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Playdate Season 2's Blippo+ TV simulator is coming to Nintendo Switch and PC in color this fall

We've been getting a real kick out of the offbeat cable TV parody that is Blippo+, which arrived with Playdate's Season Two, and now it's looking like non-Playdate owners will be able to experience the strangeness too later this year. Panic, along with Telefantasy Studios, Noble Robot and the artists Yacht, announced at the PC Gaming Show that Blippo+ is coming to PC and Nintendo Switch in fall 2025. And unlike the 1-bit black and white programs we've been tuning into on the Playdate, it'll all be in color.

Blippo+ features a roster of live-action programs that may or may not be alien transmissions, plus a forum called Femtofax that brings you even deeper into the unusual goings-on of the Blippians. Panic revealed with the second week of Season Two games that Blippo+ wouldn't just be a one-off release, but would instead get weekly content updates every week for the next eleven weeks. When it lands on the other platforms, Blippo+ will have "a time-hopping mechanic so viewers can travel back and forth through weeks of TV programming without losing the magic of 'non-demand' linear viewing."

A still from the Blippo+ channel guide showing programs uch as
Panic

It's absurd, it's nostalgic β€” Blippo+ was made with vintage analog broadcast equipment, according to the creators β€” and it's totally unpredictable. You really never know what madness it's going to serve up next, and it's great. In color, things are only going to get weirder.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playdate-season-2s-blippo-tv-simulator-is-coming-to-nintendo-switch-and-pc-in-color-this-fall-230149046.html?src=rss

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Β© Panic

An image featuring 6 still frames from Blippo+ programs in color, with "Channel Surf New Wave Television" written on the line between
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The new trailer for Clockwork Revolution is a wild, extremely steampunk ride

Two years after it was first announced, we just got an extended trailer for inXile entertainment's Clockwork Revolution at the Xbox Games Showcase, and it looks kind of incredible β€” and completely over the top. (A man dubbed "The Knob" pisses his pants a minute and 56 seconds in, and someone else later gets cursed out by an automaton doll).

Clockwork Revolution is a first-person steampunk RPG set in 1895 in a place called Avalon, which is ruled by the time-manipulating Lady Ironwood. As the customizable player-character Morgan Vanette, you'll have to use her own tactics against her to turn back time and undo the damage she's caused. As with all things time travel, the butterfly effect will be at play. The new trailer, which is over 5 minutes long, shows us this will be one with a lot of action and bloodshed (plus some brain-shed), and a good share of ridiculousness too.

We still don't have a release date, though, just the assurance that it's "coming in due time." When it does eventually arrive, Clockwork Revolution will be available on Xbox Series X/S, Xbox PC, Steam and Xbox Cloud. It'll also support Xbox Play Anywhere, and will be available through Xbox Game Pass.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/the-new-trailer-for-clockwork-revolution-is-a-wild-extremely-steampunk-ride-203854022.html?src=rss

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Β© inXile entertainment

A still from the steampunk RPG Clockwork Revolution showing a man with a curly mustache pointing a gun down at a crouching person
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Here's our first look at Call of Duty: Black Ops 7

Surely I wasn't the only one caught off guard that this trailer featuring Milo Ventimiglia, a cybernetic butterfly and a tentacly upside-down hell world turned out to be the announcement of Call of Duty: Black Ops 7, right? Nevertheless, that just happened at the conclusion of the Xbox Games Showcase, and Call of Duty: Black Ops 7 is officially on the way. Today's teaser comes ahead of an official reveal that's slated for this summer.

The game is set in the year 2035, when "the world is on the brink of chaos, ravaged by conflict and psychological warfare following the narrative events of Black Ops 2 and Black Ops 6." According to Activision, it's "the first-ever consecutive release within the series, set more than 40 years after the events of Black Ops 6." It's all kinds of futuristic, and will see David Mason and crew facing "a manipulative enemy who weaponizes fear above all else."

