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Beat Saber support is ending on PS VR and PS VR2

It's the end of the line for Beat Saber on PS VR and PS VR2. While you'll still be able to buy and play the base game on both platforms, as well as any songs and music packs that were released before today (June 18), Beat Games is winding down support for those versions. They won't get any new songs or music packs. As such, the final song that became available for Beat Saber on PS VR and PS VR2 was Lady Gaga's "Abracadabra."

Moreover, the PlayStation versions of Beat Saber will lose their multiplayer features on January 21 next year. Beat Games says that it will still provide customer support to players on those platforms.

"As we look to the future and plan the next big leap for Beat Saber, we have made the decision to no longer release updates for PS4 and PS5 starting in June 2025," Beat Games wrote in a statement on X and its website. "Our passion for VR remains unwavering. We are excited about the possibilities that lie ahead and what we can bring to Beat Saber fans who have been on this journey with us over the past seven years."

Beat Games announcement about PS4/PS5 support.

For more details, please visit our website: https://t.co/Vq4zGwcJGK pic.twitter.com/nCWxj2DndY

— Beat Saber (@BeatSaber) June 18, 2025

This change doesn't impact the Steam VR version of Beat Saber. New songs, music packs and features are still coming to Beat Saber on Steam and Meta Quest platforms.

Meta bought Beat Games back in 2019. In effect, the company is ceasing Beat Saber development on platforms that do not support its own headsets

It's most likely that Meta and Beat Games are ending their efforts on PlayStation versions of Beat Saber because they're no longer seeing enough of a return on investment (though ending multiplayer support is an odd move). By all accounts, Meta Quest headsets have far outsold PS VR2 units. 

It could be argued that Sony hasn't fully gotten behind its own platform. By my count, there are fewer than two dozen PS VR2-exclusive games. The most recent State of Play stream featured only one (non-exclusive) game for the platform, Thief VR: Legacy of Shadow. So, it's maybe not surprising that Meta is pulling the plug on Beat Saber on PlayStation's VR headsets.

It's still a shame though, as Beat Saber arguably remains one of the best VR games around, and maybe even the killer VR app. At this point, it might be best for PS VR2 owners who have a capable-enough PC and want more Beat Saber songs to pick up the PC adaptor and play the game on that platform. After all, Beat Saber is modable on PC (and Meta Quest), and there are thousands of custom song maps available.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/beat-saber-support-is-ending-on-ps-vr-and-ps-vr2-164136655.html?src=rss

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© Devindra Hardawar/Engadget

PlayStation VR2 headset and controllers
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Prime Day deals include three months of Audible for only $3

The bumper 2025 edition of Amazon's Prime Day is fast approaching and the deals are starting to emerge. While we've seen this offer pop up several times in the past, it's one that's always worth highlighting. New Audible subscribers can get three months of access to the Premium Plus plan for $3. That's a total of $42 off.

This is one of the best streaming deals around right now. It will be available until July 31, which is a few weeks after the Prime Day event ends (it could probably be called Prime Week this year since it's running for four days). If you don't cancel your Audible membership before the promotional period ends, it will automatically renew for $15 per month.

Through the Audible Premium Plus plan, you'll receive one credit each month. You can use this to claim any audiobook you like on the platform, whether it's a bestseller, new release or something else you've been meaning to get to. You'll retain access to audiobooks you claim with credits even after your subscription expires. So, you're effectively getting three audiobooks for your permanent collection for three bucks.

Audible members will be able to take advantage of exclusive discounts and sales too. They also get access to thousands of audiobooks, Audible Originals and podcasts as long as their subscription remains active.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/prime-day-deals-include-three-months-of-audible-for-only-3-143734782.html?src=rss

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© Audible

Audible subscription
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Xbox's AMD partnership sheds light on the future of the division's ecosystem

Microsoft has no plans to get out of the console business anytime soon. The company has been reiterating for a while that it's going to make at least one more generation of Xbox consoles. It's now been confirmed that AMD will power the upcoming hardware, as it did with the Xbox Series X/S.

Xbox president Sarah Bond made the announcement in a short video. Under the multi-year partnership, Xbox and AMD are "advancing the state of art in gaming silicon to deliver the next generation of graphics innovation; to unlock a deeper level of visual quality; and immersive gameplay and player experiences enhanced with the power of AI, all while maintaining compatibility with your existing library of Xbox games," Bond said.

A leaked presentation from May 2022 (which was part of the massive Xbox leak the following year) indicated that Microsoft had yet to make a decision about the processor and GPU for the next Xbox console(s), suggesting in one slide that it planned to strike an agreement with AMD to supply those and in another that it yet had to make an "Arm64 decision." As we now know, the company is doubling down with AMD.

Microsoft's next-gen Xbox will use 'hybrid computing,' leaked document shows
Microsoft

On the surface, the AMD agreement is the main news coming out of Bond's announcement. But, if you read between the lines, there are lots of other interesting details to tease out from what she said in the short video. 

For one thing, the AI aspect of Bond's carefully crafted statement lines up with details in the leak (and other developments) about Microsoft embracing artificial intelligence and machine learning in future Xbox games, including for things like AI agents. So the company is likely to keep going down that path.

Bond said that Microsoft and AMD will "co-engineer silicon across a portfolio of devices including our next-generation Xbox consoles, in your living room and in your hands," implying that the company is planning more handhelds beyond the Xbox-branded ROG devices that are coming later this year. Those are also powered by AMD.

In addition, Bond said the next-gen of Xbox devices will maintain "compatibility with your existing library of Xbox games." Xbox has made a commitment to backward compatibility, but that's still welcome to hear.

Those are fairly interesting nuggets, no doubt, but there were two other things Bond said that I think are starting to shed more light on the future of the Xbox ecosystem. First, she said that her team is "building you a gaming platform that’s always with you, so you can play the games you want across devices anywhere you want, delivering you an Xbox experience not locked to a single store or tied to one device."

That "single store" phrasing is a chin stroker, especially in light of the new user interface Xbox is making for the ROG handhelds. The Windows-powered devices won't only allow users to play games from the Xbox PC app, Xbox consoles via remote play and the cloud. They'll integrate games from other PC storefronts, such as Battle.net (which is run by Microsoft-owned Activision Blizzard), Steam, GOG and more. Game Pass Ultimate and PC Game Pass users have long had access to EA Play games as part of their subscriptions. Ubisoft+ is on Xbox consoles too.

ROG Xbox Ally user interface
Microsoft

Perhaps this concept of not being "locked to a single store" will start to work in other ways. Valve said a few years ago that it would be happy to integrate Game Pass into Steam, for instance. Likewise, Microsoft has said it would welcome Steam and the Epic Games Store app onto its PC app store (though Valve and Epic probably wouldn't want to give Microsoft a cut of game sales). Maybe we might finally see those come to fruition in the next few years.

But how might those integrations work on an Xbox console? Bond hinted at that too. She said Xbox is "working closely with the Windows team to ensure that Windows is the number one platform for gaming."

Sure, that could be a reference to PC gaming. But Bond didn't explicitly state that, which has me wondering if the next Xbox console might be more of a Windows PC that sits under your TV. That would align with comments made a few months back by Jez Corden of Windows Central, who said the next Xbox is "a PC, in essence, but with a TV-friendly shell." 

As with the likes of the Steam Deck and other handheld PCs, this would potentially give game developers a specific set of specifications to work with (though ensuring their games are optimized for as many desktop and laptop configurations as possible will still be a complex task). Perhaps the user interface Xbox is debuting on the Ally X devices is a sign of things to come on larger displays.

Moreover, the Xbox and Windows teams are stripping out unnecessary aspects of the operating system in the Xbox Ally handhelds to make them run more efficiently. What's to stop them from doing the same in the next Xbox console? That could enable Xbox to offer a more unified ecosystem across all platforms, while streamlining things for developers who want to make games for both PC and Xbox. Don't forget that Microsoft has been making a real effort to make Windows run more smoothly on ARM-based processors as part of its Copilot+ PC push.

We might have to wait two or three more years to get a fuller sense of Microsoft's vision for the future of Xbox consoles. But it certainly has the opportunity to knit its platforms more closely together and make playing Xbox (and PC) games across devices a more seamless experience.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xboxs-amd-partnership-sheds-light-on-the-future-of-the-divisions-ecosystem-200940253.html?src=rss

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© Xbox

Image of new Xbox Series S console.
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Our top air purifier is $35 off in an early Prime Day deal

We now know that the 2025 edition of Amazon's blockbuster Prime Day sales event will start on July 8, and it's set to be bigger than ever as it will run for four days. But you don't need to wait until then for tasty deals. There will be plenty in the lead up to the event, including this one for the Levoit Core 400S air purifier. At $185, the device is $35 off.

It's not quite the lowest price we've seen for this model. However, it's not too far off that mark of $176.

