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Received yesterday β€” 26 April 2025

Intel confirms layoffs as it tries to 'make engineers more productive'

25 April 2025 at 14:38

Beleaguered chipmaker Intel has confirmed plans to restructure in a shift that will involve an unspecified number of layoffs. It was reported this week that the company could lay off around 20 percent of staff (it had 108,900 employees at the end of last year). In a memo, new CEO Lip-Bu Tan declined to detail the extent of the downsizing, which is largely aimed at reducing "unnecessary bureaucracy" and layers of middle management.

"I’m a big believer in the philosophy that the best leaders get the most done with the fewest people. We will embrace this mindset across the company, which will include empowering our top talent to make decisions and take greater ownership of key priorities," Tan wrote. "There is no way around the fact that these critical changes will reduce the size of our workforce. As I said when I joined, we need to make some very hard decisions to put our company on a solid footing for the future. This will begin in Q2 and we will move as quickly as possible over the next several months."

Intel has been downsizing significantly over the last few years. Just last August, the company said it would cut more than 15,000 jobs to reduce costs. Intel has been struggling with slowing sales β€” it didn't act quickly enough to keep up with the industry's shift toward artificial intelligence.

Unsurprisingly, AI will be a focus for Intel going forward. "My focus will be ensuring that our team builds products that are highly competitive and meet the needs of our customer as we enter a new era of computing, defined by AI agents and reasoning models," Tan said in a call with investors on Thursday. "To achieve this, we are taking a holistic approach to redefine our portfolio to optimize our products for new and emerging AI workloads. We are making necessary adjustments to our product roadmap, so that we are positioned to make the best-in-class products while staying laser focused on execution and ensuring on time delivery."

Tan is aiming to speed things up by turning Intel into a company that's focused on engineering. "Many of the changes we will be driving are designed to make engineers more productive by removing burdensome workflows and processes that slow down the pace of innovation," he wrote. The company is planning to reduce costs elsewhere in order to "make necessary investments in our engineering talent and technology roadmaps." It's hoping to lower its operating expenses by $1.5 billion over the next two years.

Efficiencies are the name of the game here. Tan wants managers to get rid of unnecessary meetings and reduce the number of people who attend meetings as "too much valuable time is being wasted." Intel is also expanding its return-to-office mandate by requiring workers to be on site four days a week (up from three) starting in September.

Tan certainly has lofty goals as he looks to turn around Intel's fortunes. "I’m talking about the opportunity to fundamentally reinvent an industry icon. To pull off a comeback that will be studied in business schools for generations to come. To create new technologies and deploy them at scale to change the world for the better," he wrote. "Intel was once widely seen as the world’s most innovative company. There’s no reason we can’t get back there, so long as we drive the changes needed to improve."

This article originally appeared on Engadget at https://www.engadget.com/big-tech/intel-confirms-layoffs-as-it-tries-to-make-engineers-more-productive-143825752.html?src=rss

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Β© Reuters / Reuters

FILE PHOTO: Intel logo is seen near computer motherboard in this illustration taken January 8, 2024. REUTERS/Dado Ruvic/Illustration/File Photo

MasterClass subscriptions are 40 percent off right now

24 April 2025 at 15:45

If you're interested in expanding your knowledge in different areas and learning new skills with the help of experts in their respective fields, this might be the deal for you. MasterClass subscriptions are currently 40 percent off as part of the service's "spring forward" sale. They start from the equivalent of $6 per month when billed annually (so $72 for the year).

We reckon the mid-tier Plus plan likely offers the best value here. That includes the ability to watch MasterClass videos on two devices simultaneously. Perhaps more importantly, this tier includes offline viewing, which might come in handy if no in-flight entertainment options grab your interest the next time you're traveling. The Plus plan is available for the equivalent of $9 per month when billed annually ($108 total), down from $15 per month.

There are more than 200 classes available on MasterClass, including lessons from some of the top names in each relevant industry. You might learn about how to have a winning mentality from Lewis Hamilton, creative writing from Margaret Atwood, shooting and scoring from Steph Curry, comedy from Steve Martin or home cooking from Alice Waters. The categories of classes include film and TV, health and wellness, science and technology, music, and business.

Each class has around 20 video lessons that typically last around 10 minutes long each. You'll get access to a workbook as well to help you absorb the information and understand how to act on it through various exercises. But even if you're not necessarily interested in acquiring new skills, you might simply use MasterClass as you would with any other streaming service, which is one reason why it's among our favorite subscriptions to gift someone.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/masterclass-subscriptions-are-40-percent-off-right-now-154524824.html?src=rss

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Β© Masterclass

MasterClass subscriptions are buy one, get one free in this last-minute gift deal

Uber is adding Volkswagen ID. Buzz EVs to its US robotaxi fleet

24 April 2025 at 14:09

Uber is expanding its robotaxi ambitions with the help of Volkswagen. The two companies are teaming up to offer autonomous rides in ID. Buzz vehicles. They plan to deploy thousands of the vehicles in multiple US markets over the next decade.

Testing is slated to start later this year with human safety drivers at the wheel. All going well, Uber and VW aim to start running ID.Buzz robotaxi rides in Los Angeles in late 2026. Volkswagen AG's MOIA division is supplying its autonomous driving tech.

The ID.Buzz is an electric, modern version of VW's classic Type 2 Microbus. The vehicle finally hit the US last year for a starting price of $59,995 for the base model.

Uber has been offering robotaxi rides in Waymo vehicles for a while. It's gradually been expanding the number of markets in which it offers such rides. Waymo rides are currently available via Uber in the likes of San Francisco, Los Angeles, Phoenix and Austin.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/uber-is-adding-volkswagen-id-buzz-evs-to-its-us-robotaxi-fleet-140919926.html?src=rss

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Β© Volkswagen/Uber

Volkswagen ID. Buzz vehicles with Uber branding
Received before yesterday

Intel may be preparing to lay off 20 percent of its staff

23 April 2025 at 16:15

Intel is reportedly preparing to further reduce its headcount, this time by laying off more than 20 percent of its employees. It could announce a plan to do so as soon as this week. The struggling company had 108,900 employees at the end of last year, so it may be set to cut tens of thousands of jobs. According to a BloombergΒ source, the aim of the downsizing is to streamline management operations and refocus Intel with an engineering-driven culture.

Last August, Intel said it would cut more than 15,000 jobs to reduce costs. In fact, the company, which has been slow to embrace the industry's shift toward artificial intelligence, has been significantly reducing its headcount since 2022 amid declining sales.

