MindsEye is apparently a real game that's out now, but its 'day one' patch won't actually arrive on day one for Xbox players
© Build A Rocket Boy
© Build A Rocket Boy
One weakness of Valve's Steam Deck gaming handheld and SteamOS is that, by default, they will only run Windows games from Steam that are supported by the platform's Proton compatibility layer (plus the subset of games that run natively on Linux). It's possible to install alternative game stores, and Proton's compatibility is generally impressive, but SteamOS still isn't a true drop-in replacement for Windows.
Microsoft and Asus' co-developed ROG Xbox Ally is trying to offer PC gamers a more comprehensive compatibility solution that also preserves a SteamOS-like handheld UI by putting a new Xbox-branded user interface on top of traditional Windows. And while this interface will roll out to the ROG Xbox Ally first, Microsoft told The Verge that the interface would come to other Ally handhelds next and that something "similar" would be "rolling out to other Windows handhelds starting next year."
Bringing a Steam Deck-style handheld-optimized user interface to Windows is something Microsoft has been experimenting with internally since at least 2022, when employees at an internal hackathon identified most of Windows' handheld deficiencies in a slide deck about a proposed "Windows Handheld Mode."
© Microsoft/Twitter user _h0x0d_
Seagate has announced a new 4TB version of its storage expansion card for the Xbox Series X and S consoles. It’s the first time the company has introduced a new capacity since launching 2TB and 512GB versions of the expansion card in late 2021.
The 4TB card is available starting today through Seagate’s online store and Best Buy for $499.99, but is discounted to $429.99 as part of a limited-time launch promotion. For comparison, the Xbox Series S starts at $379.99, while the Xbox Series X starts at $599.99.
But, the added storage may be required by folks with large libraries of games. Depending on the options and expansions you install, games like Call of Duty: Black Ops 6 and Microsoft Flight Simulator can easily gobble up hundreds of gigs of storage each. You can increase the Xbox’s storage capacity using an external drive connected over USB, but to play games directly from an SSD, without having to move files around, requires the storage expansion cards.
You may want to wait for a price drop, though. The 2TB version of the card was originally priced at $399.99, but is now listed on Seagate’s online store for $249.99, with a current promotion bringing it down to $219.99.
For nearly three years, Seagate was the only company offering expandable storage cards for the Xbox Series X and S, but in mid-2023 Western Digital introduced its own. Its current pricing and capacities are comparable to Seagate’s offerings. Western Digital hasn’t yet introduced a 4TB option.
Although the added competition did help bring the price of Seagate’s expansion cards down, they’re still more expensive than storage expansions for the PlayStation 5, which allows you to use any SSD as long as it meets certain performance requirements. Not only does Western Digital already sell a PS5-compatible 4TB SSD for $339.99, it also offers an 8TB option, although that will set you back a steep $699.99.
Capping off a very busy week in the world of gaming is Microsoft with its annual Xbox Games Showcase, providing “a look at brand-new games and updates from across our first-party studios and our incredible partners across the globe.” It was followed by a segment focused entirely on the sci-fi RPG The Outer Worlds 2.
The big reveal was portable gaming news, as Microsoft announced the Xbox app, Game Bar, and Windows OS updates that will arrive on two new ROG Xbox Ally handhelds. They’ll have a full-screen Xbox experience that’s supposed to make Windows more friendly to handhelds, and help them compete with the Steam Deck and other SteamOS-powered devices.
News for specific game titles included Gears of War: E-Day, Persona 4 Revival, and a surprise drop of Final Fantasy XVI on Xbox.
Read on below to find out about everything announced during the Xbox Games Showcase 2025.
You can play the latest entry in the Final Fantasy series, Final Fantasy XVI, on Xbox right now. Shadow dropped during today’s Xbox Games Showcase, players will be able to experience FFXVI’s slick-ass kaiju monster battles, incredible voice acting, and ho-hum story (because, hey, you can’t expect Square Enix to be perfect at everything). In addition to the base game, players will also get access to FFXVI’s two story DLCs The Rising Tide and Echoes of the Fallen which adds more story and a new Eikon (the game’s version of summons) Leviathan.
But that’s not all as the partnership between Xbox and Square Enix continues apace. Last year, Xbox brought the critically acclaimed MMORPG Final Fantasy XIV to the system. Later it was rumored, due to Square Enix’s stated desire to expand their games beyond the PlayStation ecosystem, that it would bring the Final Fantasy VII remake project to Xbox as well. That rumor has been proven true. The absurdly titled Final Fantasy VII Remake Intergrade, which is the first entry in the FF7 reimagination project combined with the Yuffie-centric DLC, is coming to Xbox this winter.
Psychonauts developer Double Fine just announced a new game — and you’ll be able to play it soon. Keeper, a game where you play as a walking lighthouse with a seabird as a buddy, is launching on October 17th, 2025 on Xbox and PC.
Here’s a description from an Xbox Wire post about what you can expect from the game:
It has stood alone for countless years, but now the Lighthouse finds companionship in a curious and spirited seabird, who encounters the Lighthouse while seeking refuge from a creeping malevolent presence spreading throughout the isle. The Lighthouse discovers that its bright beam of light is able to affect the flora and fauna, and even seems to ward off the withering tendrils spreading throughout the world around it.