The Levoit Core 400S is our current pick for the best air purifier overall. Sure, it might not have the prettiest design of all the options we have tested and the companion app might have a little too much going on. But the Core 400S does its job and does it well.

This smart air purifier is slated to clean the atmosphere in spaces of up to 1,733 square feet in as little as one hour. The Core 400S has a cylindrical shape with vents at the top and a touch display that shows air quality readings. You'll be able to get a sense of the current air quality in your space at a glance with a color-changing ring that will light up in blue, green, orange or red. The 360-degree filtration system is said to be capable of capturing over 99.9 percent of pollutants as small as 0.3 microns, such as dust, pet dander and pollen.

There is an auto mode that should suffice for maintaining air quality, but the Core 400S is compatible with Alexa and Google Assistant voice controls too. The fan isn't too loud, even when it's operating at maximum speed — the volume topped out at 62dB in our testing. Meanwhile, at $50 each, the air filter replacements aren't too expensive compared with those from many of Levoit's competitors.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/our-top-air-purifier-is-35-off-in-an-early-prime-day-deal-143224919.html?src=rss

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© Photo by Amy Skorheim / Engadget

The Levoit Core 400S air purifier in white pictured on a wood floor
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Konami and Bloober Team are remaking the original Silent Hill

A remake of the original Silent Hill is in development, it was revealed during Konami's Press Start stream on Thursday. An image announcing that another Silent Hill game from developer Bloober Team was in the works appeared during the stream. It was accompanied by music from the first game in the series. The official Japanese Silent Hill account on X later clarified that Bloober is modernizing the original 1999 entry.

Back in February, it emerged that Bloober is making a new title based on Konami's intellectual property. The two companies previously worked on a remake of Silent Hill 2, which was released in October and, by January, had sold more than 2 million copies. It was also one of our favorite games of 2024.

The Fear Of Blood Tends To Create Fear For The Flesh...#SILENTHILL #KonamiPressStart pic.twitter.com/wlKYdOnX79

— Konami (@Konami) June 12, 2025

So, going back to the game that started it all makes a lot of sense. Konami and Bloober haven't revealed any other details about the remake yet, such as when it's likely to arrive.

There was plenty more on offer during Konami's showcase, including a behind-the-scenes developer diary for Silent Hill f. The first game in the series to be set in Japan will drop on September 25.

Before that, Metal Gear Solid Delta: Snake Eater (a remake of MGS 3) will hit PS5, PC and Xbox Series X/S on August 28. Konami revealed on the stream that the Xbox version will include gameplay from the Bomberman series — the PlayStation and Steam variants have an Ape Escape tie-in. It also emerged that Metal Gear Solid Delta will have a brand-new multiplayer mode called Fox Hunt. This is a camouflage-based hide and seek mode that builds on the stealth aspect of the series. You can expect more details on that soon.

Press Start included looks at some other games, such as Suikoden Star Leap (a new RPG adventure set in the world of Suikoden for PC and mobile). Suikoden I&II HD Remasters are getting upgrades on Nintendo Switch 2 as well. A demo for action RPG Edens Zero (based on a manga and anime of the same name) has dropped, while there was a peek at action-adventure platformer Darwin’s Paradox, in which you play as an octopus.

This article originally appeared on Engadget at https://www.engadget.com/gaming/konami-and-bloober-team-are-remaking-the-original-silent-hill-160629432.html?src=rss

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© Konami

Konami and Bloober Team logos with text reading "Silent Hill in development."
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Apple's AirPods 4 earbuds are cheaper than ever right now

Just in time for a last-minute Father's Day gift (or perhaps a little treat for yourself, because you deserve nice things), Apple's AirPods 4 have dropped back down to their lowest price to date. You can snap up a pair for $99. That's $30 off the list price.

This discount is for the base version of the earbuds without active noise cancellation (ANC). All the same, this is a good deal on our pick for the best budget AirPods, especially if foregoing ANC doesn't bother you too much.

We gave the AirPods 4 a score of 88 in our review. The improved fit and comfort, and upgraded sound quality compared with the previous version are definite plus points.

The AirPods 4 include features seen in the higher end AirPods Pro 2 but, unfortunately, not that model's onboard volume controls. The lack of wireless charging and Apple's Conversation Awareness feature are also negatives.

However, due in large part to the H2 chip that's included in the AirPods 4 (the same one that powers AirPods Pro 2), you'll get features such as Personalized Spatial Audio with dynamic head tracking, "cinema-quality" audio for FaceTime, Adaptive EQ and Voice Isolation (which helps eliminate background noise). With Siri Interactions, you can nod or shake your head to accept or reject calls, and respond to or dismiss messages and notifications.

When Apple rolls out iOS 26, iPadOS 26 and macOS Tahoe 26 this fall, the company will release a firmware update for AirPods 4 (as well as AirPods 4 with ANC and the second-gen AirPods Pro). This update will bring new features to the earbuds, such as the ability to use them to control iPhone and iPad cameras. Apple is also promising "studio quality recording" that should help creators better capture sound, even in noisy environments. Audio quality upgrades are on the way too.

Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-airpods-4-earbuds-are-cheaper-than-ever-right-now-144223181.html?src=rss

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© Billy Steele for Engadget

Some earbuds on a table.
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Final Fantasy 16 suddenly arrives on Xbox Series X/S

Xbox fans don't need to wait any longer to play Final Fantasy XVI on their Series X/S. Two years after the action RPG debuted on PS5, it got a surprise release on Xbox's consoles on Sunday. Its sudden arrival was announced during the Xbox Games Showcase as part of Summer Game Fest.

The game's now available via the Xbox PC app as well. Granted, Final Fantasy XVI has been on Steam and the Epic Games store since last September, but some folks might have been waiting for its arrival on Xbox. Buying Final Fantasy XVI once on any Xbox platform means you'll be able to play it across console, PC and cloud with synced progression.

A complete edition that includes both Final Fantasy XVI expansions is available for Xbox. There's a standard edition that includes the base game as well. 

The arrival of Final Fantasy XVI on Xbox means that you can now play all the mainline, single-player Final Fantasy games on Microsoft's consoles, save for the Final Fantasy VII remakes. However, Final Fantasy VII Remake Intergrade is coming to Xbox this winter — just in time for those new Xbox gaming handhelds.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/final-fantasy-16-suddenly-arrives-on-xbox-series-xs-185542283.html?src=rss

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© Square Enix

Two human characters (one with a large sword strapped to his back) and a wolf look out from the edge of a cliff in Final Fantasy XVI.
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ROG Xbox Ally handheld gaming devices are real and will be released during the 2025 holiday season

We've been hearing rumors for what feels like an eternity about Microsoft working with ASUS' ROG division on a gaming handheld device, and we got confirmation during the Xbox Games Showcase at Summer Game Fest. There are two variants of the handheld: the ROG Xbox Ally and ROG Xbox Ally X. 

Microsoft hasn't reveal pricing for the devices as yet. It stands to reason that they'll be in the same ballpark as the currently ROG Ally systems, which cost up to $800 for the ROG Ally X. Details on how much the systems cost, pre-orders, accessories and more are coming soon, the company said.

The exact release date is not yet known but the Xbox Ally and Xbox Ally X are coming this holiday season. The handhelds will initially be available in Australia, Belgium, Canada, Denmark, Finland, France, Germany, Ireland, Italy, Japan, Korea, Mexico, the Netherlands, New Zealand, Norway, Poland, Portugal, Saudi Arabia, Singapore, Spain, Sweden, Switzerland, Thailand, Turkey, the United Arab Emirates, the United Kingdom and, shockingly enough, the US.

Xbox head Sarah Bond says that every game included in the showcase will be playable on the Xbox Ally, but didn't make clear whether all of those would run natively on the devices. The reveal trailer also included a notable focus on Hollow Knight: Silksong, for what it's worth (and it was reaffirmed that the game is still set to come out this year).

ROG Xbox Ally user interface
Microsoft

Critically, Microsoft and ROG aren't locking the devices to only playing Xbox games (though you can play those natively, via the cloud or by accessing an Xbox console remotely). You'll be able to play games from Battle.net and "other leading PC storefronts" too — those include Steam, GOG and Ubisoft Connect. Obviously, there's Game Pass integration here, as well as support for the Xbox Play Anywhere initiative, which enables you to play games with synced progress across a swathe of devices after buying them once.

Microsoft says it has teamed up with Roblox to make that game natively playable on a gaming handheld for the first time. It's working with third-party developers on a Steam Deck-style program to make it clear which games have been optimized for handhelds, including the Xbox Ally systems. Expect more details on that down the line. In addition, it seems that those who snap up an Xbox Ally or Ally X and haven't yet tried out Game Pass will get a free trial.

Microsoft has designed a full-screen Xbox user interface for the handhelds. There's a dedicated physical Xbox button that can bring up a Game Bar overlay, which seemingly makes it easy to switch between apps and games, tweak settings, start chatting with friends and more. Accessibility features from Xbox consoles and PCs will be available too, along with the Gaming Copilot.