Call of Duty: Black Ops 7 will be available on Xbox Series X/S, Xbox One, Xbox PC, Xbox Cloud, Xbox Play Anywhere, Battle.net, Steam, PlayStation 5 and PlayStation 4. Xbox Game Pass subscribers will also get it on launch day.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/heres-our-first-look-at-call-of-duty-black-ops-7-184709483.html?src=rss

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Β© Activision

A teaser image for Call of Duty: Black Ops 7
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The best apps for reading, tracking and listening to books

Ask me what I’m reading at any given moment and I’ll probably rattle off at least three titles, not to mention comics and the occasional textbook I may also be chipping away at in the background. Reading multiple books simultaneously might sound chaotic (at least, people always tell me it is), but there is a degree of organization to it all: each book in my pile of current reads is in a different format. I'll have one physical, paper book, an ebook and an audiobook in progress at a time, so I always have something on hand to read no matter where I am.

While I used to carry around a dedicated ereader, I've shifted more toward using my phone for the job these days, especially since getting a foldable. Consequently, I've tried out a bunch of different apps for reading and logging my books. These are the ones I like most.

Libro.fm

Audiobooks have really grown on me over the last few years, almost entirely replacing podcasts as the thing I'll throw on when I'm cleaning, taking a walk or going for a long drive. While I tried to make do at first by only borrowing audiobooks from the library, I quickly found that the extremely limited selection from my library system coupled with really long wait times just wouldn't cut it if I wanted to stay up on new releases. After researching all the options, I settled on Libro.fm, an audiobook platform that shares a portion of profits (about half, according to a 2022 interview) with independent bookstores. And even better, you get to pick which bookstore to support with your purchases.

I wasn't expecting to find my favorite local bookstore β€” a tiny shop in a small town in New York's Hudson Valley β€” on Libro.fm, so I was pleasantly surprised when it turned up in the search. With that, and the fact that all audiobooks from Libro.fm are Digital Rights Management (DRM) free, so you can actually download the files and do with them as you please, I was sold. You have a few options for buying audiobooks through Libro.fm: you can subscribe for $15 per month, which gives you one audiobook credit and a 30 percent discount on all purchases; you can buy credit bundles to save on purchases without a subscription; and you can purchase individual titles at their full, non-member price. There are also plenty of free books to choose from.

Bookshop.org app

The moment I found out that Bookshop.org had launched ebooks and an app to read them on, I made the site my sole destination for buying digital books and haven't looked back. Just like Libro.fm, Bookshop.org lets you choose a local bookseller to support with your purchases. It's been doing this for physical book sales for the last five years β€” and according to its tally has raised over $38 million for independent bookstores in that time β€” but until now, there hasn't been a similar option for ebooks. The new app is a no-frills ereader app where you can browse the Bookshop.org catalog to save titles to your wishlist (purchases have to be made on the site) and read all the ebooks you've bought. There are some things I'd love to see it gain in the future, like comics and the option to display pages side by side for reading book-style on a foldable, but it's a great start as it is, especially if your primary concern is supporting small businesses.

Right now Bookshop.org's ebook service doesn't sync with any of the mainstream ereader devices, so you're locked into reading on Android, iOS or a web browser, but the company said it's working on Kobo integration and we could see that happen before the end of this year.

Libby

Libby, aka the library app, is my app of choice for older, less in-demand ebooks and audiobooks, or for when I don't have anything particular in mind and just want to browse the catalog to see what jumps out at me. It lets you link multiple library cards, meaning you potentially have a huge pool to pull from, and since you're borrowing books rather than buying them, it's entirely free. Libby also connects with Kindle, and you can have your titles automatically sent to your ereader. Some Kobo devices support OverDrive (the distributor behind Libby) too.

While using an app may not be quite as satisfying as perusing the stacks IRL, I really like Libby's tag system, which lets you organize your borrowed books and To Be Read titles in whatever way works best for you. You can have a dedicated TBR tag, or create several different tags to group things by genre, mood, etc. Libby is also a great place to find magazines.