These latest purported layoffs would mark one of the first major restructuring measures since Lip-Bu Tan became CEO in March after the sudden departure of Pat Gelsinger. The company is set to report its quarterly earnings results on Thursday. Companies that are restructuring often announce layoffs around the time they release earnings reports.

Tan has also pledged to sell off assets that aren't core to Intel's goals as he tries to turn the business around. Last week, it emerged that Intel is selling off a majority stake in chipmaker Altera for $4.46 billion. That deal is expected to close later this year.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/intel-may-be-preparing-to-lay-off-20-percent-of-its-staff-161557058.html?src=rss

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Β© ASSOCIATED PRESS

FILE - The Intel sign is shown at Intel headquarters in Santa Clara, Calif., Monday, Dec. 12, 2011. (AP Photo/Paul Sakuma,File)

Roku unveils two new battery-powered security cameras

23 April 2025 at 14:45

Roku is wading deeper into the smart home space with two new security cameras, which can run on batteries. As such, you'll be able to place the Roku Battery Camera and Roku Battery Camera Plus pretty much anywhere.Β 

The former is said to run for up to six months on a single charge, while the Roku Battery Camera Plus can operate for up to a couple of years before you need to juice it up. There's an optional solar panel attachment so you might never have to manually recharge the batteries.

These cameras are designed for simplicity. A step-by-step guide on your phone walks you through how to set them up. They provide 1080p full-color visuals and there's a color night vision mode. Other features include motion detection and notifications. You can create schedules for the cameras too.Β 

Of course, you can monitor what the cameras see via the Roku Smart Home app or the web, as well as Roku TVs and streaming devices. Through the Roku Cameras app on your TV, you can view a carousel of camera feeds that cycle either periodically or based on motion events. There's a picture-in-picture option in case you want to watch TV and keep and eye on what's happening in and around your home too. The cameras lack microSD card support for local storage, though; if you want to store video clips in the cloud (or receive object-specific detection alerts), you'll need to pay a subscription fee.

Roku hasn't announced pricing for the cameras as yet. They'll be available in the coming months and will join the likes of the Indoor Security Camera in Roku's lineup. The company also unveiled its latest streaming sticks and announced new TVs and feature updates at an event on Wednesday.

Roku Battery Camera
Jeff Dunn for Engadget

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/roku-unveils-two-new-battery-powered-security-cameras-144554234.html?src=rss

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Β© Roku

Roku Battery Camera

Roku says its Streaming Stick and Streaming Stick Plus are 35 percent smaller than the competition

23 April 2025 at 14:00

On Wednesday, Roku revealed two new streaming devices at an event in New York City. The company says its Streaming Stick and Streaming Stick Plus are the most compact on the market, measuring 35 percent smaller than other brands' models, so they shouldn't prevent you from hooking other devices into nearby HDMI ports. However, Roku says there's no compromise on performance despite the small size.Β 

The entry-level Streaming Stick costs $30 and knocks the wedge-shaped Roku Express out of the company's lineup. Like the older model, it's a 1080p player aimed at folks who just want a cheap way to add streaming apps to a slower TV. It has many of the features you'd expect from a Roku device, such as personalized recommendations, access to thousands of streaming channels, Apple AirPlay support, a voice-enabled remote (something the Express lacked) and Backdrops β€” a way to display art and photos on your TV when you're not streaming anything. It makes a few significant sacrifices to hit its low price, though: There's no HDR whatsoever, and Wi-Fi connectivity is limited to a barebones 802.11 b/g/n, not even the old Wi-Fi 5 standard.

The $40 Streaming Stick Plus, meanwhile, replaces the Roku Express 4K+. Naturally, this has all of the features of the Streaming Stick, plus support for 4K streaming, HDR and Wi-Fi 5. That said, it still lacks Dolby Vision HDR and a longer-range Wi-Fi radio β€” for those, you need the Roku Streaming Stick 4K, which will remain at the top of Roku's streaming stick lineup at $50. Roku notes the small size of the new sticks makes it easy to bring either with you when you travel, so you can plug one into a TV at your hotel or vacation rental and keep watching your shows. The company says the new devices can be powered directly by the USB port on most TVs as well.Β 

The Roku Streaming Stick and Streaming Stick Plus are coming to the US, Canada, Mexico, the UK, Brazil, Argentina, Chile, Colombia, Peru, Costa Rica, El Salvador, Honduras, Guatemala, Nicaragua and Panama. US pre-orders are open today and the sticks will become available from Roku directly and major retailers on May 6.

Roku TV 2025
Jeff Dunn for Engadget

Beyond that, the company previewed new TVs with "under-the-hood enhancements." Roku is promising richer and more vivid visuals, along with improved audio quality and faster app launches in its 2025 lineup. The company pledged to deliver custom factory calibration for its top-end Roku Pro Series models, along with more local dimming zones and better bass response from the built-in speakers.Β 

The middle-tier Roku Plus Series TVs are getting a feature called Roku Smart Picture Max, which automatically adjusts picture settings on a scene-by-scene basis to help you avoid fiddling in menus more than you need to. (Previously, this was limited to the Pro models.) The Plus Series will also come with mini-LED backlighting with the aim of improving contrast without increasing prices. The built-in remote finder button and integrated cable management that were first introduced with the Pro Series will be there as well. The budget-level Roku Select Series TVs, meanwhile, will support Bluetooth headphones for remote listening and include a new 85-inch model.

Roku also announced software updates, which it claims will make streaming on Roku OS "smoother and more personalized." Meanwhile, revamped content discovery features include personalized sports highlights and a "Coming soon to theaters" row for movies. (Hey, cinemas need all the help they can get.) There's a new daily trivia game, too, and the oddly popular "Roku City" screensaver will now be available through its own tile if you don't want to wait for your screen to timeout. The aforementioned Backdrops feature is also coming to all Roku TVs and streaming devices in Canada starting today.