Naturally, the systems run on Windows 11. Microsoft says it has optimized the operating system for the devices, with easy access to device and input controls via ASUS' Armoury Crate. The company added that "the lock screen and task switcher have also been adjusted for easy navigation with a controller." You'll be able to mod games on either system as well.

The Xbox Ally is powered by the AMD Ryzen Z2 A Processor, and has 16GB of RAM and 512GB of SSD storage. The Xbox Ally X is the more powerful model. It has a AMD Ryzen AI Z2 Extreme processor, 24GB of RAM and 1TB of storage. They each have a microSD card reader, so you won't need to worry about shelling out for proprietary storage to have extra space for your games.

The two models seem to have the same screen, a seven-inch 1080p, 16:9 display with a 120Hz refresh rate and 500 nits of brightness. The anti-reflection displays will feature Corning Gorilla Glass Victus and support FreeSync Premium.

Both systems boast "HD haptics." The Xbox Ally has hall effect analog triggers, while the Xbox Ally X has "impulse triggers for enhanced control." It sounds a little like Microsoft and ASUS are taking a page out of the PlayStation DualSense playbook there. Anyway, both of the Xbox Ally systems have two assignable back buttons and 6-axis IMU — a fancy way of saying that they'll probably have gyro controls. Blessedly, both of the handhelds have a 3.5mm combo audio jack, along with Wi-Fi 6E and Bluetooth 5.4.

A person using an ROG Xbox Ally
Microsoft

The Xbox Ally and Xbox Ally X are exactly the same size at 290.8 x 121.5 x 50.7mm . They each weigh more than the Nintendo Switch 2 (534g or 1.18lbs with Joy-Con 2 attached) and PlayStation Portal (520g or 1.15 lbs). The Xbox Ally is marginally heavier than the Steam Deck (669g or 1.47lbs) at 670g. The Xbox Ally X is even beefier at 715g (1.58lbs). For the record, the ROG Ally is 608g (1.34 lbs) and the Ally X is 678 grams (1.5 lbs).

So, they're both chonksters, but at least those grips look more ergonomic than those on the Nintendo Switch 2 (which is already cramping my hands) or even the Steam Deck. Microsoft says the design principles of Xbox Wireless Controller was adopted for the Xbox Ally handgrips.

Both systems will be capable of outputting video to a TV or monitor, as they have two USB-C ports with support for DisplayPort 2.1 and Power Delivery 3.0. One of the Xbox Ally X's USB-C ports is compatible with ThunderBolt 4. It also has a larger battery, with a capacity of 80Wh compared with the Xbox Ally's 60Wh battery. Both models come with a charging stand.

Microsoft has spent the last few years expanding the Xbox ecosystem beyond consoles and PC through efforts like Xbox Cloud Gaming. Its first official move into gaming handhelds is a big step as it tries to play catch up to PlayStation and Nintendo. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/rog-xbox-ally-handheld-gaming-devices-are-real-and-will-be-released-during-the-2025-holiday-season-142135533.html?src=rss

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© Microsoft

ROG Xbox Ally consoles
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Mina the Hollower, from the makers of Shovel Knight, arrives on Halloween

It's been a few years since Yacht Club Games, the studio behind Shovel Knight, ran a successful Kickstarter campaign for the first entry in a new franchise, and now we know when that game will drop. The team announced at Summer Game Fest Live that Mina the Hollower will arrive on October 31 on PC. A demo is available on Steam until Steam Next Fest ends on June 13.

Mina the Hollower is a gothic horror-influenced, action-adventure platformer, so the Halloween release date is quite fitting. It's styled after the look and feel of Game Boy Color games — so much so that the game has no 3D assets and a limited color palette (but Yacht Club did make one concession by opting for a widescreen display ratio). As the inventor and mouse Mina, you'll have a whip as a weapon and the ability to burrow short distances to cross gaps and have a moment of invincibility.

This article originally appeared on Engadget at https://www.engadget.com/gaming/mina-the-hollower-from-the-makers-of-shovel-knight-arrives-on-halloween-222539705.html?src=rss

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© Yacht Club Games

Mina the Hollower
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Here's a silly puppet boxing game you never knew you needed

I have not played a single boxing game outside of Wii Sports this century, but that could be about to change. Summer Game Fest Live brought us the reveal of Felt That: Boxing, which stars puppet pugilists.

This project from the appropriately named Sans Strings Studio and Seth Green's animation company, Stoopid Buddy Stoodios, is billed as "a comedic, over-the-top boxing game set in a world where the charm of furry puppets collides with the fury of boxing." The clip is structured like a trailer for an underdog sports movie and it is just delightful. 

The snippets of gameplay suggest there will be training minigames that include dodging slices of burnt toast that a trainer hurls at your puppet (who is named Fuzz-E) and, uh, plunging a toilet. According to the description on the YouTube video, the developers are aiming to make the "boxing mechanics are intentionally ridiculous, favoring fun over precision, with [puppet] limbs flailing about with an insane sense of chaos." Lovely.

This trailer was immediately the most interesting thing during SGF Live up to that point. Felt That: Boxing does not yet have a release window, but you can wishlist it on Steam now, like I just did.

This article originally appeared on Engadget at https://www.engadget.com/gaming/heres-a-silly-puppet-boxing-game-you-never-knew-you-needed-215616201.html?src=rss

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© Sans Strings Studio

Two puppets in a boxing match
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Tesla is trying to stop certain self-driving crash data becoming public

Tesla has asked a judge to block a request for the National Highway Transportation Safety Administration to disclose certain data related to crashes involving vehicles that have self-driving features, as Reuters reports. The company claimed in a filing the information is confidential, and that releasing it publicly would give competitors the ability to analyze the effectiveness of each version of the self-driving tech and potentially figure out the number of crashes that are linked to various systems.

The Washington Post last year filed a lawsuit against the NHTSA last year to obtain access to more details about crashes that happened while driver-assistance systems, such as Autopilot and Full Self-Driving (FSD), were engaged. The agency has said the data being requested is exempt from public records laws. The Post contended that while the NHTSA does publish information regarding crashes, it "withholds critical details about the technologies in use and the circumstances and locations of the crashes.” 

Tesla has argued that the company and the NHTSA should be able to keep certain information related to crashes private. This includes details about driver behavior and road conditions, as well as specific versions of driver-assistance tech that may have been in use. 

However, the Post's lawyers claimed that information about the versions of hardware and software that may have been in use at the time of crashes isn't confidential information, since drivers can access that through their vehicle dashboards. Tesla argued in its filing this week that, "Even where Tesla’s individual vehicle owners might know certain information about their own vehicles, such as the version of the ADAS software installed, where a safety incident occurred, the conditions of the road during the accident, and what they were doing leading up to the accident, this information is shared with Tesla with the expectation that it will be kept private."

According to Electrek, Tesla takes advantage of NHTSA loopholes to have most data relating to crashes involving its vehicles redacted. The company contends that its "self-driving" tech doesn't make its cars autonomous and that drivers are required to actively supervise its use. In other news, Tesla expects to start deploying its first Robotaxi service in Austin, Texas, this month.

Until late May, Tesla CEO Elon Musk was the de facto head of the Department of Government Efficiency. That initiative is said to have cut about 10 percent of the NHTSA's staff at the beginning of this year — including about half of a small team that oversees the safety of autonomous vehicles.

This article originally appeared on Engadget at https://www.engadget.com/transportation/tesla-is-trying-to-stop-certain-self-driving-crash-data-becoming-public-150946549.html?src=rss

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© ASSOCIATED PRESS

ARCHIVO - Un deportivo Model X se ve ante una tienda Tesla en Littleton, Colorado, el 18 de junio de 2023. (AP Foto/David Zalubowski, Archivo)
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Survival climber Cairn ascends to PS5 and PC on November 5

Cairn, a survival climbing game from The Game Bakers, is one we've had our eye on for a while, so it was nice to get a release date for it during Sony's State of Play stream on Wednesday. It's coming to PS5 and PC on November 5. But you don't have to wait that long to try out Cairn — a demo is now available on PS5.

Looking like the more intense cousin of the enjoyably peaceful Jusant, you'll be able to climb anywhere in Cairn. However, maintaining your balance and stamina levels will be critical. Get too tired or make a wrong move and your climber, Aava, will fall, letting out a scream of anguish as they dangle from their tethered rope. 

There's no UI feedback to speak of, so you'll need to pay attention to your character's breathing and body language, as well as the controller vibrations. The developers say they kept the controls simple, so it certainly seems like the type of game that's easy to pick up, but difficult to master. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/survival-climber-cairn-ascends-to-ps5-and-pc-on-november-5-215529242.html?src=rss

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© The Game Bakers

Cairn
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Silent Hill f is coming to PS5, Xbox Series X/S and PC on September 25

It had only been a few months since our last look at Silent Hill f, so it was perhaps a little surprising to see the first Japan-set game in the series pop up during Sony's latest State of Play stream on Wednesday. The trailer provided another chance to see some gameplay and those gorgeously grotesque visuals, but the key information was saved for the end: a release date. You'll be able to experience the terrors of Silent Hill f yourself on September 25 on PS5, Xbox Series X/S and PC.