Moon+ Reader (Android only)

Moon+ Reader is the best app I've used yet for instances where I have the actual file for a book or document. It supports a ton of different file types β€” including ePUB, PDF, AZW3, MOBI and many more β€” and allows you to highlight and annotate text, in addition to offering auto scroll and text-to-speech so the text can be read aloud to you. It's really customizable, too. You can choose things like font, font color, background, margin width, line spacing and more for each document, and save the final build as a theme so you can use it again later. Designwise, the app feels almost like a relic of a bygone digital era, organizing all of your books in a skeuomorphic virtual bookshelf, and I love it. There are a few style options for the bookshelf too, or you can turn off the bookshelf and just see your books in a standard grid.

There's both a free and paid version of the Moon+ Reader, and this is a situation where getting the paid version (Moon+ Reader Pro) is actually worth it. It's a one-time purchase of $10, and going that route will get rid of ads and open up more customization options. In addition to importing your own files into the app, Moon+ Reader has Project Gutenberg integrated so you can directly access that library of over 75,000 free books.

The Storygraph

Naturally, I need a way to keep up with all the reading I'm doing, and that's where The StoryGraph comes in. The StoryGraph is a data-focused app for keeping track of everything you're currently reading, everything you've read and the ever-growing list of titles you want to read. It even allows you to mark books as "did not finish." I love that I can have five in-progress books logged at a time, and can even update each entry to note how far along I am, which is nice for those I'm dragging my feet on completing.

When you leave a review, you have the option to be really detailed about it, going beyond a star rating and a blurb. Reviewers can indicate whether the book would appeal to readers who like a particular mood, with over a dozen options. You rate the pace and answer basic questions about the plot and characters, like whether there's character development or if the characters are even likeable. There's also the option to add content warnings.

Where The StoryGraph really shines, though, is in the stats. There are tons of actual graphs built into the experience to show you a comprehensive breakdown of your reading habits, from the genres, moods and pacing you prefer, to how much fiction you've read versus nonfiction. You can set challenges for yourself, like a yearly reading goal, and you'll be shown a Reading Wrap-up at the end of the year. It'll tell you how long it takes you to finish a book on average, and compare your reading stats to previous years.

There is a mild social component to the app, but it's tucked away in its own tab and not shoved in your face, which I appreciate as someone who tends to shy away from those things. If you want, though, you can participate in or create readalongs, start buddy reads and book clubs (and even write out a code of conduct for the latter) or just see what other people with similar interests to yours are reading. The StoryGraph team also really seems to take users' feedback into consideration, and is constantly adding new things to the app and tweaking existing ones to improve the experience, which is always nice to see.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-best-apps-for-reading-tracking-and-listening-to-books-120047705.html?src=rss

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Β© Cheyenne MacDonald for Engadget

A foldable phone is pictured open but slightly bent, book-style, with an ebook version of the novella Carmilla displayed on it
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Playdate Season 2 review: The Whiteout and Wheelsprung

Panic is not messing around with Playdate's second season. After starting off Season Two on the right foot with Dig! Dig! Dino!, Fulcrum Defender and the surprise rollout of Blippo+, the team has followed through with another strong pair of games for week two. The WhiteoutΒ and Wheelsprung are, like the week one games, polar opposites of each other: a somber, narrative-heavy post-apocalyptic adventure and a nutty dirtbike game with realistic(ish) physics.Β 

If you're looking for any throughline between them, I've got you. It's squirrels. You'll see. (Alright I may be reaching, but as both a journalist and a wildlife rehabilitator who is currently raising orphaned squirrels, just let me have this one).