The updates come as Roku has received pushback from some users over its approach to ads built into Roku OS. Last month, for instance, Ars Technica reported that the company had started testing auto-playing video ads that run before a user reaches their home screen. At the event in NYC, Roku ad marketing head Jordan Rost declined to confirm whether the company plans to implement that particular feature on a permanent basis, saying generally that decisions like those are based on the data and feedback it receives from its users and advertising partners.Β 

Elsewhere, a patent filing unearthed by Lowpass last year suggested that Roku had explored ways of displaying ads on third-party devices connected to Roku TVs. When asked about that, Rost reiterated that the company is focused on ad experiences in Roku OS specifically right now.Β 

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/roku-says-its-streaming-stick-and-streaming-stick-plus-are-35-percent-smaller-than-the-competition-140021984.html?src=rss

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Β© Jeff Dunn for Engadget

Roku Streaming Stick 2025

Pick up Apple's newest iPad while it's on sale for a record-low price

25 April 2025 at 12:45

Those looking to upgrade from an aging tablet to a new iPad should consider the new iPad A16. Not only do we consider it the best budget iPad, but it's also on sale for even less right now. A few colorways of the iPad A16 are down to $320, which is $29 off their normal price and a record low. The deal is for the entry-level configuration with 128GB of storage, 6GB of RAM and Wi-Fi 6 connectivity.

The A16 iPad, which Apple released earlier this year, is our pick for the best budget iPad. It's not as sleek or powerful as the iPad Air, but as things stand it'll run you $234 less than that tablet. It's a good device in its own right, as we gave it a score of 84 in our review.

Apple didn't increase the price of the latest base iPad compared with the previous model, but it added 2GB of RAM, doubled the storage and slotted in a more powerful chipset that's fast enough for most common tasks, including casual gaming and light photo editing. However, the iPad doesn't support Apple Intelligence β€” which is either a positive or negative, depending on your perspective or feelings about generative AI.

The build quality is still solid, while the 11-inch tablet runs for around 10 hours on a single charge, depending on the tasks you carry out with it. On the downside, the accessory situation isn't ideal. The Apple Pencil doesn't charge wirelessly when you attach it magnetically to the iPad β€” you'll need a USB-C cable and a USB-C to Lightning adapter to juice up the original Pencil's battery from the tablet. The Magic Keyboard support isn't great either, as the model that works with the base iPad is tough to stabilize on your lap.

Still, if the accessory fussiness doesn't bother you, this might be the right iPad for your needs. Sure, the iPad Air and Pro lineups have models with more powerful chipsets, but if all you're looking for is an iPad to watch some movies on while you're flying or to read the news on without breaking the bank, this could be the way to go.

Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/pick-up-apples-newest-ipad-while-its-on-sale-for-a-record-low-price-143619185.html?src=rss

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Β© Jeff Dunn for Engadget

iPad home screen

Overwatch 2's frenetic Stadium mode is a new lease on life for my go-to game

22 April 2025 at 16:50

I try to play as broad a swathe of games as I can, including as many of the major releases as I am able to get to. Baldur's Gate 3 garnered near-universal praise when it arrived in 2023, and I was interested in trying it. But when I watched gameplay videos, the user interface seemed distressingly busy. There were far too many icons at the bottom of the screen and my brain crumbled at the sight of them. I am yet to try Baldur's Gate 3.

Two years later, I had similar feelings ahead of checking out Overwatch 2's Stadium, a major new mode for a game I play nearly every single day. Blizzard gave members of the press a spreadsheet that detailed all of the possible upgrades and powers for each hero, as well as a list of modifiers that any character can use. With two dozen or so unlockables for each of the 17 heroes that will be in Stadium at the jump and about 70 general upgrades, that's hundreds of different options Blizzard is adding to the game all at once.

As I scrolled through the list, I was surprised that a feeling of dismay washed over me. I started to worry that Stadium might not be for me.

Figuring out how to combine the items and powers in effective ways for so many different characters seemed completely daunting. It doesn't help that I'm growing tired of more and more major games having RPG elements with deeper character customization. Taking some of the decision making out of my hands by giving a character a defined set of abilities and weapons with no stat or gear upgrades to worry about is more my speed.

Thankfully, Blizzard has some good ideas on how to welcome players into this new mode. And, as it turns out, once I actually started playing Stadium, my anxious feelings swiftly melted away and I had a great time with it.

Blizzard bills Stadium, which will go live for all players as part of season 16 on April 22, as the third pillar of Overwatch 2. It will nestle alongside the Competitive and Unranked modes and only be available in a ranked format.

Stadium is a very different take on Overwatch 2. For instance, it has a more sports-like presentation. Thanks to some tweaks to maps that seem a little out of the Apex Legends playbook and a new, looser announcer, it feels a bit more like a spectator sport than the lore-infused Competitive and Unranked formats. The maps in Stadium are either new stages or condensed versions of existing ones, with rounds typically lasting just a few minutes each.

On paper, Stadium is a more tactical spin on Overwatch 2, though with a vastly different approach than the likes of Valorant or CS:GO. Neither of those games really landed for me (I retired from Valorant with a very modest undefeated record), adding to my concern that I wouldn’t gel with Stadium.

This is a best-of-seven, 5v5 format built around customizing your hero during a match with various upgrades. What's more, this is the first time players can opt for a third-person view at all times. The first-person view is still there if you prefer it.

It's a little redundant to think of Stadium as Blizzard's answer to Marvel Rivals. It's been in development for over two years β€” it was conceived before Overwatch 2 even debuted and long before Marvel Rivals siphoned away a chunk of the player base. Still, it's hard not to make the comparison.

Overwatch 2 stadium mode gameplay
Blizzard Entertainment

There's a lot to drink in here. Ahead of my hands-on time with Stadium, I asked game director Aaron Keller how the Overwatch 2 team designed the mode to avoid making it feel too overwhelming and how the developers hoped to ease players into Stadium.

The team has done a few things with the aim of making the transition "a little less intimidating" for both long-time players and newcomers to the game, such as having a tab with example builds in the Armory, the pre-round shop where you select your upgrades. "If you want to, when you're playing a hero for the first time, you can just click through a custom, designer-built set of powers and items that you can unlock over the course of that match," Keller said. "It takes a little bit of what can be an overwhelming decision-making process out of your first-time experience, but you'll still be able to feel yourself grow in power."

Restricting the initial roster of heroes to 17 out of 43 can help players get to grips with Stadium, Keller suggested, though Blizzard will add more characters to the mode each season (newcomer Freja will join Stadium after the midseason update). The lack of hero swapping could also be a boon here. "All you're really gonna have to focus on is what your hero, your team's heroes and the enemy team can do over the course of that match," Keller said.

The lack of hero swaps did seem odd at first. One of the things that initially drew me to Overwatch was that each character had a defined set of abilities. The idea of being able to switch to a different hero to counter a particular menace on the enemy team was such a core part of the Overwatch experience for so long, but that faded over time. The switch to role locks (which restricts each player to only picking a hero in a certain class) and the new perks system, which incentivizes sticking with one character over the course of a match to unlock useful upgrades, have diminished the freedom of swapping to any other hero at any time.

