Reading view

A Minecraft Movie is coming exclusively to HBO Max on June 20

Don’t throw all your popcorn at the screen, but A Minecraft Movie begins streaming exclusively on HBO Max (which used to be Max, which used to be HBO Max) on June 20. The big studio adaptation of the best-selling video game of all time was something of a surprise hit for those unfamiliar with the game’s mammoth audience.

Movie adaptations of video games can be really hit or miss. The Super Mario Bros. Movie set the box office record for the highest-grossing video game movie of all time and was a fun, if safe, movie. On the other end of that spectrum is Borderlands, which was a massive letdown and a box-office failure. With that spotty track record, we were pleasantly surprised when A Minecraft Movie turned out to be…pretty good, actually.

The movie stars Jack Black as Steve, the original player character from the video game, who ends up transported into the voxel world of Minecraft, while Jason Momoa stars as an egomaniacal former gaming superstar. The movie will also debut on the HBO linear cable channel on Saturday, June 21, at 8PM ET.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/a-minecraft-movie-is-coming-exclusively-to-hbo-max-on-june-20-175859982.html?src=rss

©

© Warner Bros. Pictures

A still from A Minecraft Movie showing Jack Black wearing a blue shirt as the iconic character Steve, holding a crafted sword. We see two other characters from the back, both wearing red and looking at Jack Black
  •  

Engadget Podcast: Switch 2 review, Summer Game Fest and WWDC 2025

It's been a busy week! In this episode, Devindra and Senior Editor Jessica Conditt dive into their final thoughts on the Switch 2, as well as Jess's time covering Summer Game Fest. We also put a bow on WWDC 2025 and explore what works and doesn't with Apple's Liquid Glass redesign.

Subscribe!

Topics

  • Summer Games Fest 2025: Sword of the Sea, Mouse: PI for Hire, Big Walk and a ton more indies – 1:17

  • Nintendo Switch 2 review: more polish on the Switch form factor with scant new releases – 22:09

  • WWDC 2025 wrap up: what will users think of liquid glass? – 38:11

  • Air Traffic Control audio reveals Predator drones flew over LA protests – 53:31

  • Meta announces large investment in Scale AI and a new AI Superintelligence initiative – 54:24

  • Warner Bros. Discovery to split into two devisions along old company lines – 59:12

  • Pop culture picks – 1:00:34

Credits 

Host: Devindra Hardawar
Guests: Jessica Conditt
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/engadget-podcast-switch-2-review-summer-game-fest-and-wwdc-2025-113008170.html?src=rss

©

© Sam Rutherford for Engadget

Switch 2
  •  

Mixtape turned me back into a Millennial teenage dirtbag

Mixtape is the answer to the question, “What if the movie High Fidelity was a video game?” It’s not a perfect analogy, but it’s pretty damn close, and either way it’s a sign that Mixtape is going to be a fabulous slice of late-1990s, early-2000s nostalgia, complete with a banging soundtrack.

You can hear it in the trailers — Mixtape absolutely nails the classic Moviefone tone, and it seems that this vibe extends to the full game. I played roughly 30 minutes of Mixtape at Summer Game Fest 2025, and in that time I became enamored with the game’s lead character, a rebellious and insufferably cool teenager named Rockford who’s about to leave suburbia to pursue her dreams of becoming a music supervisor in New York City. She talks directly to the player as she introduces her two also-very-cool best friends and cues up the game’s music, breaking the fourth wall just like John Cusack. Most of the game plays out in a third-person view, following along as Rockford and her friends casually skate down tree-lined streets, flee from the cops in a high-speed shopping-cart sequence, and hang out in her bedroom, looking at Polaroid pictures and CDs while planning the best way to steal liquor from her parents’ stash.

Mixtape comes from The Artful Escape studio Beethoven & Dinosaur, and it similarly uses music as a core storytelling and scene-setting device. This makes perfect sense, considering the studio’s founder, Johnny Galvatron, is a legit rock star based in Melbourne, Australia. Leaning into musicality also worked out well for The Artful Escape, which earned Beethoven & Dinosaur a BAFTA award in 2022. Mixtape’s soundtrack is populated by the top teenage-dirtbag bands from the 80s, 90s and slightly beyond, including DEVO, Roxy Music, The Smashing Pumpkins, Iggy Pop, Siouxsie and the Banshees, Joy Division and the Cure (but not Wheatus, as far as I can tell, just to be clear).

Visually, Mixtape has a painterly 3D aesthetic with gorgeous golden light and purple shadows, reminiscent of Life is Strange or Telltale’s The Walking Dead series. In action, the characters move in a windswept, Spider-Verse animation style that doesn’t interrupt the gameplay flow. Even soaring down the snakelike asphalt on a skateboard, Rockford responds immediately to controller input and her ride isn’t interrupted by stray or late animations. Mixtape looks lovely and feels great.

