn't really made for me, though, it's for less experienced users who just want to find their stuff.

Even power users will like the improved Windows search, though, but that's only because the platform's search has always been notoriously awful. And while I'm not a huge proponent of AI text summarization, but Click to Do did a decent job of summarizing a few long articles.

This article originally appeared on Engadget at https://www.engadget.com/computing/microsofts-recall-and-improved-windows-search-start-rolling-out-to-copilot-ai-pcs-today-170014913.html?src=rss

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© Microsoft

Sample of Microsoft’s Recall feature, showing a timeline of recent activity on a PC.

Engadget Podcast: The death of 4chan (for now)

25 April 2025 at 11:30

4chan, one of the trolliest places on the internet, could be gone for good following last week's hack. In this episode, Devindra and Cherlynn break down what 4chan was and why it's influence can be found practically everywhere now. It's like we're living in  a poster's paradise. Also, we discuss YouTube's 20th birthday and all of the memories (and frustrations) it's given us over the years.

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Topics

  • 4chan is dead, RIP? – 2:08

  • Youtube turns 20 – 15:59

  • Nintendo’s Switch 2 is finally available for preorder at the same price – 33:03

  • Apple and Meta fined a combined €800m under Europe’s New Digital Markets Act – 34:44

  • OpenAI might be interested in Chrome if Google was compelled to sell – 35:30

  • Google pays Samsung an “enormous” amount to put Gemini on phones – 37:50

  • The Washington Post partners with OpenAI to bring its content to ChatGPT – 38:43

  • Around Engadget – 41:52

  • Listener Mail: Transitioning from Windows to Mac for CAD / 3D design – 47:01

  • Pop culture picks – 54:55

Credits 

Hosts: Devindra Hardawar and Cherlynn Low
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/engadget-podcast-the-death-of-4chan-for-now-113033187.html?src=rss

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© 4chan

4chan screenshot
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