In Stadium, rather than hero swaps, the answer to countering a pesky opponent is optimizing your build. "A lot of Stadium takes place during combat, but it's just as important to be able to put a strategy together around what you're unlocking in the Armory," Keller said. "It becomes much, much harder to do that if you can't predict what the heroes are going to be on the enemy team from round to round."

To help players from feeling like they're unable to deal with a certain enemy (such as having a D.Va that couldn't normally block a Zarya's beam), players will be able to put together counter builds in the Armory.

"We've got anti-barrier builds you can use. We've even got anti-beam builds that are available to different heroes," Keller said. "If you're going up against a Zarya, there are some things that you, or people on your team, are going to be able to do to counter that."

Through the Armory, you can unlock up to four powers. These are powerful and/or ridiculous abilities that you can pick from every other round. These are locked in for the duration of a match.

One power sees Ashe's ultimate cost slashed in half, but when she deploys B.O.B., he's just a little guy with lower attack speed and durability. Mini B.O.B. is just far too adorable for words. Another power lets Kiriko players spawn an AI-controlled clone of the support for a few seconds after she teleports.

Along with powers, there are items. These are purchased with earnable currency and can be swapped out before each round. You get some currency at the beginning of a match and earn more by playing well β€” dealing damage, scoring eliminations, healing allies, collecting a bounty by taking out an enemy who's crushing it and so on. Common and rare items boost your stats, but epic items are the ones you want. These are the more expensive upgrades that you unlock more of the longer a Stadium match goes.

Mei has some really great tweaks, such as the ability to move faster if on ground that she freezes, being able to remove a burn effect with her chilling primary fire and turning into a rolling ice ball that damages opponents. One enemy I faced used a combo of Mei's ice ball and ice wall to trap me, with both abilities damaging my hero at the same time. I'm stealing that strategy.

Overwatch 2 stadium mode gameplay, with Ana giving all of her allies a Nano Boost.
Blizzard Entertainment

Orisa, meanwhile, can use her javelin spin to fly a short distance. Ana (the best hero in the game) can cast her powerful Nano Boost through walls and to multiple allies. Soldier: 76 can get a short burst of his auto-aiming ultimate after damaging an enemy with his Helix Rockets. This is just scratching the surface of the items on offer, and the options can compound on each other to make abilities wildly powerful.

"I mostly just want to present a space for players where they feel like they can take the elements they really love about the other core modes that we have and just push them. Find that character that speaks to them and just push it as far as they can," senior game designer Dylan Snyder said when asked what would make the team's work on Stadium feel like it paid off.

"If we start seeing people sharing builds around and saying 'guys, I found this, this is the answer in this scenario, check this out.' They do write-ups on that, to me that's a win. Any numbers or metrics aside, to me, that's the mark of something that has landed with people."

Overwatch 2's practice range is there for a reason

I'm glad I took some time to play around with all of the heroes in the Stadium version of the practice range before hopping into a match. I started to get a feel for what each hero could do with maxed-out example builds. Certain abilities can quickly become very powerful if you pick powers and items that complement each other. When I hopped into matches, I made a conscious choice to stop worrying about understanding everything and to embrace the side of Overwatch 2 that I love the most: full-blown chaos.

Relying on the example builds was a big help at the outset. By focusing on those β€” and selecting the items that I felt would be the most effective at any given time β€” I didn't have to overthink anything. Just quickly pick a power and some items and try to enjoy myself, before switching to more powerful items as soon as I had a chance. That was my strategy.

Because of that, I've been having an absolute blast with Stadium so far. Playing around with all the new stuff you can do as all of the heroes is far more engaging than I've expected. Piling every resource into survivability as a tank or weapon upgrades as a damage hero makes sense, but each hero has a ton of flexibility.

For instance, I could have gone all in on upgrading Ashe's Dynamite. But having a second Coach Gun charge to simultaneously blow up a trio of additional sticky explosives that can spawn when Ashe's Dynamite detonates was very impactful. I picked up quite a few kills with that trick.

Overwatch 2 stadium mode gameplay
Blizzard Entertainment

My favorite upgraded ability so far is being able to fly while using Reinhardt's charge. He can soar across nearly half a map in a few seconds. It's absurd. Not even flying heroes are safe from Reinhardt barreling them into a wall.

I'm a bit more mixed on the third-person view. It does have a lot of advantages, such as a wider field of view and peeking around walls. Until now, I've often had to use a dance emote to secretly peer around a corner. A lot of players will also appreciate being able to get a better look at the skins they've worked so hard (or spent so much) to unlock.

But I think some of the game's tactility is lost in third-person mode. In that perspective, Reinhardt feels a little slower and the satisfying smack of his hammer when it clatters an enemy feels less impactful. It's also a little jarring to switch from a third-person view to aiming down a rifle's sights with Ashe or Ana. So, although the third-person perspective works well for heroes like D.Va, Kiriko and Lucio, I'm glad the first-person mode is still an option.

Meanwhile, Soldier: 76 feels completely overpowered as things stand. He's been an ever-present in my matches and those playing as him usually ended up with the most currency out of everyone in the lobby. But that's the kind of thing the developers will be keeping a close eye on. It'll be even tougher to balance Stadium than the other modes, and doing so will be an ongoing process.

When I first started playing Overwatch in 2016, it took me several weeks to get my head around all of the heroes' abilities and how they could be combined or countered. It's going to take me a while to fully understand all of the new stuff here given the multiple layers of complexity, but I'm happy to just relax and have fun, and passively absorb all of the information instead of poring over it like I'm studying for a test.

Despite my initial reservations, I can see myself sticking with Stadium for a while. I've seen some wild stuff already, and things are going to get more bananas in the coming months as Blizzard folds more heroes into the mode. Plus, the Overwatch 2 I know and love is still there. If I ever feel too overwhelmed in Stadium, I can always retreat to the comfort of my beloved Mystery Heroes.

This article originally appeared on Engadget at https://www.engadget.com/gaming/overwatch-2s-frenetic-stadium-mode-is-a-new-lease-on-life-for-my-go-to-game-165053113.html?src=rss

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Β© Blizzard Entertainment

Overwatch 2 stadium mode gameplay

The Elder Scrolls 4: Oblivion Remastered is out right now, and yes, there's horse armor DLC

22 April 2025 at 15:55

One of the worst-kept secrets in games is now completely out in the open. It's true, Bethesda has been shepherding along a remaster of The Elder Scrolls 4: Oblivion with the help of external developer Virtuos. The publisher formally revealed the remaster on Tuesday. Never mind that screenshots leaked on Virtuous' website last week.