Mixtape
Annapurna Interactive

There are also surprising little moments with alternative mechanics in the game’s first half hour, including a scene straight out of Wayne’s World where you make the trio headbang in a car, and another where you control two tongues making out in a close-up, Ren & Stimpy kind of cartoon realism. When Rockford explains what a music supervisor is, real-world reference images fill the screen in a tongue-in-cheek educational interlude. Throughout all of this, the music continues to roll, each song purposefully placed and given time to shine.

It would be easy for Mixtape to feel like a cheap nostalgia grab, an exploitation of Millennial players’ memories of skipping CDs and pre-cellphone party planning, but that simply isn’t the case so far. Mixtape feels like a love letter to the early aughts, filled with surprising mechanics, beautiful graphics and all the right references executed extremely well.

Mixtape is due to hit Steam, PlayStation 5 and Xbox Series X/S in 2025, published by Annapurna Interactive.

This article originally appeared on Engadget at https://www.engadget.com/gaming/mixtape-turned-me-back-into-a-millennial-teenage-dirtbag-200337301.html?src=rss

©

© Annapurna Interactive

Mixtape
  •  

Star Trek: Strange New Worlds will end with a truncated fifth season

Star Trek: Strange New Worlds will only visit around 26 strange new worlds before shuttling into that cancellation sunset. The show will end with a truncated fifth season of six episodes, according to reporting by Deadline.

This news is relatively surprising, given that Strange New Worlds seems like the most popular and successful show of the modern era. However, not a single newer Trek series has made it past five seasons, so maybe that's just the way things go now. It's worth remembering that Captain Kirk's narration in the original 1960s Star Trek spoke of a five-year mission.

“We’re deeply grateful to Paramount+ for the chance to complete our five-season mission, just as we envisioned it, alongside our extraordinary cast and crew. And to the passionate fans who’ve boldly joined us on this journey," executive producers Akiva Goldsman, Henry Alonso Myers, and Alex Kurtzman said in a joint statement provided via press release.

This is a bummer, as Strange New Worlds is a fantastic watch, but it's not the end of the world. The show is about to premiere its third season on July 17. A full fourth season is already in production, and the shortened fifth season will ramp up sometime in the next year. So there are still 26 episodes left to watch. That's a good amount of Trek.

It's also not the end of live-action Star Trek on television screens. The upcoming Starfleet Academy has already been renewed for a second season, though that's the only new show on our radar. There have been rumblings of movies, but we aren't sure what's actually being made. A film chronicling the formation of Starfleet was announced around 18 months ago, but there hasn't been any news since then. Patrick Stewart has been openly campaigning for a Captain Picard movie, but, well, he's 84 as of this writing.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/star-trek-strange-new-worlds-will-end-with-a-truncated-fifth-season-171054923.html?src=rss

©

© Paramount

A shocked character next to another dismayed character.
  •  

Konami and Bloober Team are remaking the original Silent Hill

A remake of the original Silent Hill is in development, it was revealed during Konami's Press Start stream on Thursday. An image announcing that another Silent Hill game from developer Bloober Team was in the works appeared during the stream. It was accompanied by music from the first game in the series. The official Japanese Silent Hill account on X later clarified that Bloober is modernizing the original 1999 entry.

Back in February, it emerged that Bloober is making a new title based on Konami's intellectual property. The two companies previously worked on a remake of Silent Hill 2, which was released in October and, by January, had sold more than 2 million copies. It was also one of our favorite games of 2024.

The Fear Of Blood Tends To Create Fear For The Flesh...#SILENTHILL #KonamiPressStart pic.twitter.com/wlKYdOnX79

— Konami (@Konami) June 12, 2025

So, going back to the game that started it all makes a lot of sense. Konami and Bloober haven't revealed any other details about the remake yet, such as when it's likely to arrive.

There was plenty more on offer during Konami's showcase, including a behind-the-scenes developer diary for Silent Hill f. The first game in the series to be set in Japan will drop on September 25.

Before that, Metal Gear Solid Delta: Snake Eater (a remake of MGS 3) will hit PS5, PC and Xbox Series X/S on August 28. Konami revealed on the stream that the Xbox version will include gameplay from the Bomberman series — the PlayStation and Steam variants have an Ape Escape tie-in. It also emerged that Metal Gear Solid Delta will have a brand-new multiplayer mode called Fox Hunt. This is a camouflage-based hide and seek mode that builds on the stealth aspect of the series. You can expect more details on that soon.

Press Start included looks at some other games, such as Suikoden Star Leap (a new RPG adventure set in the world of Suikoden for PC and mobile). Suikoden I&II HD Remasters are getting upgrades on Nintendo Switch 2 as well. A demo for action RPG Edens Zero (based on a manga and anime of the same name) has dropped, while there was a peek at action-adventure platformer Darwin’s Paradox, in which you play as an octopus.

This article originally appeared on Engadget at https://www.engadget.com/gaming/konami-and-bloober-team-are-remaking-the-original-silent-hill-160629432.html?src=rss

©

© Konami

Konami and Bloober Team logos with text reading "Silent Hill in development."
  •  

Nintendo delays The Legend of Zelda movie

You'll have to wait a little longer for The Legend of Zelda movie. Nintendo said on Monday that the film's new release date is May 7, 2027. That's six weeks later than the slot it announced earlier this year. The company attributed the rescheduling to production delays.