Meanwhile the bird proves to be a useful and dextrous ally, able to interact with strange and ancient mechanisms. Together, these two unlikely friends set off together on an epic adventure, an odyssey of mystifying metamorphosis, and a journey that will take them into realms beyond understanding.
The art in the trailer is absolutely gorgeous, and it looks like the world will be a beautiful one to explore. The game will be a “story told without words” and is a “strange, otherworldly tale,” according to the post. I’m looking forward to it.
Microsoft first revealed Gears of War: E-Day during its Xbox Games Showcase last year, and at today’s showcase it’s now putting a 2026 release window on the latest entry in the sci-fi shooter series. Developed by The Coalition, E-Day will release in a year that marks 20 years since the original Gears of War game debuted on the Xbox 360, and 25 years of Xbox.
E-Day is set 14 years before the first Gears game, and “tells the story of the first Locust emergence on Sera.” It’s being billed as an origin story, and once again stars Marcus Fenix. E-Day is the first title in the series since Gears 5 debuted in 2019.
Last month, Microsoft also announced a Gears of War remaster that also brings the franchise to PlayStation for the first time. Gears of War: Reloaded is launching on August 26th for Xbox Series X / S, PlayStation, and PC for $39.99. The remaster features 4K resolution, 120fps support, and cross-progression and cross-play for all platforms. Gears of War: Reloaded will also have two-player co-op for the campaign and 8-player multiplayer.
Xbox chief Phil Spencer confirmed the E-Day release window during the Xbox Games Showcase earlier today, and also revealed “the next Forza” is coming in 2026 too, as well as “the return of a classic that’s been with us since the beginning.” That classic may well be the Halo CE remaster I wrote about last year.
© Microsoft
Back in March, we outlined six features we wanted to see on what was then just a rumored Xbox-branded, Windows-powered handheld gaming device. Today, Microsoft's announcement of the Asus ROG Xbox Ally hardware line looks like it fulfills almost all of our wishes for Microsoft's biggest foray into portable gaming yet.
The Windows-11-powered Xbox Ally devices promise access to "all of the games available on Windows," including "games from Xbox, Game Pass, Battle.net, and other leading PC storefronts [read: Steam, Epic Games Store, Ubisoft Connect, etc]." But instead of having to install and boot up those games through the stock Windows interface, as you often do on handhelds like the original ROG Ally line, all these games will be available through what Microsoft is calling an "aggregated gaming library."
Asus and Microsoft are stressing how that integrated experience can be used with games across multiple different Windows-based launchers, promising "access to games you can't get elsewhere." That could be seen as a subtle dig at SteamOS-powered devices like the Steam Deck, which can have significant trouble with certain titles that don't play well with Steam and/or Linux for one reason or another. Microsoft also highlights how support apps like Discord, Twitch, and downloadable game mods will also be directly available via the Xbox Ally's Windows backbone.
Something strange is going on with Microsoft’s Xbox app on Windows. Over the past few days, the Xbox PC app has started showing Xbox console games inside the library. While you can’t install games like the original Alan Wake for Xbox 360, it shows up if you own it as part of the “My PC Games” list inside the Xbox PC app.
I don’t believe this is a simple bug, but more the result of Microsoft’s plans to more closely combine its Xbox and Windows stores. I wrote about this effort in March, when I revealed in Notepad that Microsoft is working with Asus on a Project Kennan handheld. “It’s part of a larger effort from Microsoft to unify Windows and Xbox towards a universal library of Xbox and PC games,” I wrote at the time.
This effort also involves enabling Steam and Epic Games Store games to be visible in the Xbox PC app library. Microsoft accidentally revealed mockup images showing Steam games in the Xbox PC library earlier this year, and at the time sources familiar with the company’s plans told me Microsoft was working on an Xbox app update that will show every game you have installed on your PC.
Microsoft has also been working on making the Xbox app the home of PC gaming over the past year, and it has recently started referring to its Xbox PC app as simply “Xbox PC.” This new branding first showed up in Microsoft’s announcement of Gears of War: Reloaded, and a new gameplay trailer for MIO: Memories In Orbit also shows off the Xbox PC branding and logo that we’re going to see whenever Microsoft wants to let PC players know the game is available on its Microsoft Store.
Microsoft is also combining ‘the best of Xbox and Windows together’ for handhelds, in changes that we should see later this year. Microsoft is in desperate need of a response to SteamOS, particularly as PC makers like Lenovo are starting to put SteamOS on their own handheld gaming PCs.
All of these Xbox PC changes and the handheld work means we’re probably close to seeing exactly how Microsoft lists additional games in the Xbox PC app. The big question will be whether Xbox console games will actually be playable on PC, and Microsoft may need to leverage its cloud infrastructure for that unless it has an emulation breakthrough ready to finally make the dream of playing old Xbox games on PC a reality.