You can play it right now as the game has landed on PC (via Steam and the Xbox App for Windows PC), Xbox Series X/S and PS5. Since this is a project from Microsoft-owned Bethesda, Oblivion Remastered is on Game Pass. The base Oblivion Remastered game includes the the Knights of the Nine and Shivering Isles expansions. There are extras available, such as bonus quests, of course, horse armor DLC (that was a whole thing, trust me). A deluxe edition has these, and other gear, bundled in.

As you might expect, Bethesda and Virtuos (a long-time partner of the publisher) have given the 2006 original a huge visual overhaul, updating the look of the RPG for modern systems. The remaster, which was built using Unreal Engine 5, has 4K Ultra HD graphics and it can run at framerates of 60 fps. Virtuos says it used the same base mesh system for for every race of characters. As such, the developers say they were able to make the lip-sync system more effective regardless of the characters' facial features. There's plenty of new dialogue too, including unique voice lines for all races.

The user interface, lighting effects, landscapes, audio and, of course, gameplay have all been refined here. The levelling system has been given an overhaul too, with the developers taking cues from both the original game and Skyrim. Fans of third-person adventuring will be please to learn that perspective has been upgraded too β€” there's now a crosshair, for one thing. Bethesda is also promising additional autosaves, enhanced accessibility features and improvements to enemy scaling.

Bethesda is currently working on The Elder Scrolls 6, but that doesn't mean the studio has left the past behind entirely. Bethesda Game Studios head Todd Howard said in the announcement video that each chapter of The Elder Scrolls "tried to define role-playing games and open-world games for their generation." Oblivion, in particular, "was a real defining moment in the series and for how we make games as a studio," he added. "Every time we think about Oblivion, it's 'what if we could give that moment to everybody again?'"

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-elder-scrolls-4-oblivion-remastered-is-out-right-now-and-yes-theres-horse-armor-dlc-154801655.html?src=rss

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Β© Bethesda Softworks

A figure carries a sword and wears a suit of armor while looking at a distant citadel on an island.

Cronos: The New Dawn seems to smush Dead Space and Control together (in a good way)

16 April 2025 at 17:26

Bloober Team has provided a first proper look at gameplay for its latest project, Cronos: The New Dawn, after a brief tease at the end of the initial reveal in October. The trailer has a very Dead Space-like feel, which shouldn't be too surprising given that this is a third-person survival horror game, but that's hardly a bad thing. There appear to be some other influences at play here, and there's one particular feature that seems quite terrifying.

The game takes place across two time periods, a decayed post-apocalyptic future and 1980s-era Poland. As a Traveller, you're sent back in time to rescue certain people before they die in an apocalypse. To do that, you'll need to battle creatures known as Orphans, which Bloober describes as "twisted, body-horror monstrosities born from humanity’s darkest nightmares." But you'll need to be sure to burn the bodies of fallen monsters. If you don't, that can spell a whole heap of trouble.

Living Orphans can absorb the bodies of their fallen ilk. This so-called Merging evolves the creatures. They become fast, stronger and tougher to take down, and they gain new abilities to boot. So yeah, you'll want to torch any Orphans that you take out.

There's a lot going on elsewhere in the trailer. Along with Dead Space, the action and visuals evoke games like The Last of Us Part 2 (if you know, you know), Returnal, Bioshock and Control β€” not least because of the shifting, fractured Brutalist architecture. The creature designs are reminiscent of those in last year's Silent Hill 2 remake, a game that Bloober Team just happens to be behind.

Those aren't criticisms in any way. There's nothing wrong with drawing inspiration from others and fashioning them into something new. Cronos: The New Dawn is looking pretty compelling, and it's already got a spot on my wishlist.

Cronos: The New Dawn is slated to arrive later this year. It's coming to Steam, PS5 and Xbox Series X/S.

This article originally appeared on Engadget at https://www.engadget.com/gaming/cronos-the-new-dawn-seems-to-smush-dead-space-and-control-together-in-a-good-way-172611962.html?src=rss

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Β© Bloober Team

A figure wearing a helmet aims with a gun at a shadowy monster in a subway car.

Get two years of ProtonVPN for 64 percent off

25 April 2025 at 14:16

A VPN (virtual private network) can come in handy on a regular basis to keep you safe online, and you can save on one of our favorites right now. Our top pick for the best VPN, ProtonVPN, is on sale for just $86.16 for two years of access. That's a 64-percent discount, and it comes out to about $3.59 per month for the whole, two-year period.

This deal gives you access to ProtonVPN Plus, which lets you connect up to 10 devices simultaneously β€” that should cover your smartphone, tablet, laptop, smart TV and anything else you'd want to protect with VPN coverage. Proton also has more than 8,600 servers to choose from across 110 countries, so you shouldn't have any problem finding one that best suits your preferences.

ProtonVPN is our pick for the best VPN overall due to a blend of its security, usability and privacy. ProtonVPN has a no-logs policy. That means it doesn't keep any records of information that passes through its network. In other words, it doesn't track your internet activity while you're using it, helping to protect you and your anonymity.

Other features of ProtonVPN Plus include ad-, malware- and tracker-blocking, as well as fast performance. In our testing, ProtonVPN had a minimal impact on connection speeds in our geoblock, streaming and gaming tests. ProtonVPN is also open source, meaning that anyone with enough knowhow can take a look under the hood and validate Proton's technical claims.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/get-two-years-of-protonvpn-for-64-percent-off-152355179.html?src=rss

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Β© Proton VPN

A person uses Proton VPN on a laptop the image of a map is on screen with purple dots indicating server locations.

Baldur's Gate 3 gains cross-play, a photo mode and more in its final major update

15 April 2025 at 15:53

Larian Studios has deployed the final major update for Baldur’s Gate 3. It's a pretty spicy one too, as the developer is adding a bunch of the community's most-requested changes. Among them is full cross-play support. So, no matter whether you're playing on PC, PlayStation 5, Xbox Series X/S or Mac, you can squad up with your buddies and help each other get through the huge RPG.

Another welcome arrival is that of a built-in photo mode. This will be available during most parts of the game, including cutscenes. You can also slap stickers on your snaps and apply several effects to them.