"This is Miyamoto," Nintendo's announcement post began. "For production reasons, we are changing the release date of the live-action film of The Legend of Zelda to May 7, 2027. It will be some weeks later than the release timing we originally announced, and we will take the extra time to make the film as good as it can be. Thank you for your patience."

Director Wes Ball holding up ape heads in an office space.
Director Wes Ball in 2024
Reddit

We don't know much about the movie yet. Its director (Wes Ball) and screenwriter (T.S. Nowlin) are both known for The Maze Runner trilogy. Ball also worked on Kingdom of the Planet of the Apes, the fourth installment in the modern reboots.

In 2023, Ball suggested that the film could have an anime influence. He described it as "this awesome fantasy-adventure movie that isn’t like Lord of the Rings, it’s its own thing. I've always said, I would love to see a live-action Miyazaki. That wonder and whimsy that he brings to things, I would love to see something like that."

This article originally appeared on Engadget at https://www.engadget.com/entertainment/nintendo-delays-the-legend-of-zelda-movie-155753324.html?src=rss

©

© Nintendo

Link jumping down to Hyrule from the clouds in Tears of the Kingdom.
  •  

Get up to 50 percent off MasterClass subscriptions for Father's Day

Deciding what to get your dad for Father's Day is tricky. There are the standbys like tools for the grill or a new history book, but there are also plenty of unique options out there. That includes digital options like a Nintendo Switch Online membership or a subscription to MasterClass.

A MasterClass subscription is one of our favorite gifts for teachers, but it's also an especially good option right now as the site is running a Father's Day sale. Currently, you can gift dad a one-year membership for up to 50 percent off. Take the MasterClass Plus subscription, which is down to $96 from $180 annually. It offers unlimited classes and access on two devices.

Then there's the Premium tier, which allows unlimited access across six devices. The sale brings this option down to $120 from $240 for the year. The cheapest option is the Standard subscription, which is also discounted, and it offers one class every three months on one device.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/get-up-to-50-percent-off-masterclass-subscriptions-for-fathers-day-140300335.html?src=rss

©

© Masterclass

MasterClass subscriptions are buy one, get one free in this last-minute gift deal
  •  

‘Lilo & Stitch’ cruises to top of box office for third week, raising its take to over $750 million

In the box office showdown between a deadly assassin and a chaotic CG alien, “Lilo & Stitch” still had the edge. The Disney juggernaut celebrated a third weekend at the top of the charts, while the John Wick spinoff “Ballerina” did not jeté as high as expected.

According to studio estimates Sunday, “From the World of John Wick: Ballerina” earned $25 million from 3,409 theaters in the U.S. and Canada. Several weeks ago it was tracking to open in the $35 to $40 million range, but that was adjusted down several times. Ultimately, it still came in lower than forecasts. The movie, directed by Len Wiseman, makes a sideline character out of Keanu Reeves’ John Wick and focuses on Ana de Armas. It takes place during the events of “John Wick 3.”

The box office performance is a bit perplexing result considering that “Ballerina” got good critic reviews and audience exit polls. Conventional wisdom would say that word of mouth might have given it a boost over the weekend. But, recently, opening weekend isn’t the end all that it used to be. “Ballerina” could be in the game for the long haul.

“Even though its part of the John Wick franchise, it’s playing like a true original. And that’s not a bad thing,” said Paul Dergarabedian, the senior media analyst for Comscore. “This was not a movie that was ever going to open like a ‘Mission: Impossible’ or another huge franchise.”

The Lionsgate release, a Thunder Road Films and 87Eleven Entertainment production, had a hefty production price tag reported to be in the $90 million range. But much of that cost has already been offset by foreign pre-sales. Internationally, it earned $26 million from 82 countries, bringing its global opening to $51 million.

As the first spinoff, it’s the second lowest opening of the five-film franchise – above only the first film which opened just over $14 million in 2014, which does not account for inflation. The franchise overall has grossed more than $1 billion worldwide.

Dergarabedian added that the R-rated “Ballerina” could also be positioned for a strong second weekend, when it goes up against family-targeted “How to Train Your Dragon.”

First place once again went to “Lilo & Stitch,” which added another $32.5 million in North America, bringing its domestic total to $335.8 and global tally to $772.6 million. In just 17 days, it’s already made more domestically than the live-action “The Little Mermaid” did in its entire run ($298 million).

“Mission: Impossible — The Final Reckoning” slid to third place with $15 million, bringing its worldwide total to $450.4 million. “Karate Kid: Legends” earned $8.7 million to take fourth place. And “Final Destination: Bloodlines” rounded out the top five with $6.5 million.

The new Wes Anderson movie “The Phoenician Scheme” expanded beyond New York and Los Angeles to 1,678 theaters nationwide. The Focus Features release starring Benicio del Toro made an estimated $6.3 million and landed in sixth place.

