If you’re like me and you have a bit of an uncontrollable potty mouth, Microsoft has got you covered with its latest Windows 11 feature. The software maker is changing the way its profanity filter for voice typing works on Windows 11 soon, so you can disable the filter and let all your nasty swear words be free like nature intended.
Microsoft has started testing this change in the Dev and Beta Channel with Windows Insiders, by adding a new toggle inside voice typing’s settings interface that lets you either filter profanity and replace it with asterisks or have it type out your profanity like any other words. I’m personally ****ing excited about this one, because voice typing currently filters out profanity with the incorrect amount of asterisks, which makes me swear even more.
Alongside the profanity filter changes, Microsoft is also allowing Surface Pen owners to configure the button on the stylus to trigger the new Click to Do feature that started rolling out today. Click to Do provide actions for the text or images that are on your screen, so you could click your stylus button and summarize text or quickly remove an object from an image.
These features are all being tested with Windows Insiders, and I’d expect to see them appear for Windows 11 users in the coming months.
We knew Microsoft was about to launch Recall for real this time, and now the software maker is making it available to all Copilot Plus PCs. Recall, a feature that screenshots almost everything you do on a Copilot Plus PC, will be available today alongside an improved AI-powered Windows search interface and a new Click to Do feature that’s very similar to Google’s Circle to Search.
Recall was originally supposed to launch at the same time as Copilot Plus PCs in June last year, but the feature was delayed following concerns raised by security researchers. Microsoft then planned to start publicly testing Recall in October, but pushed it back again to November to have more time to secure it further. Microsoft has now spent the past 10 months overhauling the security of Recall and making it an opt-in experience that you don’t have to enable if you’re concerned about the privacy implications.
“When we introduced Recall, we set out to address a common frustration: picking up where you left off,“ explains Navjot Virk, corporate vice president of Windows Experiences at Microsoft. Recall is designed to improve how you search your PC, but taking snapshots that are categorized so it’s easy to search for vague memories instead of file names.
I spent a few weeks testing Recall last year and found it was creepy, clever, and compelling. Technologically it’s a great improvement to the Windows search interface, because it can understand images and content in a much more natural way. But it does create a privacy minefield because you’re suddenly storing a lot more information on your PC usage, and you still need to manage blocked apps and websites carefully.
Kevin Beaumont, one of the security researchers that first raised alarm bells over Recall, has been testing the final version recently and found that “Microsoft has made serious efforts to try to secure Recall.” The database is now encrypted, Recall attempts to filter sensitive data by default, and the feature is now an opt-in experience.
Beaumont does note that filtering sensitive apps and websites can be hit-and-miss though, and occasionally even buggy. He also says that you can access Recall through a simple four-digit PIN unlock option with Windows Hello, instead of it forcing more secure facial recognition or a fingerprint. Microsoft’s Recall website claims “you must have at least one biometric sign-in option enabled for Windows Hello, either facial recognition or a fingerprint, to launch and use Recall.”
Alongside Recall, Windows search is also getting some AI improvements on Copilot Plus PCs today. You can now use the File Explorer, Windows search box, or settings with natural language queries. That means instead of searching for file names or specific settings, you can now describe images or documents and get results. If you’re looking for an image of a brown dog you know you have saved somewhere, you can just ask for “brown dog” rather than having to know the file name or date the image was created.
Microsoft is also rolling out Click to Do today, which works a lot like Google’s Circle to Search. You activate it by using the Windows key + left mouse click, and it will provide actions for the text or images that are on your screen. This includes summarizing text or being able to quickly remove an object from an image.
Recall, the improved Windows search, and Click to Do will all be available today across all Copilot Plus PCs, but the text actions in Click to Do are currently limited to Qualcomm-powered devices, with AMD- and Intel-powered Copilot Plus PCs getting this feature “in the next few months.” Recall and Click to Do should be available in a variety of languages and regions, but Microsoft says both features won’t be available in EU countries and Iceland, Liechtenstein, and Norway until later this year.
Microsoft revealed earlier this year that LG TVs would get access to Xbox Cloud Gaming, and now the Xbox TV app is rolling out to select LG smart TV models starting today. The Xbox app will let LG TV owners stream Xbox games directly to their TVs, and use a wireless controller to play them.