Along with those updates, Larian has added 12 new subclasses, and it says each of them offer new ways to play the 2023 hit. The additions are as follows:

  • Bard β€” College of Glamour

  • Barbarian β€” Path of Giants

  • Cleric β€” Death Domain

  • Druid β€” Circle of Stars

  • Fighter β€” Arcane Archer

  • Monk β€” Way of The Drunken Master

  • Paladin β€” Oath of the Crown

  • Ranger β€” Swarmkeeper

  • Rogue β€” Swashbuckler

  • Sorcerer β€” Shadow Magic

  • Warlock β€” Hexblade

  • Wizard β€” Bladesinging

Larian says each of the subclasses has fresh abilities, animations, visual effects and summons. The latest Paladin subclass comes with new voiced dialogue for the Oathbreaker Knight, the studio says.

Steam Trading Cards are new to Baldur's Gate 3 too, enabling Steam players to craft badges and unlock profile backgrounds and emoticons for their accounts. On top of all that, Larian has added support for partial level editing for current characters, items and triggers to its modding toolkit, as well as some quality-of-life updates. The studio says it's passing the reins to the community to make future updates as it's moving onto other projects, which will not include the next game in the series. While it's beavering away on other games, Larian plans to release weekly videos about Baldur's Gate 3 and development of the game on YouTube.

This article originally appeared on Engadget at https://www.engadget.com/gaming/baldurs-gate-3-gains-cross-play-a-photo-mode-and-more-in-its-final-major-update-155317724.html?src=rss

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Β© Larian Studios

Promo drawing for the game featuring a trio of warriors.

The second-gen Kindle Scribe is back on sale for a record-low price

15 April 2025 at 14:31

Amazon’s Kindle Scribe is a solid ereader and writing tablet that’s handy for things like scrawling on ebooks and taking notes. The device is back on sale for a record-low price. It’ll currently run you $325, which is $75 or 19 percent off.

This deal is for the second-generation model, which Amazon released last year. Our main qualm about the Kindle Scribe 2 was its high price of $400, which has been mitigated by this sale.

We gave the Kindle Scribe 2 a score of 86 in our review and it’s our pick for the best e-reader E Ink tablet. We appreciated, among other things, the slick design as well as the smooth reading and writing experience it offers.

The Scribe provides a low-latency writing experience with no real perceptible delay between making a mark on the screen with the companion pen and it showing up on the display. There are multiple brush types to choose from, such as a marker, pencil and fountain pen. You can create multiple notebooks and add pages or change the templates as you see fit.

You have a decent-sized canvas on which to make your notes and scrawls as the Scribe has a 10.2-inch display. Obviously, it hooks into Amazon’s Kindle ebook ecosystem, though you can borrow digital tomes from libraries and access them here. Moreover, you can listen to Audible audiobooks via Bluetooth.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-second-gen-kindle-scribe-is-back-on-sale-for-a-record-low-price-143105483.html?src=rss

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Β© Cherlynn Low for Engadget

The teal Amazon Kindle Scribe 2 on a wooden table, with a Premium Pen attached to its right edge.

The Apple M4 MacBook Air is back on sale for $50 off

11 April 2025 at 14:38

Maybe you're in a position where you suddenly need a new laptop to see you through the rest of the school year. Perhaps you've got a bigger tax return than expected and you want to treat yourself. Or it may be that you're a long-time Windows user and fancy a change. Whatever reason you might have for being interested in a MacBook Air, we've got another one. The M4 MacBook Air is back on sale for $949. That's $50 or five percent off.

That deal is available for the sky blue and starlight colorways of Apple's laptop. But there's not terrible news if you prefer the midnight (black) look β€” that variant will run you just $5 more at $954.

This deal is for the base model of the M4 MacBook Air. It's a 13-inch laptop with 16GB of memory and 256GB of storage.

The M4 MacBook Air arrived several weeks ago and it instantly became our top picks for both the best MacBook overall and the best laptop for most people, supplanting the previous model in both categories. We gave it a score of 92 in our review.

We appreciated the light and thin design, excellent keyboard and touchpad, fast performance and the terrific battery life. The 13-inch model we tested (and the one that's on sale here) ran for 18 hours and 15 minutes while playing HD video. Our only real qualms with the M4 MacBook Air are that it could use more ports and the display (while otherwise great) has a relatively paltry refresh rate of 60Hz.

One of the best things about the M4 MacBook Air is that Apple actually lowered the starting price for this generation of the laptop to $999 from $1,099 for the M3. That's a very welcome change. The current $50 (or $45) discount makes things even sweeter.

Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-apple-m4-macbook-air-is-back-on-sale-for-50-off-143801604.html?src=rss

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Β© Devindra Hardawar for Engadget

Apple MacBook Air M4

Nintendo may sell the Switch 2 at a loss in the US due to tariffs

10 April 2025 at 17:58

The Nintendo Switch 2 is functionally similar to its predecessor. Sure, the detachable controllers can now each be used as a mouse (on your pants, no less), the screen is bigger, the hardware is more powerful and there's a built-in mic for voice chat. But otherwise the company isn't rocking the boat too much. At least not outside of its business model, as it may be preparing to sell the console at a loss.

For most countries, President Donald Trump has paused the harshest tariffs that he announced last week. Still, he increased tariffs on imports from China to 125 percent on Wednesday, while imports from elsewhere will still be subject to a levy of at least 10 percent.

Per Bloomberg, Nintendo may be looking to make as many Switch 2 units as it can in Vietnam (it's manufacturing about a third of the consoles there) during the 90-day freeze on higher tariffs and ship as many as possible to the US. The US is a critical market for Nintendo as it accounts for about a third of sales.Β 

Still, with a 10 percent tariff, Nintendo may reluctantly eat that cost, even if that means losing money on each sale. "We believe the Switch 2’s bill of materials is around $400, meaning Nintendo would still be selling consoles at a loss in the US with the 10 percent tariff β€” but the loss would be something Nintendo would be able to absorb," Hideki Yasuda of Toyo Securities told Bloomberg. "Sony is in a tougher situation as most of its PlayStation production is in China, and it may be forced to hike PS5 prices in the US in the near future."

If the Switch 2 has about $400 worth of materials, that means Nintendo will also be taking a hit on a Japan-only edition of the console in its home country. It's selling that variant for under $350.

Another analyst, Robin Zhu of Bernstein, also suggested that Nintendo will take the hit and keep the price at $450 if the tariff on Vietnamese imports remains at 10 percent. However, "At 46 percent Vietnam tariffs, I expected them to raise [the Switch 2 price] by $50 to $100."

