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Nvidia confirms the Switch 2 supports DLSS, G-Sync, and ray tracing

3 April 2025 at 19:32

In the wake of the Switch 2 reveal, neither Nintendo nor Nvidia has gone into any detail at all about the exact chip inside the upcoming handheld—technically, we are still not sure what Arm CPU architecture or what GPU architecture it uses, how much RAM we can expect it to have, how fast that memory will be, or exactly how many graphics cores we're looking at.

But interviews with Nintendo executives and a blog post from Nvidia did at least confirm several of the new chip's capabilities. The "custom Nvidia processor" has a GPU "with dedicated [Ray-Tracing] Cores and Tensor Cores for stunning visuals and AI-driven enhancements," writes Nvidia Software Engineering VP Muni Anda.

This means that, as rumored, the Switch 2 will support Nvidia's Deep Learning Super Sampling (DLSS) upscaling technology, which helps to upscale a lower-resolution image into a higher-resolution image with less of a performance impact than native rendering and less loss of quality than traditional upscaling methods. For the Switch games that can render at 4K or at 120 FPS 1080p, DLSS will likely be responsible for making it possible.

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Explaining MicroSD Express cards and why you should care about them

3 April 2025 at 14:00

Among the changes mentioned in yesterday's Nintendo Switch 2 presentation was a note that the new console doesn't just support MicroSD Express cards for augmenting the device's 256GB of internal storage, but it requires MicroSD Express. Whatever plentiful, cheap microSD card you're using in your current Switch, including Sandisk's Nintendo-branded ones, can't migrate over to your Switch 2 alongside all your Switch 1 games.

MicroSD Express, explained

Why is regular-old MicroSD no longer good enough? It all comes down to speed.

Most run-of-the-mill SD and microSD cards you can buy today are using some version of the Ultra High Speed (UHS) standard. Designed to augment the default speed (12.5MB/s) and high speed (25MB/s) from the earliest versions of the SD card standard, the three UHS versions enable data transfers of up to 624MB/s.

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First-party Switch 2 games—including re-releases—all run either $70 or $80

2 April 2025 at 22:30

Nintendo's Switch 2 presentation gave us pricing for the console ($449 to start) and Nintendo's product pages have given us pricing information for accessories ($80 for a Pro Controller, $90 for another pair of Joy-Cons, and $110 for a replacement dock, sheesh). But what Nintendo didn't mention during the presentation was game pricing, either for standalone Switch 2 titles or the Switch 2 Edition upgrades for existing Switch games.

Nintendo announced via its website after the presentation that Mario Kart World, the console's flagship launch title, will cost $50 when you buy a digital copy as part of a Switch 2 bundle. But the game will cost $80 when you buy it on its own, $30 more than the pack-in version and $20 more than the usual $60 price for first-party Switch games.

Pre-order listings at US retailers that have gone live since this morning also list several $80 games—we'll use Wal-Mart's as an example. The upgraded Switch 2 Editions for a trio of Switch games—2024's Super Mario Party Jamboree, 2023's The Legend of Zelda: Tears of the Kingdom, and 2022's Kirby and the Forgotten Land—are all going for $80, the same as Mario Kart World.

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