The R-rated anime “Dan Da Dan: Evil Eye” also made the top 10 in its first weekend. The GKIDS release made $3.1 million from 1,080 theaters.

Overall, the box office is up over 26% from this point in 2024.

Top 10 movies by domestic box office

With final domestic figures being released Monday, this list factors in the estimated ticket sales for Friday through Sunday at U.S. and Canadian theaters, according to Comscore:

  • 1. “Lilo & Stitch,” $32.5 million.
  • 2. “From the World of John Wick: Ballerina,” $25 million.
  • 3. “Mission: Impossible – The Final Reckoning,” $15 million.
  • 4. “Karate Kid: Legends,” $8.7 million.
  • 5. “Final Destination: Bloodlines,” $6.5 million.
  • 6. “The Phoenician Scheme,” $6.3 million.
  • 7. “Bring Her Back,” $3.5 million.
  • 8. “Dan Da Dan: Evil Eye,” $3.1 million.
  • 9. “Sinners,” $2.9 million.
  • 10. “Thunderbolts,” $2.5 million.

This story was originally featured on Fortune.com

© Richard Harbaugh—Disneyland Resort via Getty Images

Maia Kealoha of "Lilo & Stitch" visits Disneyland resort on May 24, 2025 in Anaheim, Calif.
  •  

Lumines Arise combines that addictive puzzling flow with a killer soundtrack

After a symphony, online multiplayer and a remaster, the well-regarded (and often handheld) puzzler Lumines is getting Enhance’s full synesthetic, Tetris-flowing, treatment. Lumines Arise is almost here.

If you haven’t played the game before, Lumines’ premise centers on rotating and dropping four-square blocks made of one or two colors, building up larger squares of a single color. The game’s timeline sweeps across the playfield – to the beat of the soundtrack – erasing completed squares in its path, while also giving you the brief opportunity to quickly drop more squares, add multiplier combos and score even more points.

Lumines Arise adds a new mechanic to the addictive yet simple puzzle. 'Burst' is a refillable bar that you can trigger with L2/R2, which locks a square on the playing field, allowing you to pile on subsequent blocks. You can initiate Burst once the counter has rolled above 50, although it maxes out at 100. As you might expect for a synesthesia-tickling game like Arise, Burst mode has its own low-key musical accompaniment.

Lumines has never looked better. But that’s not just due to 2025 hardware power, but also design choices for Lumines’ skins – the unhinged wallpaper design and block themes that bubble up as you advance through puzzle stages. They’re delightfully mad and, at times, distracting. (As you play, the view of your Lumines blocks will occasionally ‘zoom’ closer – this is intentional. Game Director Takashi Ishihara said this was to both add some dynamism to what are typically static blocks, but also to pull the players’ attention back to the game at hand. Lumines Arise wants you to focus on the now, not the score, your Burst meter, or your customizable avatar.)

My favorite part of the demo was the final stage, which featured two chameleons simply raving along to the dance music. The soundtrack is, naturally, a banger, too. Lumines Arise features new music from Hydelic, also responsible for the award-winning soundtrack of Tetris Effect: Connected. (The band has already launched one track, "Only Human," on Bandcamp – it’s coming to other streaming services, too.)

On another stage, two skeletal hands, seemingly strung up like puppets, twitch and wriggle as you shift and rotate your blocks. If anything, I think Enhance missed a trick not mapping the finger movements to a DualSense controller. I said that in front of Ishihara because I have zero sense of decorum — apparently, he'd had the same idea. I now consider myself a game designer.

I got to briefly see Lumines Arise running on a Steam Deck, too. The time of the handheld console and PC is now, so it's nice to see a typically made-for-consoles game ready for this new gaming PC form factor.

Ishihara teased that there’s more to reveal ahead of Arise’s launch. The game will launch on both PS5 and Steam, and it will also feature VR compatibility on both platforms. While Enhance wasn’t yet willing to reveal the details, there will also be some form of multiplayer, but it seems like it’ll be in a different form compared to the more adversarial nature of Tetris Effect’s multiplayer modes. 

Additionally, Ishihara wanted to highlight that the avatars, which dance and emote in sync with your in-game actions, now feature legs. That is important, apparently. Enhance is promising more answers in due time. Lumines Arise is set to launch in fall 2025.

This article originally appeared on Engadget at https://www.engadget.com/gaming/lumines-arise-hands-on-interview-takashi-ishihara-000038767.html?src=rss

©

© Enhance

Lumines Arise
  •  

Playdate Season 2's Blippo+ TV simulator is coming to Nintendo Switch and PC in color this fall

We've been getting a real kick out of the offbeat cable TV parody that is Blippo+, which arrived with Playdate's Season Two, and now it's looking like non-Playdate owners will be able to experience the strangeness too later this year. Panic, along with Telefantasy Studios, Noble Robot and the artists Yacht, announced at the PC Gaming Show that Blippo+ is coming to PC and Nintendo Switch in fall 2025. And unlike the 1-bit black and white programs we've been tuning into on the Playdate, it'll all be in color.