Unlike Sony and Microsoft, Nintendo has not historically sold its consoles at a loss with the aim of making up for that with sales of pricey software. The gaming side of the business is far and away Nintendo's largest source of revenue. It's diversifying more these days with things like movies and theme parks, but it still needs a thriving base of Switch and Switch 2 players. With the consoles critical to the company's success, the suggestion that Nintendo may sell the $450 Switch 2 at a loss is somewhat surprising, even if it's because of tariffs.

Nintendo formally revealed the Switch 2 just hours before Trump announced higher import tariffs on every country. Soon after, Nintendo delayed pre-orders for the console in the US (it later did the same in Canada, perhaps to reduce the risk of secondary-market price gouging) to assess the impact of the tariffs. With those now on hold, the company surely wants to get the ball rolling on pre-orders so it has a better sense of North American demand and can accordingly adjust its manufacturing plans if need be.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-may-sell-the-switch-2-at-a-loss-in-the-us-due-to-tariffs-175857327.html?src=rss

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Β© Sam Rutherford for Engadget

Nintendo Switch 2

The Blink Video Doorbell is on sale for a record low price of $30

10 April 2025 at 16:26

Amazon is running a sale on its Blink home security devices. Among the items that have seen a price drop is the Blink Video Doorbell, which is available for a record low of $30. That's half what you might otherwise pay for it.

The doorbell allows you to answer your door using your phone. You can see who rang your doorbell via a 1080p video stream (there's an infrared night vision mode) and chat to them using the two-way audio feature. You can also receive alerts when the Video Doorbell detects motion.

The Video Doorbell can operate wirelessly on two AA batteries (it comes with a pair). Alternatively, you can hook up the device to existing wiring and it can trigger your existing in-home chime when the button is pressed.

Wiring the Video Doorbell or pairing it with a Sync Module (which is sold separately) will allow you to use Alexa to answer your door or bring up a live view of what the camera sees. Other features include privacy settings and custom alerts. However, a paid Blink subscription is needed to save and share video clips on the cloud after a free 30-day trial.

The Blink sale also includes a discount on the Mini 2 camera, which is similarly half off. It can be yours for $20. The camera can operate as a plug-in chime for a connected Blink Video Doorbell. It's also our pick for the best budget security camera. Meanwhile, a bundle with the Outdoor 4 cam (our top pick for the best security camera for Alexa users), Video Doorbell and Mini 2 is $100, which is also half off.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-blink-video-doorbell-is-on-sale-for-a-record-low-price-of-30-162649933.html?src=rss

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Β© Amazon

Blink Video Doorbell

Bungie's Marathon won't force Xbox and PC players to log in with a PlayStation account

10 April 2025 at 14:41

Bungie is set to take the wrappers off Marathon this Saturday and reveal gameplay from its first non-Destiny project in many years (and its first new one since joining Sony in 2022). Before that though, the studio has confirmed one detail about the multi-platform extraction shooter that PC and Xbox gamers may like to hear. The game won’t force players to log in with a PlayStation account on those platforms.

The Marathon team confirmed on the game’s official Discord server that "Marathon will not require a PlayStation Account for players on PC and Xbox." The developers said this in response to a user who was concerned that they might not be able to play Marathon on PC, since PSN wasn’t supported in their country.

This is relevant considering the Helldivers 2 mess from last year. The PC version of that Sony-published game was going to require players to connect to a PSN account. That wasn’t enforced during the first three-ish months Helldivers 2 was available on Steam due to network issues, but it was later going to come into effect. The shift would have locked out players who had already bought the game in countries where PSN wasn’t available.

Sony quickly backtracked on the PSN requirement for Helldivers 2 following a backlash but the situation tarnished the reputation of a great game. The company later dropped mandatory PSN logins for many of its single-player games on PC, though it tried to incentivize players for linking their Steam account to PSN by offering in-game goodies.

Bungie hasn't said much about Marathon since announcing its revival two years ago, but the gameplay showcase this weekend will shed much more light on what the game's all about. For what it's worth, streamer DrLupo claims to have been playtesting Marathon through various iterations over the last six years, and said it's gotten better each time he's tried it.

This article originally appeared on Engadget at https://www.engadget.com/gaming/bungies-marathon-wont-force-xbox-and-pc-players-to-log-in-with-a-playstation-account-144127907.html?src=rss

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Β© Bungie

Marathon

Nintendo says the Switch 2 Joy-Cons don't have Hall effect thumbsticks for reducing stick drift

8 April 2025 at 19:54

While the Nintendo Switch 2 had its splashy debut last week, including details about the hardware and launch games, there's still lots about the console that Nintendo has yet to clear up. For instance, the company hasn't gone into specifics about the CPU and GPU that are powering the Switch 2, other than to touch on the performance enhancements that they offer over the Switch (NVIDIA separately confirmed that the Switch 2 uses its Deep Learning Super Sampling tech).

However, since last Wednesday's blockbuster Direct, Nintendo has touched on some new Switch 2 details in interviews with the press. For one thing, Nate Bihldorff, Senior Vice President of Product Development & Publishing at Nintendo of America, told Nintendo Life that the console's Joy-Con 2 controllers do not use Hall effect tech. "The Joy-Con 2's controllers have been designed from the ground up," Bihldorff said. "They're not Hall effect sticks, but they feel really good."

Switch 2 producer Kouichi Kawamoto separately said that the Joy-Con 2 joysticks "are quieter and don’t make noise, even when they’re moved quickly to the edge." The company is referring to them as "smooth-gliding sticks."

Engadget has asked Nintendo why the company opted not to use Hall effect tech in the Joy-Con 2. We've also asked whether the Switch 2 Pro Controller foregoes Hall effect sensors as well.

This technology is becoming increasingly common in the thumbsticks of third-party gamepads, but Nintendo has yet to implement it in its own joysticks (nor have Sony or Microsoft, for that matter). The idea behind Hall effect sensors is that they reduce the likelihood of stick drift. This problem was so pervasive on the original Switch's Joy-Cons that Nintendo offered free, unlimited repairs for stick drift in Europe. So it's not clear why Nintendo would opt out of having Hall effect sensors in the Joy-Con 2 to help mitigate such problems.

A fun fact if you haven't heard of Hall effect controllers before: Sega used them in the Sega Saturn 3D controller and the Dreamcast controller decades ago. It's definitely not new technology, but it's definitely getting more popular and widely used lately, despite Nintendo, Microsoft and Sony not adopting it yet.