In this '60s-set installment, you'll take on the guise of high schooler Shimizu Hinako, who has to survive the horrors that plague her fog-ridden hometown of Ebisugaoka. You will have to solve puzzles (some of which involve scarecrows) and fend off enemies, including some creepy mannequin-like monsters. Producer Motoi Okamoto wrote on the PlayStation Blog that "the combat will have a heavier focus on melee and be more action-oriented compared to last year’s Silent Hill 2."

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/silent-hill-f-is-coming-to-ps5-xbox-series-xs-and-pc-on-september-25-213338755.html?src=rss

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© Konami

Silent Hill f
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How to watch Sony's State of Play at Summer Game Fest

Summer Game Fest week just got even busier. Sony is throwing its own party on Wednesday, June 5 at 5PM in the form of a State of Play. The stream will showcase "must-play" PS5 games from developers based around the world and you can watch it on on YouTube or Twitch. To make things even easier for you, you can watch it right here by clicking the big red button above when the time is right. (English subtitled and Japanese versions of the State of Play will be available too.)

The State of Play will run for over 40 minutes, so there should be a bunch of games included. Sony hasn’t given any hints as to what it will show off as yet, but it’ll surely be worth checking out the stream. We learned about some interesting projects in the last State of Play, such as the very tasty-sounding Soros from Returnal studio Housemarque. There’s always a chance that Sony will show up at Summer Game Fest Live on Friday, June 6, to reveal something else off.

With this State of Play, Sony is padding out a packed SGF schedule that includes what is routinely Xbox’s biggest showcase of the year on Sunday, June 8. And then there’s also the little matter of the Nintendo Switch 2’s arrival on June 5. It’s shaping up to be a fun, if very busy, week.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/how-to-watch-sonys-state-of-play-at-summer-game-fest-143012779.html?src=rss

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© Aaron Souppouris/Engadget

PlayStation 5 and DualSense controller
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Pick up the Apple Watch Series 10 while it's on sale for $100 off

If you're already planning a bunch of outdoor getaways ahead of summer's official start, you may also want a new wearable that can keep up with all your activities. The Apple Watch Series 10 is arguably the best option for most people (iPhone users, for sure), and now it's back on sale for its best price yet. You can grab one for $299, which is $100 off its regular price.

There are a few variants on sale for this price at Amazon, but they all have a 42mm case and are GPS models with no LTE connectivity. If you'd rather have the larger 46mm case, several Apple Watch Series 10 configurations with that are also $100 off at $329

Not only is the Apple Watch Series 10 a darn good fitness (and wellness) tracker, it's our pick for the best smartwatch overall. Android wielders need not apply, unfortunately, since you need a paired iPhone to set up and use any Apple Watch. If you're not looking for one for yourself, the Apple Watch Series 10 would also make for a great Father's Day gift.

We gave this smartwatch a score of 90 in our review. It's a fairly iterative update, so if you already have an Apple Watch Series 8 or 9 already, it might not be worth upgrading. At least in the US, the blood oxygen feature that was available in previous versions isn't present in the Apple Watch Series 10 following a patent dispute. Some of the Apple Watch Series 10's major features are found in other models too — the sleep apnea detection function is also available on the Series 9 and Apple Watch Ultra 2. 

However, if you're looking for your first Apple Watch or upgrading from a Series 7 or earlier, the Series 10 is probably the best way to go. It has a larger screen than its predecessors, so it'll be easier to see notifications and such. The thinner frame looks rather fetching, too. If you're eager for an even more affordable option, the Apple Watch SE is also on sale right now for $169.

Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/pick-up-the-apple-watch-series-10-while-its-on-sale-for-100-off-142236753.html?src=rss

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© Cherlynn Low for Engadget

The Apple Watch Series 10 with a Photos watch face open on its home screen, worn on a wrist held in mid-air.
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The latest Xbox kitchen kitsch is a Series X milk jug for Canadians

We’ve seen a few Xbox-styled kitchen items over the last few years, from the Series X fridge to the Series S toaster. The latest one is probably not one for those of you in the US. Over the weekend, Xbox Canada revealed a Xbox Series X bagged milk pitcher styled after the Xbox Series X. 

Milk in a bag is a long-standing tradition in Canada, India, South America and several other parts of the world. The idea is that you plop a bag into a pitcher, cut off the corner and pour away, all the while taking great care not to spill any. 

There are practical benefits, such as bags taking up less space in garbage or recycling. But containers for bagged milk are typically boring white jugs. At least until now.

The Xbox Series X Milk Pitcher comes in white or black and it can hold up to 1.3 liters (fine, if you insist, 2.75 pints) of bagged milk. That should give you enough fuel for your next Halo Infinite deathmatch battle or adventure in the Oblivion remaster. Sadly, there’s no word as yet if Xbox Canada is going to sell this thing or if it’s just a fun marketing gimmick.

I get it, bagged milk confused me too before my first visit to Canada as a teen. But milk in a bag is as Canadian as poutine, Letterkenny, hockey games on frozen ponds and The Beaches. As one of Engadget’s Canadian contingent, it's my civic duty to test this out. My email’s in my bio, Xbox.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-latest-xbox-kitchen-kitsch-is-a-series-x-milk-jug-for-canadians-184154694.html?src=rss

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© Xbox Canada

Xbox Milk Pitcher in black and white with a glass of milk
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Playdate Season Two, Spray Paint Simulator and other new indie games worth checking out

One of the many beautiful things about the indie gaming scene is that there's always something to check out. So if you don't fancy playing Elden Ring: Nightreign this weekend, there are plenty of other new options. To help you keep up with what's going on in the space, here's our weekly indie game roundup.

As a heads up, we won't be publishing an edition of this roundup next week. Not because there won't be enough games to highlight. Quite the opposite: Summer Game Fest kicks off on Friday June 6. There will be literally hundreds of game announcements and updates. There's also the small matter of the Nintendo Switch 2's arrival in a matter of days.

You can check out what to expect from SGF and find out how to watch the various showcases in our preview. We'll be bringing you news on titles of all shapes and sizes from Summer Game Fest Live, Xbox Games Showcase and other events. We'll also be on the ground in Los Angeles to go hands on with many of the newly announced games. Keep up with our coverage here on Engadget throughout SGF. 

In the meantime, there are a host of new games to savor, as well as peeks at what's coming your way in the coming weeks and months. Let's get to it.

Thinky Direct

This showcase from Thinky Games was jam packed with captivating puzzle and mystery games. Two in particular caught my eye. The first is a very intriguing first-person archery puzzler. In He Who Watches, you'll walk on walls, rotate rooms and use a bow and arrow to solve puzzles. It reminds me of the shrines in The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. A demo is out now on Steam and the full game should arrive this fall.

The other game that really stood out to me was Echo Weaver, a so-called "Metroidbrainia." Unlike in many Metroidvanias, where you need to find power ups or new abilities to progress, here you'll move forward by acquiring knowledge, including figuring out your character's special abilities. 

There aren't any procedurally generated elements in Echo Weaver. As with the likes of Outer Wilds, each run is time-based. You can find ways to extend the limit or sacrifice some time to pass through a barrier. Echo Weaver is coming to Steam and Xbox (including Game Pass).

There was lots of other interesting stuff in the first-ever Thinky Direct. I really enjoy the chill train puzzler Railbound and it was neat to find out that there's a level editor available in beta. Kiko's Apple Adventure is an adorable-looking block-pushing game in which the aim is to nudge apples onto rafts. It just arrived on Steam.

The Button Effect features a museum with a lot of buttons, each with a purpose for you to find out. It seems like a certain Taskmaster task taken to new extremes. The first public demo just hit Steam.

Nonolith is another compelling game that was featured in the showcase. In this puzzle platformer, you can copy and paste blocks to create openings, bridges and staircases. The vibe reminds me a little of Animal Well. Monolith is coming to Steam in 2026.

New releases

One thing definitely worth getting excited about this week if you own a particular yellow console with a crank owner is the start of Playdate Season Two. Every Thursday throughout the six-week season (which costs $39), two new games arrive on Panic's diminutive device. 

The first batch includes the charming-looking Dig! Dig! Dino! and Fulcrum Defender. The latter of those is from FTL: Faster Than Light and Into the Breach studio Subset Games, whose co-founder Jay Ma went through hell to make Fulcrum Defender.

One of the titles included in the season, Blippo+, is a full-motion video game. It will have weekly episodic updates for 12 weeks, extending far beyond the rest of the Season Two window. The first episode is out now.