This week also brought an update for the "intergalactic TV service," Blippo+, and it looks like we'll be getting new content for some time to come. The Season Two team wrote in an email accompanying the latest drop that "Blippo+ itself is going to update every week for eleven (!) weeks, every Thursday at 10AM PT [1PM ET]." Once it's all over, there will be reruns. We'll get a countdown for that on week 12, the team says. Now, let's get into the new games.

The Whiteout

A still from the Playdate game The Whiteout showing a man walking on a snow-covered highway, above the words
Scenic Route Software

Minutes into playing Scenic Route Software's The Whiteout, I became certain that this was going to be another game that would make me cry. The narrative tone is heavy, the atmosphere is bleak and absolutely nothing about it suggests that anything is going to get better… ever. It feels hopeless from the start, but you have to keep trudging along anyway. (If you've ever read The Road, the feeling should be familiar). When I finally reached the end, though, I wasn't in tears β€” I was totally speechless, in a "mouth hanging open, empty inside" kind of way. It's stunning.

The Whiteout is narrative driven, picking up in a barren post-apocalyptic version of the US in which a snowstorm began one spring and never stopped. The events are set in current times β€” the onset of the snow occurred in spring 2025 β€” giving it an eerie, close to home kind of quality. Everything about it feels like something that could happen. As you play through its five chapters, the story is told through the playable character's musings about the past and present. It's all beautifully written, with numerous sentimental moments that felt genuinely heartbreaking.

It did manage to get a few smiles out of me though; the character makes cynical quips here and there, and a nefarious bunch called The Woodpeckers comes to be known simply as "the 'peckers," which got me every time. And the appearance of a squirrel just kind of hanging out in the background served as a refreshing sign of life amid the desolation. (I wondered while playing if the squirrel was a checkpoint, but I'd have to go through it all again to figure that out for sure.)

The gameplay entails mostly linear exploration, searching for resources, solving puzzles and making choices about your next moves. There's not much in the way of action, and you spend most of the game just walking with a slowness that is at times maddening. But, while I definitely would have appreciated the option to speed up even a little (a gentle jog, maybe?), the lethargy helps to illustrate how hard it would be to carry on in such conditions. Backtracking several times to get all the resources you need to progress in some areas is painfully tedious, so the relief when you do complete the action is real. Patience is key in this game.

I fear some people will give up on this title early because of the pace, and I implore you not to do that. It's worth every minute. It's also worth it to play with headphones, as recommended, to really let yourself be immersed in the setting. I stayed up half the night playing and got up early the next morning to finish it, and I'm still thinking about the ending I came to. There are multiple endings according to the creators, so I'll likely dive back in for another go once I've had more time to digest. The Whiteout is without a doubt the most memorable game of both Playdate seasons to date.

Wheelsprung

A still from the Playdate game Wheelsprung showing a squirrel riding a dirtbike upside-down in a looping track
Nino van Hooff & Julie BjΓΈrnskov

So, you played The Whiteout and now you're depressed. The Playdate team seems to have prepared for this, because the other game that dropped this week with the second release of Season Two may as well be the antidote. Wheelsprung is cute, charming and silly as hell. It's also a pretty challenging (and frustrating) physics game, but I do love a game that pisses me off a little.

The art of Wheelsprung is instantly recognizable as that of Julie BjΓΈrnskov, one of the creators of Escape the Boardgame and Escape the Arcade, which is to say it's oozing whimsy. BjΓΈrnskov made this one with programmer Nino van Hooff. The story is pretty simple: a family with a child who loves nuts β€” like, enough to scatter them all over the place in joy β€” has briefly left their home unattended, and you're a squirrel equipped with an absurdly flexible dirtbike who is on a mission to collect as many nuts as possible in their absence. There are nearly three dozen levels to complete, each of them an obstacle course you must figure out how to navigate on the two-wheeler. There's also a level editor to create your own tracks.