Blippo+ features a roster of live-action programs that may or may not be alien transmissions, plus a forum called Femtofax that brings you even deeper into the unusual goings-on of the Blippians. Panic revealed with the second week of Season Two games that Blippo+ wouldn't just be a one-off release, but would instead get weekly content updates every week for the next eleven weeks. When it lands on the other platforms, Blippo+ will have "a time-hopping mechanic so viewers can travel back and forth through weeks of TV programming without losing the magic of 'non-demand' linear viewing."

A still from the Blippo+ channel guide showing programs uch as
Panic

It's absurd, it's nostalgic — Blippo+ was made with vintage analog broadcast equipment, according to the creators — and it's totally unpredictable. You really never know what madness it's going to serve up next, and it's great. In color, things are only going to get weirder.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playdate-season-2s-blippo-tv-simulator-is-coming-to-nintendo-switch-and-pc-in-color-this-fall-230149046.html?src=rss

©

© Panic

An image featuring 6 still frames from Blippo+ programs in color, with "Channel Surf New Wave Television" written on the line between
  •  

Psychonauts developer’s trippy island adventure Keeper comes out on October 17

It’s not Psychonauts 3, but Keeper already looks to be a visually stunning and highly original gaming experience. Double Fine Productions and the company's art director Lee Petty showed off the official announcement trailer for its latest title during the Xbox Games Showcase at Summer Game Fest 2025. It's not as hype as the news of Persona 4 Revival or The Outer Worlds 2, but this quirky third-person adventure game looks like a fun departure from your typical AAA title.

As seen in the trailer, Keeper puts you in control of a magically reassembled lighthouse that's since grown legs and has a strange desire to venture towards the central mountain peak of the island. There's no dialogue for this game, but you won't be alone since an equally adventurous seabird joins you on your mysterious mission. There's little revealed about the storyline, but the trailer shows that the lighthouse's beam of light can interact with the island's wildlife, while your trusty winged companion can take care of anything out of your reach.

For diehard fans of the Psychonauts franchise, Keeper's vibrant and striking visuals might be the only thing to scratch that itch for a while. Double Fine Productions previously confirmed in June 2023 that it's not working on Psychonauts 3, following hints at a potential reveal that summer. Double Fine's Keeper will be available on Xbox Series X / S, Xbox PC, Xbox Cloud, Xbox Game Pass and Steam on October 17.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/psychonauts-developers-trippy-island-adventure-keeper-comes-out-on-october-17-193405665.html?src=rss

©

© Double Fine Productions

Promotional image of Keeper from Double Fine Productions
  •  

Beast of Reincarnation is a 'one-person, one-dog' RPG launching in 2026

Originally announced as "Project Bloom," Game Freak's upcoming action-adventure game made a formal appearance at the Xbox Games Showcase as Beast of Reincarnation. The studio describes the game as a "one-person, one-dog" RPG and it's supposed to be coming out in 2026.

Based on the trailer, the game is set in a post-apocalyptic Japan that's returned to nature due to some kind of beast-born blight. As the main character "Emma the Sealer," you'll travel through the wilderness, engaging in "demanding, technical combat" alongside your dog Koo, all in the hopes of "saving humanity" from the sickness that's plaguing the land. 

Game Freak is best known for its work on the Pokémon games, but the developer has made an eclectic collection of other projects between mainline entries, including Pocket Card Jockey: Ride On! and more recently, Pandoland. "Project Bloom" was originally supposed to be published by Take-Two's Private Division label, but when the label was sold in 2024, Game Freak's game was taken up by a new publisher called Fictions.

Beast of Reincarnation is coming to PS5, Xbox Series X/S and PC in 2026. It'll also be available through Xbox Game Pass at launch.

This article originally appeared on Engadget at https://www.engadget.com/gaming/beast-of-reincarnation-is-a-one-person-one-dog-rpg-launching-in-2026-192305237.html?src=rss

©

© Game Freak

Emma from Beast of Reincarnation looking at the camera.
  •  

Asobo Studio's next Plague Tale game is a prequel arriving in 2026

Asobo Studio announced at the Xbox Games Showcase that its new entry in the Plague Tale series is a prequel set 15 years before its last game. Resonance: A Plague Tale Legacy is focused on the smuggler Sophia from A Plague Tale: Requiem, and is scheduled to be released in 2026.

Based on the brief description from the game's trailer, Resonance follows a young Sophia as she "seeks her independence as a fierce plunderer in the unforgiving world of the 14th century." The trailer shows Sophia on the run, escaping conflict, exploring mysterious ruins, and generally being pursued by danger, alongside more ominous vignettes showcasing Asobo's typically lush visuals.

If surviving a plague made the first two games seem grim, escaping a flaming ship or battling in a gladiatorial arena doesn't make Sophia's past adventures seem all that more for fun. Still, there's very little to go on, and quite a bit more to learn before Resonance: A Plague Tale Legacy comes out in 2026. 