Trails is a lovely puzzle game that just landed on Steam. You'll guide sandships to their destination by drawing a path for them. You can't take a ship through the same square twice, and you'll need to make sure they don't crash into each other. There are obstacles, of course, and you'll sometimes have to collect and deliver cargo.

I've enjoyed my time with Trails so far. Developer PurpleSloth gradually teaches you how to play through trial and error, and it adds new hazards and mechanics at a nice pace, though the puzzles do become quite tricky.

You may have spent many pleasant hours cleaning grime off of various objects and iconic landmarks in PowerWash Simulator (which is set to get a sequel later this year). It's time to flip the script a bit in Spray Paint Simulator, from North Star Video Games and publisher Whitethorn Games.

The concept is pretty similar, in that you'll complete jobs for clients by painting certain items or environments. There are no time limits here and a feature that lets you mask an area to ensure you get clean lines is a nice touch. If marking your territory on public or private property with sick, definitely-not-ugly tags is more your thing, there's a free spray mode that you can play alone or with a friend in co-op.

Spray Paint Simulator is out now on Steam, PS4, PS5, Xbox One and Xbox Series X/S. It's on Game Pass too. The game is also coming to Nintendo Switch on June 19.

Eternal Evil debuted on Steam back in 2022, and two and a half years later, the survival horror game has made the jump to PS5 and Xbox Series X/S. It has mostly positive reviews on Steam and seems very much in the vein of the Resident Evil series (it even has a dual narrative with two characters to play). You'll take on vampires that get stronger as they feed in this game from solo developer Honor Games.

How could I not include a game with a name like Trash Goblin? This is a cozy shopkeeping title from Spilt Milk Studios that just came out of early access on Steam. You'll unearth, restore and upcycle trinkets to sell to customers so you can upgrade your shop. It seems one you might chill out with.

Elsewhere, To a T, a game we mentioned last week, is out now on Xbox Series X/S, Game Pass, PS5, Steam and the Epic Games Store. Cowboy-themed life sim Cowboy Country just landed on Steam, PlayStation, Xbox and Nintendo Switch as well.

Upcoming

I've had my eye on Kingmakers for a while. It's a completely bananas-looking blend of third-person shooting and strategy game from Redemption Road in which you travel back in time to a medieval war, bringing modern weapons and vehicles with you. Publisher tinyBuild revealed during a showcase this week that Kingmakers will debut in early access on Steam on October 8. Really looking forward to that one.

Beyond the Board is a moody-looking adventure that takes a rook... well, beyond a chess board. It takes inspiration from puzzle games like Limbo and Monument Valley, so it shouldn't be too much of a surprise that the story is told through visual storytelling and soundscapes rather than dialogue. This game from Fragile Shapes Studio doesn't yet have a release window, but you can check out a demo on Steam now.

An extended demo for a fast-paced, melee-focused dungeon runner called Bloodthief dropped this week. It looks like a lo-fi, medieval spin on Ghostrunner (a series I enjoy but am quite bad at) but with vampires. So yes, I will be digging into this when I have a chance. The original demo is said to have 20 or so hours of gameplay and there's even more in the extended version, which will be featured in Steam Next Fest. Bloodthief, from developer Blargis, is slated to arrive later this year.

I'm going to close this edition out with a game you'll probably never be able to play. Developer Kenney says that, a few years back, they helped a young Star Wars fan make a game based on The Mandalorian after a Make-a-Wish connected the pair. It's a heartwarming story, and the game looks quite charming based on the clip that Kenney shared on BlueSky. However, for legal reasons, it'll likely stay under lock and key, sadly.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playdate-season-two-spray-paint-simulator-and-other-new-indie-games-worth-checking-out-110035699.html?src=rss

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© North Star Video Games/Whitethorn Games

Spray Paint Simulator
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PlayStation's DualSense Edge wireless controller is on sale for a record-low price

Now's a great time to save on Sony gaming gear thanks to the most recent Days of Play sale. PlayStation 5 consoles, accessories, games and even PS Plus subscriptions have been discounted, and one of the standout deals is on the PS5 DualSense Edge controller. You can pick one up for $169, which is 15 percent off its usual price. The deal is available on Amazon and from Sony directly.

The layout apes that of the regular DualSense controller, but there's a lot more going on with the Edge. For instance, there are function buttons below each thumbstick that allow you to swap between button configurations (which you can customize at any time in the PS5 settings). On the rear, there are switches that enable you to change the pull length of the shoulder triggers. There are also rear paddles, and you can choose between a set of levers or shorter half-domes.

It's possible to swap out the thumbsticks as well and, because they attach to the controller magnetically, it's a cinch to do so. Other than the standard nubs, you can choose between short-stemmed convex and long-stemmed convex options. There's also a cable lock that prevents you from accidentally removing the USB-C charging cable by accident.

You might want to keep that cable plugged in. One of the major downsides of the DualSense Edge is its battery life. In our testing, we got around five to six hours of use on a single charge, less than the six or seven we get with the standard DualSense.

Last but not least, the DualSense Edge comes with a hardshell carrying case. There's even a passthrough flap through which you can thread a USB-C cable to charge the controller while it's cocooned in the case.

There are, of course, lots of other intriguing discounts in the Days of Play sale, including one on the standard PS5 DualSense controller. That has dropped to $55, which is $20 off the list price.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/playstations-dualsense-edge-wireless-controller-is-on-sale-for-a-record-low-price-143629684.html?src=rss

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© Sam Rutherford/Engadget

Unlike the standard version, the DualSense Edge features a couple of small design tweaks including a black D-pad, black buttons, and a black touchpad with a subtle PlayStation icon pattern.
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Summer Game Fest 2025 schedule, announcements, new games and everything else to expect

As if early June wasn't already going to be a wild enough time in the gaming world with the arrival of the Nintendo Switch 2, that's also when a whole host of showcases takes place as part of Summer Game Fest. Along with three main events — Sony State of Play, Summer Game Fest Live and the Xbox Games Showcase — there are a bunch of other ones in store, including the always-delightful Day of the Devs.

There some brand-new showcases this year as well, while others are missing. For instance, Ubisoft won't be running its Forward event this time — perhaps because it has delayed a bunch of big games and isn't ready to talk about them. However, Ubisoft has teased that something Splinter Cell-related is in the pipeline and it's set to participate in IGN Live and PC Gaming Show. 

Meanwhile, CD Projekt Red popped up at Epic Games' State of Unreal event earlier in the week. To show off the capabilities of Unreal Engine, CDPR offered up a very pretty tech demo set in the world of The Witcher 4. It ran at 60 fps with ray-tracing enabled on a base PS5. Quite impressive.

Anyway, as things stand, SGF is slated to run from June 4 until June 9. With E3 officially dead (that show's organizer, the Entertainment Software Association, is planning an industry-focused event for next April instead), SGF is now the de-facto replacement and the biggest event for announcements and updates this side of Gamescom in August.

We'll update this preview as more details about the showcases emerge, including additional events in the SGF nebula. We'll embed videos for each stream as they become available as well.

Engadget will be on the ground in Los Angeles for the in-person side of SGF, which is for media and creators. We'll be bringing you hands-on impressions of many of the games that are featured during SGF Live.

Most folks will be keeping up with everything from home, though. To that end, here's a breakdown of how to watch Summer Game Fest 2025 and what to expect from the extravaganza (we're bound to get a Hollow Knight: Silksong release date this time, right?!?!).

Summer Game Fest 2025 schedule


How to watch Sony's State of Play — June 4, 5PM ET

Watch the replay on YouTube (English subtitled and Japanese audio versions are available)

Update: The State of Play is behind us, and it was a pretty compelling one all told. We learned about a new Lumines game from the team behind Tetris Effect, Romeo is a Dead Man (a bloody, sci-fi action game from Suda 1 and Grasshopper Manufacture), a Final Fantasy Tactics remake (plus a release date), Nioh 3 and a Capcom-less Marvel tag fighting game from Guilty Gear developer Arc System Works. In addition, we got release dates for Silent Hill f, Cairn and Baby Steps, as well as the first look at 007 First Light (the James Bond game from Hitman studio IO Interactive) and a long-overdue update on Capcom's sci-fi action game, Pragmata.

Our original State of Play preview follows:

As John McClane famously once said, "Welcome to the party, pal!" The latest State of Play was a last-minute addition to the SGF schedule. Sony announced it only a day before airing the showcase (in fairness, the company usually only gives a one-day heads up about these streams).

The event ran for over 40 minutes and featured "must-play games coming to PS5" from developers based around the world. That suggests we'll see a variety of titles from Sony's third-party partners. Perhaps we'll get release dates for some previously announced games. 

Sony often makes it clear if a State of Play will focus on third-party games. It did not do so here. So it stands to reason that we may see something from the company's own studios this time around. Here's hoping!