The Xbox app will be available for LG’s 2022 OLED TVs, select 2023 smart TVs, and newer models and smart monitors that are running webOS24 or higher. It will also soon be available for LG’s portable StanbyME screens. The Xbox app is built into the LG gaming portal on the latest 2025 LG TVs, but for older models you’ll have to head into the LG app store and download the Xbox app.
LG’s 2022 OLED TVs and select 2023 smart TVs will also need the latest firmware upgrade to run the Xbox app, and you’ll have to connect a Bluetooth-enabled controller and subscribe to Xbox Game Pass Ultimate to stream Xbox games to your TV.
Microsoft first launched its Xbox TV app on Samsung’s range of smart TVs in 2022, before expanding it to older models a year later. The app looks very similar to the web version of Xbox Cloud Gaming, and aims to provide a console-like experience without the need to purchase an Xbox Series S / X device. The Xbox TV app is a big part of Microsoft’s strategy to expand Xbox to multiple devices and make it clear that it thinks every screen is an Xbox now.
The creators of Halo and Destiny are finally ready to show off their next big project: Marathon. It’s a long-awaited title from Bungie and revives the classic Marathon IP in the form of a PvPvE extraction shooter. After a teaser nearly two years ago, the Sony-owned studio just spent an hour showing off Marathon gameplay and game mechanics and revealed the game will launch on September 23rd on PS5, Xbox Series S / X, and PC, with full cross-play and cross-save. There’s even an alpha test for fans to try out the game later this month, ahead of its full debut this year.
Marathon is set in a sci-fi universe in 2850, in the remains of Tau Ceti IV, which Bungie describes as a lost colony whose inhabitants disappeared without a trace. Rival factions have hired Runners to scavenge for what’s left behind, and anyone who signs up to be a Runner has given up their human form for a biosynthetic shell with unique abilities and stats.
As a Runner, you fight in a crew of up to three players across a variety of zones and points of interest. You can face rival runners in maps of up to 18 players, so up to six teams, in a bid to grab as much loot as possible and get out. While Marathon is designed to be played in crews, with contextual pings and shared objectives, you can also play solo instead of having to form a dedicated three-person team.
In Marathon runs, there will be what Bungie calls security forces, PvE enemies that roam the world. There are also creatures on these planets that are a threat when you’re navigating toward points on a map. You’ll have to choose whether it’s worth engaging with these enemies and risk revealing your location to rival teams or use a strategy of avoiding these threats in this PvPvE environment.
The maps are filled with bold and vibrant artwork and weapons, materials, and equipment that can be scavenged. Before a run, you build a loadout and select the Runner that fits your play style. In the alpha test, which starts on April 23rd, there will be four runners to choose from, including the stealthy Void character that can go invisible much like a Hunter from Destiny 2.
There’s also a Glitch runner that has fast-paced abilities and, like its name implies, can glitch out enemies. If you’re more of a run-and-gun type of player, Locus has a shield ability and looks similar to the slide and shotgun play of a Titan from Destiny 2. The final runner in the alpha test is Blackbird, designed for recon and scanning the area around you. While there are four runners in the alpha test, there will be six to choose from when Marathon launches in September.
During its livestream, Bungie published a nearly 20-minute video of highlights from 40 creators it says it recently invited to try the game.
If you die, you’ll drop your gear. But if you survive, your loot moves with you to future runs so you get more powerful gear and level up. Teammates can also revive you if you fail a mission.
Bungie isn’t putting a limit on team compositions, so that means everyone on a three-person team can select the same runner. There will be end-game challenges, ranked play, seasonal storytelling, community events, and more.
Bungie has even produced an original short cinematic that’s set in the Marathon universe. Written and directed by Alberto Mielgo (Love, Death, and Robots), this nearly nine-minute short will have Bungie fans poring over it for days to discover every little detail about the Marathon universe.
While Marathon is very slick-looking, there’s a lot riding on this game. It’s entering a crowded market of shooters and live-service games that have tried and failed to break through in recent years. Concord, also from a PlayStation studio, was the biggest example of a shooter that failed to take off recently, forcing Sony to take the game offline less than a month after launch and eventually shut down the studio behind it.
Spectre Divide, a Valorant-like free-to-play shooter, also shut down just months after its launch, with the developer behind the ambitious shooter shutting down, too. These high-profile failures add to the pressure that Marathon is already under on the back of Bungie’s success with Halo and Destiny and Sony’s ambitious live-service game effort that it has been scaling back recently.