Imagine playing Fortnite, but instead of fighting other players, all you want to do is break into houses to look for caches of slurp juice. Yes, the storm is closing in on you, and there's a bunch of enemies waiting to kill you, but all you want to do is take a walking tour of Tilted Towers. Then when the match is over, instead of queueing again, you start reading the in-game lore for Peely and Sabrina Carpenter. You can count your number of player kills on one hand meanwhile your number of deaths is in the hundreds. You've never achieved a victory royale, but you've never had more fun.
That's how I play Elden Ring Nightreign.
Nightreign is FromSoftware's first Elden Ring spinoff, and it's unlike any Souls game that the developer has done before. Nightreign has the conceit of so many battle royale games - multiplayer combat focused on acquiring resources across a large map that slowly shrinks over time - wrapped in the narrative, visual aesthetics, and combat of Elden Ring. Instead of the Tarnished, you are a Nightfarer. Instead of the expansive Lands Between, you are sent to Limveld, an island with an ever-shifting landscape. And instead of becoming the Elden Lord, your goal is …
Earlier this month, Nintendo received a lot of negative attention for an end-user license agreement (EULA) update granting the company the claimed right to render Switch consoles "permanently unusable in whole or in part" for violations such as suspected hacking or piracy. As it turns out, though, Nintendo isn't the only console manufacturer that threatens to remotely brick systems in response to rule violations. And attorneys tell Ars Technica that they're probably well within their legal rights to do so.
Sony's System Software License Agreement on the PS5, for instance, contains the following paragraph of "remedies" it can take for "violations" such as use of modified hardware or pirated software (emphasis added).
If SIE Inc determines that you have violated this Agreement's terms, SIE Inc may itself or may procure the taking of any action to protect its interests such as disabling access to or use of some or all System Software, disabling use of this PS5 system online or offline, termination of your access to PlayStation Network, denial of any warranty, repair or other services provided for your PS5 system, implementation of automatic or mandatory updates or devices intended to discontinue unauthorized use, or reliance on any other remedial efforts as reasonably necessary to prevent the use of modified or unpermitted use of System Software.
The same exact clause appears in the PlayStation 4 EULA as well. The PlayStation 3 EULA was missing the "disabling use... online or offline" clause, but it does still warn that Sony can take steps to "discontinue unauthorized use" or "prevent the use of a modified PS3 system, or any pirated material or equipment."
© Getty Images
Microsoft has announced that a new “Retro Classics” collection is now available to Game Pass subscribers. Reminiscent of the Nintendo Switch Online classic games library, the collection includes Pitfall, Grand Prix, and more than 50 other Activision titles from the 1980s and 1990s. It’s not as many titles as the 1,300 retro games that Antstream, Microsoft’s partner in the offering, has available on its streaming service, but it won’t cost Game Pass subscribers any extra.
Retro Classics, which Microsoft writes is part of its “commitment to game preservation and backwards compatibility,” is available on Xbox consoles, PC, or via Xbox cloud gaming on compatible devices like some LG and Samsung smart TVs and the Meta Quest headset. Other games included in the collection include Cosmic Ark, MechWarrior 2: 31st Century Combat, and Atlantis.
Based on screenshots, it looks like the collection will include titles from the original PlayStation, the SNES, MS-DOS, and more. Players will be able to collect achievements and participate in events like tournaments and community challenges as well.
Microsoft says this is only the start; the collection will expand to include more than 100 games from Activision and Blizzard eventually. Like Nintendo’s retro collection, you’re out of luck if you don’t have Microsoft’s gaming subscription, as the titles in the collection aren’t available for sale separately.
Antstream Arcade separately announced a temporary deal for Game Pass subscribers. Until June 4th, members can sign up for a year of access to Antstream’s library, which includes more than 1,300 games, for $9.99 via the Microsoft Store.
Here is the full collection of launch titles for the Retro Classics collection, which Activision’s Dustin Blackwell sent to The Verge:
Update, May 21st: Added list of Retro Classics launch titles.
Microsoft is going to allow Xbox owners to pin apps and games directly to the Home UI. The latest change to the homescreen section of the Xbox dashboard will be available to Xbox Insiders this week, alongside options to hide system apps, choose the number of apps and games listed, and modify the size of the tiled UI.
You’ll soon be able to pin up to three of your recently played games or apps to the homescreen. “These pins will stay near the front of the list as you launch other things, giving you quick access to your go-to titles,” explains Eden Marie, principal software engineering lead for Xbox experiences.
If you don’t want to see system apps listed on the homescreen, you’ll be able to disable these to focus solely on games and apps. If you really want to take customization a step further, you’ll also soon be able to reduce the number of visible tiles in the recently played games and apps list. Microsoft says it’s “refining this setting” and it’ll be available to Xbox Insiders soon.
Microsoft is making these Xbox Home interface changes because fans have requested more customizability. “We’ve heard from many of you that Home should feel more like your space,” says Marie. “Whether it’s surfacing your favorite games, hiding what you don’t use, or simply making Home feel less crowded, this update is a direct response to that feedback.”
Microsoft previously tested a big overhaul of the Xbox Home UI in 2022, before shipping it broadly to Xbox owners in 2023. The software maker made more room for backgrounds, quick access to games, the store, and settings as part of the UI overhaul.