Resonance: A Plague Tale Legacy is currently set to be released on Xbox Series X / S, PS5, PC and Xbox Cloud Streaming. It'll also be available from day one through Xbox Game Pass.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/asobo-studios-next-plague-tale-game-is-a-prequel-arriving-in-2026-183305421.html?src=rss

©

© Asobo Studio

Sophia running through a temple in Resonance.
  •  

The Outer Worlds 2 arrives on October 29

Xbox kicked off its Summer Game Fest showcase by revealing the release date to The Outer Worlds 2, the sci-fi first-person RPG from Obsidian Entertainment, via a new trailer. The sequel is coming out on October 29, 2025 and Xbox plans to follow-up its stream with an in-depth look at the game.

Like the original The Outer Worlds, the sequel continues its satire of end-times capitalism, focusing in the trailer on the player character's Earth Directorate agent working against various companies vying for destructive, dangerous technology. What that looks like in practice is freezing and exploding enemies with a variety of out-of-this-world weapons — shrink rays included. Knowing Obsidian's output, there's bound to be plenty of non-lethal ways to get what you want, too.

The Outer Worlds 2 is coming out on October 29, 2025 for Xbox Series X / S, PS5, PC and streaming through Xbox Cloud Streaming.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/the-outer-worlds-2-arrives-on-october-29-172540150.html?src=rss

©

© Obsidian Entertainment

A screenshot of soldiers doing jumping jacks from The Outer Worlds 2.
  •  

The best apps for reading, tracking and listening to books

Ask me what I’m reading at any given moment and I’ll probably rattle off at least three titles, not to mention comics and the occasional textbook I may also be chipping away at in the background. Reading multiple books simultaneously might sound chaotic (at least, people always tell me it is), but there is a degree of organization to it all: each book in my pile of current reads is in a different format. I'll have one physical, paper book, an ebook and an audiobook in progress at a time, so I always have something on hand to read no matter where I am.

While I used to carry around a dedicated ereader, I've shifted more toward using my phone for the job these days, especially since getting a foldable. Consequently, I've tried out a bunch of different apps for reading and logging my books. These are the ones I like most.

Libro.fm

Audiobooks have really grown on me over the last few years, almost entirely replacing podcasts as the thing I'll throw on when I'm cleaning, taking a walk or going for a long drive. While I tried to make do at first by only borrowing audiobooks from the library, I quickly found that the extremely limited selection from my library system coupled with really long wait times just wouldn't cut it if I wanted to stay up on new releases. After researching all the options, I settled on Libro.fm, an audiobook platform that shares a portion of profits (about half, according to a 2022 interview) with independent bookstores. And even better, you get to pick which bookstore to support with your purchases.

I wasn't expecting to find my favorite local bookstore — a tiny shop in a small town in New York's Hudson Valley — on Libro.fm, so I was pleasantly surprised when it turned up in the search. With that, and the fact that all audiobooks from Libro.fm are Digital Rights Management (DRM) free, so you can actually download the files and do with them as you please, I was sold. You have a few options for buying audiobooks through Libro.fm: you can subscribe for $15 per month, which gives you one audiobook credit and a 30 percent discount on all purchases; you can buy credit bundles to save on purchases without a subscription; and you can purchase individual titles at their full, non-member price. There are also plenty of free books to choose from.

Bookshop.org app

The moment I found out that Bookshop.org had launched ebooks and an app to read them on, I made the site my sole destination for buying digital books and haven't looked back. Just like Libro.fm, Bookshop.org lets you choose a local bookseller to support with your purchases. It's been doing this for physical book sales for the last five years — and according to its tally has raised over $38 million for independent bookstores in that time — but until now, there hasn't been a similar option for ebooks. The new app is a no-frills ereader app where you can browse the Bookshop.org catalog to save titles to your wishlist (purchases have to be made on the site) and read all the ebooks you've bought. There are some things I'd love to see it gain in the future, like comics and the option to display pages side by side for reading book-style on a foldable, but it's a great start as it is, especially if your primary concern is supporting small businesses.

Right now Bookshop.org's ebook service doesn't sync with any of the mainstream ereader devices, so you're locked into reading on Android, iOS or a web browser, but the company said it's working on Kobo integration and we could see that happen before the end of this year.

Libby

Libby, aka the library app, is my app of choice for older, less in-demand ebooks and audiobooks, or for when I don't have anything particular in mind and just want to browse the catalog to see what jumps out at me. It lets you link multiple library cards, meaning you potentially have a huge pool to pull from, and since you're borrowing books rather than buying them, it's entirely free. Libby also connects with Kindle, and you can have your titles automatically sent to your ereader. Some Kobo devices support OverDrive (the distributor behind Libby) too.

While using an app may not be quite as satisfying as perusing the stacks IRL, I really like Libby's tag system, which lets you organize your borrowed books and To Be Read titles in whatever way works best for you. You can have a dedicated TBR tag, or create several different tags to group things by genre, mood, etc. Libby is also a great place to find magazines.