How to watch Summer Game Fest Live — June 6, 5PM ET

Watch on YouTube or Twitch

Putting aside our annoyance at the timing of this showcase — late on a Friday evening in the UK and right when many folks on the East Coast are clocking out for the weekend — Summer Game Fest Live is one of the bigger events in early June. It starts at 5PM ET and will run for two hours.

Organizers are promising "spectacular new video game announcements, surprises and reveals." That's pretty compelling, especially since host Geoff Keighley (rightfully) downplayed expectations ahead of last year's show. 

We do know about a few games that will appear. SGF Live will include a trailer for the Death Star live event that will wrap up the current Star Wars-themed Fortnite season on June 7. There will be another peek at Mafia: The Old Country (which will arrive on August 80 as well.

SGF Live will include a fresh look at Wuchang: Fallen Feathers, a Soulslike action RPG from Leenzee, a studio based in China. That game will arrive in July. Open-world MMORPG Chrono Odyssey will make an appearance, as will something from Atomic Heart studio Mundfish. Moreover, you can expect a surprise announcement related to Splitgate 2, which goes live the same day.

Oh, and Hideo Kojima will be there, of course. SGF Live takes place just a couple of weeks before Kojima's Death Stranding 2: On the Beach arrives, so we'll likely get another peek at that game before a more in-depth event on June 8 (more on that momentarily). Perhaps some of the other projects Kojima's working on will get some time in the limelight too.

Keighley has released a list of SGF's partners. It includes big names such as PlayStation, Nintendo Switch 2, Xbox, Steam, 2K, Epic Games and Square Enix. Embark Studios is on the list too, and given that there's a lot of hype around its upcoming extraction shooter, Arc Raiders, there'll be high hopes for a release date for that one. Capcom is on there as well — could it be time for a Resident Evil 9 reveal? 

Also, keep your eyes peeled for whatever Sega has to offer. We may see something related to Like A Dragon, Sonic, Persona or Virtua Fighter. Perhaps we'll finally get release dates for the remakes of Crazy Taxi, Golden Axe, Jet Set Radio et al too.

You can watch SGF Live on more than 20 platforms, including YouTube (that stream will be available in 4K at 60 fps), Twitch, X, TikTok, Steam and international services. The event will stream live from the YouTube Theater, and you can attend in person, if you like.

In any case, we'll be bringing you all the major news from Summer Game Fest Live. We just can't promise we won't have an adult beverage with an umbrella next to us while we're covering the event.


How to watch Day of the Devs — June 6, 7PM ET

Watch on YouTube (the same stream as SGF Live above) or Twitch 

Immediately after SGF Live ends, the YouTube and Twitch streams will segue into the summer 2025 edition of Day of the Devs. This indie-focused showcase invariably has a fantastic lineup of games worth keeping an eye on.

Among the games making appearances are Possessor(s) from Heart Machine and "nightmarish RPG" Neverway from Coldblood and co-publisher Outersloth. We'll also see something from House House (Untitled Goose Game) — presumably the co-op "walker-talker" Big Walk that was revealed in 2023. In all, Day of the Devs will feature 20 games. 

Last year's show included 2024 game(s) of the year contender UFO 50, the very intriguing platformer Screenbound, survival climbing game Cairn, the delightfully kooky-looking Building Relationships and sci-fi mystery Phoenix Springs. My Steam wishlist somehow expands quite significantly after each Day of the Devs showcase. Weird how that always happens.


How to watch Devolver Direct — June 6, 8PM ET

Watch on YouTube (the same stream as SGF Live and Day of The Devs above) or Twitch 

This year's SGF edition of Devolver Direct will be entirely focused on one game. Devolver Digital will be showing off a previously unannounced title called Ball x Pit: The Kenny Sun Story. The publisher hasn't revealed any more details about this game yet, but apparently it's one that the Devolver "team themselves can't even put down — hundreds of hours later." Devolver's got a strong track record, so this will probably be worth your attention.

Sorry to everyone who was hoping for a Skate Story release date from this installment, though we may learn that in a different showcase. After all, Devolver announced the Baby Steps release date at the State of Play on Wednesday.


How to watch IOI Showcase — June 6, 9PM ET

Watch on YouTube, Twitch or TikTok

IO Interactive is running its very own showcase for the first time. Arguably the most compelling thing here is 007 First Light, the James Bond game that the studio has been working on for several years. We got our first peek at that during Sony's State of Play stream on Wednesday, so here's hoping we get a more in-depth look at the game — which is slated for 2026 — during the IOI Showcase.

That's not to say IO Interactive is done with Hitman: World of Assassination. You can expect details about future updates for that saga as well as upcoming collaborations for the Hitman franchise. The stream will also feature MindsEye, a game from ex-GTA producer Leslie Benzies' studio, Build A Rocket Boy. This action-adventure title, which IOI is publishing, will hit PC, PS5 and Xbox Series X/S on June 10.


How to watch Wholesome Direct — June 7, 12PM ET

Watch on YouTube or Twitch

Definitely don't overlook the smaller events that take place during SGF, as you can always find plenty of treats among them. One such event is the Wholesome Direct, which will feature around 60 cozy games. It will include world premieres, demo announcements and updates from publishers and developers including Playstack, btf Games, ustwo games and Wētā Workshop (whose Tales of the Shire: A The Lord of The Rings Game arrives in July).


How to watch Women-led Games Showcase — June 7, 1PM ET

Watch on YouTube

This one does what it says on the tin. It's a showcase featuring games from women-led and majority-women studios. The Women-led Games Showcase will feature 39 titles, including world premieres and release dates.


How to watch Latin American Games Showcase — June 7, 2PM ET

Watch on YouTube

The Latin American Games Showcase will feature more than 50 games, all of which are from Latin American developers, oddly enough. Expect world premieres, game update news and more from this one.


How to watch Green Games Showcase — June 7, 4PM ET

Watch on YouTube

The Green Games Showcase is a new addition to the lineup for 2025. This will focus on the game's industry's "growing commitment to the environment." It will feature games that make direct contributions to green initiatives. Other titles in the showcase center around sustainability, and some are designed to raise awareness or drive action regarding environmental causes.

Amazon Games, Skybound Games and Team17 are among those taking part. The stream will include a Q&A about how games can inspire meaningful action on climate change. There will also be a fundraising drive to help plant 50,000 trees.


How to watch Xbox Games Showcase — June 8, 1PM ET

Watch on YouTube or Twitch (there's a separate ASL stream on Twitch too)

What's the over/under on the number of times the phrase "day one with Game Pass" will appear on this stream? That's one phrase you can definitely expect to hear, but Microsoft will have plenty to share here. It's the biggest Xbox showcase of the year. There will be reveals and updates from across Xbox Game Studios, Bethesda and Activision Blizzard.

Games that the company has in the pipeline include Fable (2026), Perfect Dark, Gears of War: E-Day, Everwild, State of Decay 3, Clockwork Revolution, Hideo Kojima's OD and Contraband. It feels a little early for an update on The Elder Scrolls 6 since that game is still years away. But we may find out more about those other games and some we don't yet know about, such as whatever Double Fine and Toys for Bob are working on. 

I have my fingers crossed for more info on the Blade game that Arkane Studios is working on. It's a reasonably safe bet that we'll see something about the next Call of Duty here as well. There's always going to be space for offerings from Microsoft's partner studios and publishers too. Plus, you never know, we might get a peek at what Halo Studios has been cooking up.

One game we'll definitely hear more about on June 8 is The Outer Worlds 2. That's getting its own time in the spotlight, with a dedicated event that will start as soon as the main Xbox Games Showcase ends.


How to watch Death Stranding 2 Live Game Premiere — June 8, 10PM ET

Watch on YouTube

Kojima will join Keighley at the Orpheum Theatre in LA to kick off a world tour of events to celebrate the arrival of Death Stranding 2: On The Beach. There will be a panel discussion with some special guests, as well as a live demo of the highly anticipated game. In case you can't make it in person (ticket registration is open now), you can watch the hour-long event live at home


Meanwhile, several publishers and other organizations are hosting their own shows around SGF. Here's when those will take place: 

  • Future Games Show — June 7, 4PM ET, on YouTube (featuring more than 40 games) 

  • Frosty Games Fest — June 7, 7PM ET, on YouTube (showcasing "the coolest upcoming and recently released games made in Australia and Aotearoa New Zealand")

  • PC Gamer's PC Gaming Show — June 8, 3PM ET, on YouTube (with 50-plus games)

Phew. Get ready, gamers. Details on many, many new games are coming your way very soon.