The Marathon alpha test will be an opportunity for Bungie to show the world exactly how its latest game will stand out from the competition, and whether it does enough to tempt people away from hero shooters or Call of Duty and Fortnite into the extraction shooter genre that Escape from Tarkov has popularized.
The big question left for Bungie to answer is how much Marathon will cost. It’s not a free-to-play game, but the studio isn’t ready to talk about exact pricing just yet. Destiny 2 is technically free-to-play with an optional season pass, but a lot of additional content requires payment for access to raids, dungeons, and even some of the story content. It’s been a confusing model for new players over the years, so I’m hoping Bungie lands on a clear pricing structure for Marathon.
Marathon debuts on PS5, Xbox Series S / X, and PC on September 23rd. You can sign up for the Marathon closed alpha test on Bungie’s website or on Discord.
Copilot Vision running on Windows 11. | Image: Microsoft
Microsoft has started testing a new update to its Copilot app on Windows that will let you share your screen or apps with the AI assistant. Copilot Vision was originally limited to Microsoft’s Edge browser, but it’s now extending to any app on your PC.
Copilot Vision will be able to do things like coach you through using Adobe Photoshop features, or analyze the photos and webpages you’re looking at. I got to see an early version of Copilot Vision on Windows at Microsoft’s 50th anniversary party last week, where the AI assistant guided me through a game of Minecraft and helped to optimize settings in Microsoft’s Clipchamp video editor.
I haven’t been able to fully test Copilot Vision on Windows through the Insider beta because Microsoft is limiting the experience to US testers only. Copilot will be able to highlight parts of your screen to guide you through apps, although this initial beta version won’t have the feature enabled just yet. Copilot Vision might sound similar to Microsoft’s Recall feature that automatically takes snapshots if you allow it, but it’s actually more like screen sharing an app or your entire desktop in a Microsoft Teams call.
Microsoft has also started testing file search in Copilot on Windows, allowing you to ask the AI assistant about the contents of a file on your PC. File search supports .docx, .xlsx, .pptx, .txt, .pdf, .json files, and you can use Copilot to easily find the documents you were working on recently.
Both of these Copilot features just require the Copilot app on Windows, and not a full Copilot Plus PC. You can also use Copilot Vision on iOS and Android. Microsoft has started testing these new Copilot features with Windows Insiders, ahead of a broader rollout to all Windows 11 users in the coming weeks or months.
Microsoft unveiled its Xbox AI era earlier this year with a new Muse AI model that can generate gameplay. While it looked like Muse was still an early Microsoft Research project, the Xbox maker is now allowing Copilot users to try out Muse through an AI-generated version of Quake II.
The tech demo is part of Microsoft’s Copilot for Gaming push, and features an AI-generated replica of Quake II that is playable in a browser. The Quake II level is very basic and includes blurry enemies and interactions, and Microsoft is limiting the amount of time you can even play this tech demo.
While Microsoft originally demonstrated its Muse AI model at 10fps and a 300 x 180 resolution, this latest demo runs at a playable frame rate and at a slightly higher resolution of 640 x 360. It’s still a very limited experience though, and more of hint at what might be possible in the future.
Microsoft is still positioning Muse as an AI model that can help game developers prototype games. When Muse was unveiled in February, Microsoft also mentioned it was exploring how this AI model could help improve classic games, just like Quake II, and bring them to modern hardware.
“You could imagine a world where from gameplay data and video that a model could learn old games and really make them portable to any platform where these models could run,” said Microsoft Gaming CEO Phil Spencer in February. “We’ve talked about game preservation as an activity for us, and these models and their ability to learn completely how a game plays without the necessity of the original engine running on the original hardware opens up a ton of opportunity.”
It’s clear that Microsoft is now training Muse on more games than just Bleeding Edge, and it’s likely we’ll see more short interactive AI game experiences in Copilot Labs soon. Microsoft is also working on turning Copilot into a coach for games, allowing the AI assistant to see what you’re playing and help with tips and guides. Part of that experience will be available to Windows Insiders through Copilot Vision soon.
Iâve always been fascinated by Microsoft, and itâs led me on a somewhat surreal path to covering the company for most of my life. It all started in my teenage years, when my curiosity over the inner workings of Windows led to brief moments of fame and lots of moments of trouble with Microsoftâs lawyers.
As a nerdy teenager in the early â00s I would spend hours building PCs to run prerelease versions of Windows, and I would regularly lug my custom machines and CRT monitors to house parties. I would DJ the latest MP3s I had downloaded from Napster and try to impress my friends with a secret new Windows feature they had never seen before.