Moon+ Reader (Android only)

Moon+ Reader is the best app I've used yet for instances where I have the actual file for a book or document. It supports a ton of different file types — including ePUB, PDF, AZW3, MOBI and many more — and allows you to highlight and annotate text, in addition to offering auto scroll and text-to-speech so the text can be read aloud to you. It's really customizable, too. You can choose things like font, font color, background, margin width, line spacing and more for each document, and save the final build as a theme so you can use it again later. Designwise, the app feels almost like a relic of a bygone digital era, organizing all of your books in a skeuomorphic virtual bookshelf, and I love it. There are a few style options for the bookshelf too, or you can turn off the bookshelf and just see your books in a standard grid.

There's both a free and paid version of the Moon+ Reader, and this is a situation where getting the paid version (Moon+ Reader Pro) is actually worth it. It's a one-time purchase of $10, and going that route will get rid of ads and open up more customization options. In addition to importing your own files into the app, Moon+ Reader has Project Gutenberg integrated so you can directly access that library of over 75,000 free books.

The Storygraph

Naturally, I need a way to keep up with all the reading I'm doing, and that's where The StoryGraph comes in. The StoryGraph is a data-focused app for keeping track of everything you're currently reading, everything you've read and the ever-growing list of titles you want to read. It even allows you to mark books as "did not finish." I love that I can have five in-progress books logged at a time, and can even update each entry to note how far along I am, which is nice for those I'm dragging my feet on completing.

When you leave a review, you have the option to be really detailed about it, going beyond a star rating and a blurb. Reviewers can indicate whether the book would appeal to readers who like a particular mood, with over a dozen options. You rate the pace and answer basic questions about the plot and characters, like whether there's character development or if the characters are even likeable. There's also the option to add content warnings.

Where The StoryGraph really shines, though, is in the stats. There are tons of actual graphs built into the experience to show you a comprehensive breakdown of your reading habits, from the genres, moods and pacing you prefer, to how much fiction you've read versus nonfiction. You can set challenges for yourself, like a yearly reading goal, and you'll be shown a Reading Wrap-up at the end of the year. It'll tell you how long it takes you to finish a book on average, and compare your reading stats to previous years.

There is a mild social component to the app, but it's tucked away in its own tab and not shoved in your face, which I appreciate as someone who tends to shy away from those things. If you want, though, you can participate in or create readalongs, start buddy reads and book clubs (and even write out a code of conduct for the latter) or just see what other people with similar interests to yours are reading. The StoryGraph team also really seems to take users' feedback into consideration, and is constantly adding new things to the app and tweaking existing ones to improve the experience, which is always nice to see.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-best-apps-for-reading-tracking-and-listening-to-books-120047705.html?src=rss

©

© Cheyenne MacDonald for Engadget

A foldable phone is pictured open but slightly bent, book-style, with an ebook version of the novella Carmilla displayed on it
  •  

Camper Van: Make it Home takes interior design on the road

Camper Van: Make it Home has everything you'd want out of a home-decorating simulator, but it's all on wheels and slightly miniaturized, and something about that combination is extra peaceful. The game is available on Steam right now, following a surprise drop during the Wholesome Games Showcase, which is part of Summer Game Fest 2025.

In Camper Van: Make it Home, players solve organization puzzles and use their interior design skills to craft the mobile homes of their dreams. There's even space to decorate outside of the vehicle, and the accessories change along with the environments and seasons. Camper Van: Make it Home is just a perfect encapsulation of pastel dreaminess and cozy creativity.

Camper Van: Make it Home is developed by Spanish indie team Malapata Studio, with financial support from Wings. The game has been on a little journey from Kickstarter, where it garnered more than 2,000 backers in 2023, to today's full release on Steam.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/camper-van-make-it-home-takes-interior-design-on-the-road-170043811.html?src=rss

©

© Malapata Studio

Camper Van: Make it Home
  •  

The cozy management sim Discounty arrives on August 21

There's a new shop management sim in town. Discounty will be released on August 21 for PC, Switch, PS4, PS5 and Xbox Series X/S. The game tasks players with managing a discount supermarket in a bustling town.

The core gameplay loop reminds me of the shopkeeper portion of Moonlighter, but Discounty lets folks freely organize the shop's layout. It's also more than just a management sim. Players can walk around the town and "get caught up in small-town drama" while attempting to strike lucrative trade deals.

There's a story here, as the tight knit community of Blomkest will react to how well the shop is doing. Getting too popular could ruffle feathers in the town, so players will have to manage sales expectations against the needs of the community. A tagline asks "will you pursue endless profits, or find a way to benefit everyone in Blomkest?"

First time developer Crinkle Cut Games promises that the game holds some kind of dark secret, and we are dying to know what it is. Do capitalistic ghosts come out at night to haunt the town's residents? We'll find out this August.