This article originally appeared on Engadget at https://www.engadget.com/gaming/summer-game-fest-2025-schedule-announcements-new-games-and-everything-else-to-expect-183538568.html?src=rss

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© Kris Holt

Summer Game Fest 2025 logo
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Nintendo Switch 2 has officially launched, here's everything you need to know

After years of leaks and months of teasers, the Nintendo Switch 2 is finally here. We've long known what the Switch 2 will look like, and when it'll arrive. We've told you how tariffs have affected Nintendo's launch plans, we've given you a step-by-step guide to pre-ordering and told you where to buy a Switch 2 on launch day. We gave you our first hands-on preview back in early April, told you how good of a first impression Mario Kart World makes and dug even deeper with our final preview earlier this week

All that's left now is our full review, and reviews take time. While we put Nintendo's latest through its paces, you can catch up on everything you need to know about the Switch 2 below. If you want to follow the Engadget team's experiences with it on launch day, you can check out our Nintendo Switch 2 launch day live blog.

What are the key new features of the Nintendo Switch 2?

Display and dock

The Nintendo Switch 2 has a 1080p 7.9-inch display with a 120Hz refresh and HDR compatibility. It also supports up to 4K output at 120Hz (with variable refresh rates) when docked.

Joy-Con and Pro Controller

The new Joy-Con 2 for Nintendo Switch 2 attaches magnetically with a button to release them. They have larger SL and SR buttons (the ones hidden when the Joy-Con are attached) to make playing multiplayer games on individual Joy-Cons more feasible. These buttons are also made of steel and attach to the Switch 2's magnets.

The analog sticks are no longer tiny nubs, and are closer in size to the ones you might find on a PS5 or Xbox controller. However, they do not have Hall effect sensors, the use of which can minimize the risk of the "stick drift" issue that plagued the original Joy-Cons.

The Joy-Con 2 have what Nintendo is calling “HD Rumble 2” built in, which seems to be a refinement of the original (and still very good) vibration function. Finally, each Joy-Con 2 has an optical sensor that allows you to use it as a mouse, and a C button, which we’ll get to in a minute.

Nintendo Switch 2
Nintendo

The new Pro Controller for the Nintendo Switch 2 comes with everything you’d expect based on the refreshed Joy-Con 2: Namely HD Rumble 2 and the C button. There are also remappable GL/GR buttons around the back and a standard audio jack for connecting a headset.

Both options come with Amiibo support built in. The Switch 2 comes with two Joy-Con 2, as you’d expect, and additional pairs are priced at $95. The Pro Controller will cost $85.

The C button stands for "chat"

The new C button is a dedicated way to enter a chat session with friends. As well as the standard features you’d expect from voice chat, Nintendo has built a Discord-like video-sharing feature, which lets you show your gameplay to others and see other people’s screens while you’re playing. 

The GameChat function works with a mic built into the console, though headsets are also supported. Nintendo will also sell a $55 camera that plugs into the USB-C port on the top of the console, which will allow you to stream your face along with your game.

Nintendo Switch 2
Nintendo

GameCube support

The Switch 2 will work with GameCube games via the Nintendo Switch Online Expansion Pack. The three titles available at launch will be F-Zero GX, The Legend of Zelda: The Wind Waker and Soul Calibur II.

Improved specs

Perhaps the biggest feature, though, is one you can’t see: The Switch 2 has an all-new processor and GPU and significantly more storage (256GB vs 64GB in the Switch OLED), along with support for faster and more capacious microSD cards. This will obviously lead to better first-party games and upgraded Switch experiences, but more importantly it will mean multi-platform games that had to skip the original, underpowered Switch will be able to be ported over. With games like Cyberpunk 2077 coming to the Switch 2 at launch, it seems like far more ports will be feasible than on the original console.

Digital Foundry has been able to confirm a bunch of the details of the Switch 2's specs that Nintendo hasn't explained publicly, but the highlights are the consoles custom chip and faster storage. The Switch 2 uses a NVIDIA chip with eight ARM Cortex A78C cores, six of which are available to developers, and a GPU with the company's Ampere architecture. That's alongside 12GB of LPDDRX RAM and a custom FDE (file decompression engine) that decompresses game files without drawing power from the Switch 2's CPU.

Another major improvement comes in the form of networking — the Switch 2 supports Wi-Fi 6, which will improve the original's often glacial download speeds. Similarly, the new dock sports an Ethernet port for a rock-solid connection.

Virtual game cards

Virtual Game Cards are Nintendo’s way of making digital games replicate the experience of physical copies. They let you lend digital games to friends and family, letting them enjoy the game on their system without buying a separate copy.

Of course, there are caveats. Much like a physical cartridge, only one system can play each Virtual Game Card at a time. You can only loan games to up to eight people, and each will need to be on the same Nintendo Family Account and local network. Finally, you can only share one game at a time, and the lending period lasts only two weeks. Although that’s a healthy list of limitations, the feature is still more than other consoles have offered — and, if we’re lucky, it will be something Sony and Microsoft are pressured to adopt.

Perhaps best of all, the feature isn’t exclusive to the Switch 2. It’s already available for the first Switch.

Game-Key cards

Game-Key cards are physical Switch 2 games that only contain a portion of their game data. The first time you slot one in, your Switch 2 will download the rest of the game to your local storage and the Game-Key card becomes the "key" you need to use anytime you want to play it.

Nintendo says you'll have to have an internet connection the first time you boot up the game, but afterwards the card itself should be enough to let you play. You'll also be able to resell your Game-Key card in the same way you would a normal cartridge or disc.

This fusion of digital and physical has become fairly common on other consoles as the size of games has grown larger, but it's relatively novel for Nintendo. Since the Switch 2 is going to be running more demanding, high-fidelity games, though, it's a compromise that lets people still enjoy the common-sense benefits of physical game cards.

What's it like to play?

Nintendo gave the press a chance to check out the Switch 2 and a few of the games it highlighted. You can read our impressions of Mario Kart World as well as more general thoughts on how the Switch 2 feels in person. Right off the bat, Mario Kart World feels like an outstanding launch title, with more depth and better visuals than we've ever seen from a Mario Kart game. The core formula is intact, but there are a lot of new features and play styles to dig into. 

As for the Switch 2 hardware, it feels like a major step forward from the original Switch — it has grown up a lot and feels far more polished and refined. And while it may not have an OLED screen, the 7.9-inch LED display Nintendo did use is outstanding.

When did the Nintendo Switch 2 come out?

Nintendo scheduled its launch for June 5, 2025. From a US perspective, the first consoles reached gamers' hands on June 4, with Australians and New Zealanders sharing images online and some streaming their experiences on Twitch and YouTube.

When did pre-orders open for Nintendo Switch 2?

Switch 2 pre-orders were initially set to begin on April 9, but the following week, Nintendo said it was suspending pre-order plans in the US "indefinitely" in reaction to a slate of tariffs imposed by President Trump.

Finally, when pre-orders opened on April 24, a hot mess ensued. Those who stayed up late trying to snag a Switch 2 were often left empty-handed as Walmart, Best Buy and Target’s websites weren’t fully equipped for the demand. Many customers were left with unmoving queues and error messages — a familiar process for many who’ve tried to pre-order a hot gaming or tech product in recent years. (Folks who pre-ordered a PS5 during the pandemic caught the nastiest case of deja vu.)

No retailers are currently taking Switch 2 pre-orders. Although there’s always the chance one will drop an unexpected stock refresh, your best option right now is to register your interest with Nintendo. That may not lead to a launch-day console, as Nintendo has warned, but it won’t likely be a crazy delay like those familiar to GPU buyers. And if your Nintendo cred ticks the right boxes (you have been subscribed to Switch Online for at least 12 months, have opted in to share gameplay data, and have at least 50 total gameplay hours), your odds will improve.

Costco is a dark-horse candidate for day-one availability. The retailer doesn’t appear to have taken any Switch 2 pre-orders, but a product listing claims it will have Mario Kart World console bundles in stock on launch day.

In any case, Nintendo says the console’s June 5 release date is unchanged.

In a somewhat disappointing update, Nintendo appears to be shipping "sold out" signs to retailers so that they can quickly let people know the Switch 2 isn't in stock. We can only read so much into that, but it seems likely that if you can't grab one on launch day from a retailer, you'll be waiting a while for them to come back in stock.

How much does the Nintendo Switch 2 cost?

On April 2, Nintendo announced that the Switch 2 would cost $450 standalone, or $500 with a bundled digital copy of the new Mario Kart game, Mario Kart World. That’s significantly more expensive than the original Switch, which launched at $300, and has remained at that price ever since. It’s also more expensive than the entry-level current-gen consoles from Sony and Microsoft.

The comparison looks a little better up against Valve’s Steam Deck, which costs $400 for the LCD model or $550 for the basic OLED model. The Steam Deck is more affordable than most PC handhelds.

When Nintendo delayed the pre-orders from the original date of April 9, it said it was doing so "in order to assess the potential impact of tariffs and evolving market conditions." With heavy US tariffs levied on Nintendo's Asian production centers, the implication was that would have little choice but to pass at least some of those costs on to American consumers. But Trump's April 9 tariff pivot — reverting to 10 percent across the board for 90 days for all countries except China, which now gets a triple-digit hit — further muddied the waters. That's because it's unclear how much, if any, of the components and assembly of US-bound Switch 2 consoles will originate in China.