Meanwhile, Nintendo has confirmed US pricing for a few Switch 2 experiences. The company told IGN that the upgrades for two The Legend of Zelda games β€” Breath of the Wild and Tears of the Kingdom β€” cost $10 each for those who already own either game. However, Nintendo Switch Online + Expansion Pack subscribers get access to the upgrades at no extra cost.

The Switch 2 upgrades include visual fidelity and framerate enhancements, along with the inclusion of HDR support and faster loading times. You'll also be able to use the Switch mobile app as a Sheikah Slate of sorts, helping you to find hidden items with voiced directions.

In addition, Nintendo has revealed that Nintendo Switch 2 Welcome Tour, which seems like a tech demo that will take you through all the features of the console, will cost $10. As for why Nintendo is charging 10 bucks for this as opposed to offering it for free (like Valve did with the fun Steam Deck tech demo, Aperture Desk Job, or Sony did with Astro's PlayroomΒ on PS5), Nintendo of America's Vice President of Product and Player Experience Bill Trinen had this to say to IGN:

For some people, I think there are people who are particularly interested in the tech and the specs of the system and things like that, for them I think it's going to be a great product. It's really for people that want more information about the system rather than necessarily a quick intro to everything it does. And for that reason and just the amount of care and work that the team put into it, I think it was decided that, 'Yeah, this feels like $9.99 is not an exorbitant price. It feels like a good value for what you're getting out of the product.'

For more on what Nintendo is looking forward to in the coming months, CNBC published a wide-ranging interview with Nintendo of America president Doug Bowser this week where they get into the effect of the recently-introduced tariffs on the Switch 2 among other things.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-says-the-switch-2-joy-cons-dont-have-hall-effect-thumbsticks-for-reducing-stick-drift-145541325.html?src=rss

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Β© Sam Rutherford for Engadget

Nintendo Switch 2

Bracket City could be your latest word game obsession

8 April 2025 at 15:14

Millions of us got into WordleΒ over the last few years and while there have been many clones of that game, other developers went in a slightly different direction and found success, as The New York Times did with the excellent Connections. Another game that has been doing the rounds for a couple of months has a new home, as The Atlantic becomes the latest publisher to get in on the daily puzzle trend.

Starting Tuesday, you can play Bracket City on the magazine's website. Ben Gross, an independent game designer who created the game, will continue to work on it alongside The Atlantic's director of games, Caleb Madison.

The aim of Bracket City is to solve a nested series of clues to reveal a fact about that given day in history. You have to solve the clues in order, but if you figure out an answer at a higher level, you can use that to work your way backwards and help you get to the solution. There's a tutorial to help you get started.

A screenshot of Bracket City, containing nested, highlighted clues that reveal a fact of the day when solved.
The Atlantic

Tuesday's fact of the day is 10 words long, while Monday's was only six words, but revealing each meant solving 17 clues first. The clues include cryptic hints, fill-in-the-blank idioms and general knowledge teasers. Clicking on a hint will reveal the first letter of its answer. There's also a hard mode in which you don't have to press enter to submit a guess but "every keystroke counts."

You'll earn a city-based rank depending on how well you did, such as Commuter or Mayor, while completing a puzzle perfectly will see you earn the title of Kingmaker. Every previous edition of the game is available in a free archive, which you can access by clicking on the date.

I've only been playing Bracket City for half an hour but I'm already obsessed. It tickles my brain in a similar way to Connections. It's less about guessing letters to find the right word and more about general knowledge and wordplay. Bracket City is already a winner in my book, and it's an instant addition to my rotation of once-a-day puzzle games.

This article originally appeared on Engadget at https://www.engadget.com/gaming/bracket-city-could-be-your-latest-word-game-obsession-151405964.html?src=rss

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Β© The Atlantic

Text reading "Greetings from Bracket City" is positioned above an illustration of a city scape with buildings and hedges made out of square brackets. A person appears to be walking toward the city.

DOGE is reportedly using AI to monitor government comms for anti-Musk and anti-Trump chatter

8 April 2025 at 14:14

A new report from Reuters has shed light on how Elon Musk's Department of Government Efficiency (DOGE) is employing tech in its processes, including the alleged use of artificial intelligence to monitor communications. The initiative is said to be keeping an eye out for chatter that's considered hostile toward Musk or President Donald Trump.

Some managers at the Environmental Protection Agency have reportedly been told that DOGE is deploying AI to monitor communication apps and software such as the widely used Microsoft Teams for anti-Musk or anti-Trump sentiment. It's said that DOGE is watching out for individuals whose work didn't square with the administration's agenda. One manager reportedly told EPA staffers to β€œBe careful what you say, what you type and what you do."

The EPA didn't explicitly state whether AI was being used to monitor employees for signs of disloyalty, though it told Reuters that it was "looking at AI to better optimize agency functions and administrative efficiencies." It added that it wasn't using AI "as it makes personnel decisions in concert with DOGE." The EPA has placed nearly 600 workers on leave and pledged to cut its budget by 65 percent amid DOGE's government-wide cost-slashing efforts.

Meanwhile, it's said that DOGE staffers are using Signal to communicate with each other. This could be a violation of federal record-keeping rules given the app's ability to automatically delete messages after a certain period of time. And that's not to mention the security risks of accidentally inviting, say, a journalist to a top-secret chat about government operations.

Some DOGE workers are also said to be using Google Docs to edit official documents collaboratively, in effect bypassing usual vetting procedures and chains of custody. In addition, staffers are reportedly making use of Musk's chatbot Grok AI in their work, but exactly what they're doing with it remains unclear. It emerged this week that the White House wants federal agencies to make full use of "American AI."

DOGE has been accused of operating under a shroud of secrecy. The administration has contended that since DOGE is operating under the Executive Office of the President, it's not obligated to allow the public to request access to its records, which would be the case if it were an official government agency. Nevertheless, a federal judge last month ordered DOGE to start providing records of its operations to the Citizens for Responsibility and Ethics in Washington, which sued for access to such documents under freedom of information laws. The watchdog told Reuters that, as of Monday, it had received no records from DOGE.

This article originally appeared on Engadget at https://www.engadget.com/ai/doge-is-reportedly-using-ai-to-monitor-government-comms-for-anti-musk-and-anti-trump-chatter-141411751.html?src=rss

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Β© Reuters / Reuters

FILE PHOTO: Elon Musk listens to U.S. President Donald Trump speak in the Oval Office of the White House in Washington, D.C., U.S., February 11, 2025. REUTERS/Kevin Lamarque/File Photo
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