This news came to us via the Wholesome Direct livestream, which happened right in the middle of Summer Game Fest. Follow all of the SGF happenings and trailers right here.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-cozy-management-sim-discounty-arrives-on-august-21-170037206.html?src=rss

©

© Crinkle Cut Games

Key art.
  •  

The breakfast-making roguelike Omelet You Cook was just surprise-released on Steam

The egg-cooking roguelike Omelet You Cook is officially available for PC via Steam. It was shadow-dropped during the Wholesome Direct livestream, which falls in the middle of Summer Game Fest. This quirky title was first revealed last year, but now we can get our grubby little paws on it.

The game looks like a good combination of chaos and strategy, casting players as a line cook at a middle school cafeteria. There's a bit of Overcooked here, along with the narrative-focused cooking sim Venba and the sushi minigame part of Dave the Diver. It looks really fun.

It's not just a chaotic minigame. Players can add and prep ingredients between rounds, and there are rare relics that provide power-ups. There's even a hungry dog that hoovers up unwanted ingredients.

This is an early access release, so folks should expect updates and changes as the months roll on. Developer SchuBox Games is also working on a football sim that stars chickens called Dicey Birdball, but that one didn't get a surprise drop today. That team sure does love poultry. 

This news comes from today's Wholesome Direct livestream, which coincides with Summer Game Fest. The announcements keep coming in from SGF, so stay on top of things right here.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/the-breakfast-making-roguelike-omelet-you-cook-was-just-surprise-released-on-steam-170024208.html?src=rss

©

© SchuBox Games

Key art.
  •  

Hitman World of Assassination is coming to iOS and table tops

The Hitman trilogy, also known as Hitman World of Assassination, will be available on iPhones, iPads, as well as Mac computers, this summer. IO Interactive has announced that it was expanding Hitman's availability during the developer's showcase at Summer Game Fest 2025, where it celebrated the franchise's 25th anniversary. IO Interactive's Chief Development Officer, Veronique Lallier, said the launch on iOS means you can travel the world with Hitman in your pocket. Event attendees were given the chance to experience the game running natively on iOS. 

Lallier also announced that Hitman is coming to table top. IO Interactive has teamed up with board game creator Mood Publishing to make Hitman the board game, which will be available for backing on Kickstarter later this year. The board game will feature the franchise's characters, iconic weapons and backdrops. Up to four players can play as assassins going after a single target, and the one who takes the target out will get the payout in the end. 

In addition, the developer has revealed that Le Chiffre, the villain from the Bond film Casino Royale, will be the World of Assassination's new Elusive Target. Mads Mikkelsen, the actor who played Le Chiffre in the movie, provided the likeness and the voice for the new game character. You'll only have a limited time to go after Mikkelsen's character, as Hitman's Elusive Target missions only appear once, and you cannot attempt them again after they end. To note, IO Interactive recently revealed its James Bond game, 007 First Light, which will be coming out in 2026. If you play the Elusive Target mission with Le Chiffre, you can redeem an exclusive suit in 007 First Light when it becomes available.

This article originally appeared on Engadget at https://www.engadget.com/gaming/hitman-world-of-assassination-is-coming-to-ios-and-table-tops-160036401.html?src=rss

©

© IO Interactive

hitman
  •  

Wu-Tang Clan's new game blends anime with Afro-surrealism

Wu-Tang Clan has a new game. At Summer Game Fest 2025, Brass Lion Entertainment has introduced its debut game, Wu-Tang: Rise of the Deceiver. In it, you'll have to fight alongside the group's members to defeat the invading forces of the Deceiver and to save your home of Shaolin. The game is an action RPG with "anime-style fighting and afro-surrealist aesthetic." While you can play the game alone, you can also team up with up to two more friends online, and all of you can customize your fighting styles and your fashion. 

According to The Washington Post, the group looked for a studio that can develop a game that can tie in with Ghostface Killah and RZA’s upcoming film, the supernatural thriller Angel of Dust. That's when the members found out that Brass Lion's director of music and culture was American record producer Just Blaze. 

Bryna Dabby Smith, Brass Lion's co-founder and CEO, said Wu-Tang loved the concepts their company presented for the game. "The script is in the horror genre, but it really worked from an interactive perspective," the executive told The Post. Brass Lion was co-founded by Manveer Heir (Wolfenstein and Mass Effect 3), Rashad Redic (Fallout 3, The Elder Scrolls V: Skyrim) and Smith (The Bourne Conspiracy, Sleeping Dogs). Heir previously said that the studio will focus on telling authentic underrepresented stories not just relating to race, but also to age, religion and sexuality.

Wu-Tang: Rise of the Deceiver will feature classic Wu-Tang tunes alongside new material, as overseen by Just Blaze. It doesn't have a release date yet, but you can watch a teaser below and look at some screenshots on its official Steam page.

This article originally appeared on Engadget at https://www.engadget.com/gaming/wu-tang-clans-new-game-blends-anime-with-afro-surrealism-140048792.html?src=rss

©

© Brass Lion Entertainment

Wu-Tang: Rise of the Deceiver
  •