While Windows rarely impressed my friends, my passion for unreleased Microsoft software really kicked up a gear with Windows XP. Codenamed Whistler, it was a big departure, visually, from Windows 2000 and Windows ME, and there was a lot to play around with during early beta builds.
Microsoft issued public builds of Windows XP in late 2000, but the really interesting parts were hidden away in the daily builds that Microsoftâs Windows engineers were working on. I wanted to get access to as many of these as possible, so I started to downlo …
In 2005, Microsoftâs leaders were starting to get worried. Windows and Office were doing well, but the companyâs lead software architect, Ray Ozzie, warned them that an emerging trend threatened Microsoft’s very existence.
“A new business model has emerged in the form of advertising-supported services and software,” warned Ozzie in his famous memo. “This model has the potential to fundamentally impact how we and other developers build, deliver, and monetize innovations.”
Ozzie wanted Microsoft to get ready for the web-based world and cloud computing, fearing the company would otherwise be left behind. In the years after Ozzie’s memo, Google started to build an online competitor to Office with its Google Docs web service that it was selling to businesses and offering free to consumers. But the idea of moving Office to the cloud remained controversial internally. Doing so would upend Microsoftâs traditional method of selling software â and potentially eat into short-term profits in a big way.
âIt was a gutsy call, it wasnât a popular call at Microsoft at that time,â says Rajesh Jha, executive vice president of Microsoftâs experiences and devices group. Steve Ballm …
Microsoft cofounders Bill Gates and Paul Allen in 1975. | Image: Microsoft
Fifty years ago today, Micro-Soft was founded by friends Bill Gates and Paul Allen. As the name implies, Microsoft was originally focused on microprocessors and software, and Gates and Allen created the company to develop software for the Altair 8800, an early personal computer.
Founded on April 4th, 1975, Microsoft went on to strike a deal with IBM to provide software for its first PC in 1980. This became the foundation of MS-DOS, which dominated IBM-compatible PCs during the ’80s. Microsoft’s early success in developing software for PCs eventually led to the first version of Windows in 1985 and a dream of a PC on every desk and in every home.
That early Windows GUI on top of MS-DOS quickly progressed into an even more capable operating system with the launch of Windows 95. The highly-anticipated version of Windows launched at midnight, with fans lining up at stores to get boxed copies of Windows 95 to install on their PCs. Windows 95 introduced many parts of Windows that we still use today, including the familiar desktop, File Explorer, My Documents area, and Recycle Bin.
While Microsoft was improving Windows with every release, it was also developing a variety of productivity apps throughout the 1980s that would soon become the company’s Office suite. Launched originally in 1989 for the Mac, Office quickly became an important productivity suite on Windows that even runs inside a web browser these days. Office and Windows are now used by billions of people every day, making Microsoft one of the most valuable tech companies in the world.
Microsoft’s success with Windows and Office has allowed the company to expand in many directions over the past 50 years, including the launch of the Xbox game console in 2001, the Azure cloud push in 2008, and even the Bing search engine launch in 2009.
Microsoft has also experimented with a variety of hardware over the years, but its most successful device lineup has come in the form of Surface, which originally launched in 2012 alongside Windows 8. Surface has served as a vehicle to demonstrate the best of Windows and Office, and it’s quickly becoming a test bed for Microsoft’s AI ambitions on the PC.
Microsoft’s next 50 years look increasingly focused on an AI transformation it’s in the middle of building toward. It has the potential to overhaul Windows, Office, Azure, and practically every business that Microsoft has built over the decades.
Microsoft is celebrating its 50-year anniversary today during a special event at the company’s headquarters in Redmond, Washington. The software maker will unveil new Copilot features, and we’re expecting to see familiar faces from the past and present of Microsoft to reflect on the company’s 50 years and the future of this tech giant.
Microsoft was originally founded on April 4th, 1975, and the tech giant is now celebrating its 50-year anniversary. Microsoft started with a focus on personal computers, building the very software that helped it achieve an early goal of a PC on every desk and in every home.
The success of Windows and Office has allowed Microsoft to launch devices like the Xbox and Surface line and transform its business into software and services in the cloud. Now, Microsoft looks ahead to its next 50 years in a period of AI that could transform everything it does.
Follow along for our coverage of Microsoft’s 50 years, the company’s celebrations, and what’s next for one of the world’s most valuable tech companies.