The administration exempted some electronics from reciprocal tariffs, but they'll soon be subject to new levies on semiconductors. Some analysts suggest that Nintendo will be selling consoles at a loss in the US with even a 10 percent tariff.

Nevertheless, the company is keeping the price of the Switch 2 at $450 and the Mario Kart World bundle at $500. However, it noted that it had to increase the prices of Switch 2 accessories "due to changing market conditions" and added that other price modifications may occur in the future for a similar reason.

How much do the Nintendo Switch 2 accessories cost?

When Nintendo announced the rescheduled Switch 2 pre-order date for the US and Canada, it confirmed price increases for many of the console's accessories. The current US prices for the accessories are as follows:

  • Nintendo Switch 2 Pro Controller — $85

  • Joy-Con 2 Pair — $95

  • Joy-Con 2 Charging Grip — $40

  • Joy-Con 2 Strap — $14

  • Joy-Con 2 Wheel Set — $25

  • Nintendo Switch 2 Camera — $55

  • Nintendo Switch 2 Dock Set — $120

  • Nintendo Switch 2 Carrying Case & Screen Protector — $40

  • Nintendo Switch 2 All-In-One Carrying Case — $85

  • Nintendo Switch 2 AC Adapter — $35

  • Samsung microSD Express Card – 256GB for Nintendo Switch 2 — $60

The price of the Joy-Con 2 strap has gone up by $1, but the prices of other products have risen by between $5 and $10, with the dock set getting the larger increase. Thankfully, your Nintendo Switch 2 will come with a dock. Nintendo also released a list of accessory prices for Canada.

How long will the Switch 2's battery last?

Nintendo says that the Switch 2 will last between 2 and 6.5 hours on a single charge. This is similar to the original Switch, which was rated for 2.5-6.5 hours, though later revisions upped that figure significantly. The company cautions that "this time is an estimate ... battery life will depend on the games you play and usage conditions."

Based on video Nintendo shared in the Nintendo Today app, one way the Switch 2 will extend the longevity of its battery over time is with a new "battery preservation mode." When enabled, your Switch 2 will stop charging when it reaches 90 percent, saving its battery from the wear and tear of charging to 100 percent every time. This is a fairly common feature on smartphones, and it makes sense for a handheld console you charge every day. 

A new battery mode won't change the Switch 2's estimated battery life, but it will slow the damage charging the console has, which keeps it usable for longer.

Is the Nintendo Switch 2 backwards compatible?

Nintendo confirmed in November 2024 that the Nintendo Switch 2 will be backwards compatible. It will also feature access to Nintendo Online, so users will be able to play all of those old retro titles.

In the initial Nintendo Switch 2 press release, Nintendo reiterated that physical and digital Switch games will work on the new system. However, it noted that "certain Nintendo Switch games may not be supported on or fully compatible with Nintendo Switch 2." We now have more information on which games are working thanks to a guide Nintendo put together.

Nintendo Software Compatability Chart
Nintendo's software compatibility chart on April 2, 2025.
Nintendo

As of April 1, the vast majority of Switch 2 games are marked as compatible, but many popular games are said to have some issues. Nintendo has marked most of these as “under investigation,” suggesting a fix may be on the way in time for launch. Nintendo says it is manually testing every Switch game for compatibility.

Only one title is marked as incompatible: Nintendo Labo Toy-Con 04: VR Kit. This was part of Nintendo’s Labo range of games that worked with Cardboard accessories, and is incompatible as the Switch 2 doesn’t physically fit in the VR headset.

Will old games be enhanced in any way?

The original Switch has, to put it mildly, struggled to run some of the late-generation software that's come down the pike. Could these games be enhanced to take advantage of the increased horsepower of the Switch 2? That’s unclear. In an “Ask the Developer” page on its site, Nintendo says that old games are working through a real-time translation system, which sounds similar to how Rosetta allows modern Macs to run old software. With that said, the new and old Switch are much closer in hardware than that.

In the same developer interview, it’s said that in its testing of old games for compatibility, there were some occasions “where loading times became faster, or game performance became more stable,” but we don’t have any detail beyond that.

As well as backward compatibility, Nintendo is also offering up premium "Switch 2 Edition" upgrades for a select few games. These have improved resolutions and frame rates, and (in some cases) bonus features and content. What exactly that means will vary, but Nintendo did confirm that Metroid Prime 4: Beyond will have 4K/60 fps and 1080p/120 fps options on the Switch 2.

Games confirmed to have a Switch 2 Edition to date include:

  • Super Mario Party Jamboree

  • The Legend of Zelda: Breath of the Wild

  • The Legend of Zelda: Tears of the Kingdom

  • Kirby and the Forgotten Land

  • Pokémon Legends: Z-A

  • Metroid Prime 4: Beyond

In the case of the two mainline Zelda games, those upgrades will be included with a Switch Online + Expansion Pack membership or cost $10 each. Upgrades for the other games are also paid, but Nintendo has not said how much those will cost.

What will the cartridges taste like?

You may remember that the original Switch cartridges taste absolutely awful. This was on purpose, to discourage folks from putting the games in their mouth.

Similarly, the Switch 2 carts are also said to taste terrible, in large part to stop children or pets from accidentally ingesting them. It is not yet clear what substance Nintendo has coated the Switch 2 cartridges in to make them taste foul, but Nintendo's Takuhiro Dohta advised against licking them all the same.

"We don't want anybody to be at risk of any unwanted consumption," he told GameSpot. "We have indeed made it so that if it enters your mouth, you'll spit it out."

What are the launch games?

We expect this list to change substantially over the coming weeks and months, but the titles currently confirmed to be available on day one follow:

  • Arcade Archives 2 Ridge Racer

  • Bravely Default: Flying Fairy HD Remaster

  • Cyberpunk 2077

  • Deltarune

  • Fast Fusion

  • Fortnite

  • Hitman: World of Assassination

  • Hogwarts Legacy

  • Kunitsu-Gami: Path of the Goddess

  • Mario Kart World

  • Nintendo Switch 2 Welcome Tour

  • Puyo Puyo Tetris 2S

  • Split Fiction

  • Street Fighter 6

  • Survival Kids

  • Yakuza 0: Director's Cut


That's everything we know about the Nintendo Switch 2 today. We'll update this article with any information we can gather directly from sources. Any changes made to the article after its initial publishing will be listed below.

Update, January 24, 2025, 12:36 PM ET: This story has been updated to include speculation about price, potential game enhancements and the taste of cartridges.

Update, February 5, 2025, 9:30AM ET: This story has been updated to note the time when the April 2 Nintendo Direct starts.

Update, February 24, 2025, 12:30 PM ET: This story has been updated to include speculation about storage and information about the new microSD Express standard.

Update, March 6, 2025, 2:30PM ET: This story has been updated to note recent FCC filings to indicate the presence of Wi-Fi 6 and NFC support.

Update, March 14, 2025, 12:15PM ET: This story has been updated to include pricing and sales speculation from analysts.

Update, March 20, 2025, 12:45PM ET: Updated to include a note about the Seattle Mariners new jersey patches featuring Nintendo and the Switch 2.

Update, March 27, 2025, 3:50PM ET: Updated to add details about the C button, Nintendo Today! and Virtual Game Cards.

Update, April 1, 2025, 10:16AM ET: Updated to add link to livestream and details on its length.

Update, April 2, 2025, 4:40PM ET: Added details from the April 2 Nintendo Direct event, including specifications, price, release date and launch titles.

Update, April 4, 2025, 11:17AM ET: Added details about pre-orders being put on hold. 

Update, April 7, 2025, 1:56PM ET: Added details about the Switch 2 cartridges still (reportedly) tasting terrible, the lack of Hall effect sensors in the controllers and game upgrade pricing.

Update, April 9, 2025, 5:41PM ET: Added context on how the changing rules on the Trump tariffs may or may not affect Switch 2 pricing in the US. 

Update, April 11, 2025, 7:11PM ET: Re-affirmed that May 8 is when Nintendo is confirming the first batch of pre-orders through its site, after a faulty report online suggested otherwise.

Update, April 18, 2025, 10:33AM ET: Added details about the new pre-order date for the US and Canada, as well as accessory pricing.

Update, April 30, 2025, 3:24PM ET: Updated pre-order info and added a Virtual Game Card breakdown.

Update, May 14, 2025, 11:50PM ET: Added info on Game-Key cards, battery preservation mode, and the Switch 2's specs.

Update, June 5, 2025, 12PM ET: Introduction was rewritten and tenses (for example, "When will" became "When did") were updated throughout the article to reflect that the Switch 2 is now available. 

Jeff Dunn contributed to this report.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-has-officially-launched-heres-everything-you-need-to-know-143310136.html?src=rss

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