The squirrel's dirtbike is basically a Dr. Seuss contraption, and it's capable of some pretty impressive maneuvers. Lean in either direction using the D-pad and it can do a wheelie. Hit the down arrow and it'll instantly turn you to face the other way. But you must always be conscious of your balance. Allowing the squirrel's helmet to so much as tap an obstacle will result in a run-ending wipeout, as of course will all-out crashing. This game forces you to get extremely creative to traverse complicated tracks. There's a leaderboard and ideally you want to finish with the fastest time possible, but for a handful of levels my main goal at first was just figuring out how to make it to the end at all.

I don't want to give away too many hints about how to excel in this game, but I sure have spent a surprising amount of time driving my bike upside down dangling from one wheel, or rocking the bike back and forth to creep forward like an inchworm. It is absolutely ridiculous, and lots of (somewhat rage-inducing) fun.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playdate-season-2-review-the-whiteout-and-wheelsprung-130014285.html?src=rss

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Β© Cheyenne MacDonald for Engadget

A yellow Playdate handheld console is pictured on a wooden surface displaying the title card for the Season 2 game, The Whiteout, which features a snowman with X'ed out eyes
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How to watch the Green Games Showcase at Summer Game Fest 2025

This year's Summer Game Fest will feature a new showcase for games that highlight environmental causes and make direct contributions to real-world sustainability efforts. The Green Games Showcase, led by the not-for-profit PlanetPlay, will be held on Saturday, June 7 at 4:00PM ET (1:00PM PT) and streamed live on YouTube.

PlanetPlay says the event will be "a celebration of game studios that have raised over $100,000 for certified environmental projects around the world." Those projects so far include Abundant Village, a regenerative garden project in South Africa; the carbon forestry project WithOneSeed in Timor-Leste; The Hongera Clean Cookstove project in Kenya; and The Teeny Tiny Truth, which aims to reduce microplastics in New Zealand's fresh water systems.

The Green Games Showcase is one of several streams that are set to take place between Summer Game Fest Live on Friday and the Xbox Games Showcase on Sunday. Be sure to also check out Day of the Devs, Devolver Direct, Wholesome Direct, the Women-Led Games Showcase, the Latin American Game Showcase and the Southeast Asian Games Showcase. It'll all wrap up with a Death Stranding 2: On the Beach premiere event, where you can get an early look at the game ahead of its release on June 26.

This article originally appeared on Engadget at https://www.engadget.com/gaming/how-to-watch-the-green-games-showcase-at-summer-game-fest-2025-000057640.html?src=rss

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Β© Summer Game Fest

A banner image for the Green Games Showcae showing the logo above the event timing (June 7 at 1PM PT)
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Live updates from the Xbox Games Showcase at Summer Game Fest 2025

Summer Game Fest 2025 is well underway, and if there's one event from the weekend that everyone's sure to be talking about, it's the Xbox Games Showcase. The livestream is scheduled for Sunday, June 8 at 1:00PM ET (10:00AM PT), and you can tune into it on the Xbox YouTube channel or Twitch, where ASL interpretation will be provided. Immediately after the Xbox showcase, there will be a separate presentation dedicated entirely to The Outer Worlds 2. You can watch both the Xbox Games Showcase and The Outer Worlds 2 Direct using the embedded stream below when it goes live. Our reporters on the ground, Jessica Conditt and Mat Smith, will be giving live updates in our liveblog below.

Last year's showcase brought us news about the upcoming Fable reboot (since delayed until 2026), the next entry in the Gears of War series, Gears of War: E-Day, the recently released Doom: The Dark Ages and much more. We may hear some fresh updates about those first two titles on Sunday, and possibly more about others like Everwild, State of Decay 3, Hideo Kojima's OD and Contraband. And of course, some new titles are likely to make their debut too.

You can catch up here on everything we've seen at Summer Game Fest 2025, and follow along when the event begins for our on-the-ground coverage.

This article originally appeared on Engadget at https://www.engadget.com/gaming/live-updates-from-the-xbox-games-showcase-at-summer-game-fest-2025-200036748.html?src=rss

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Β© Summer Game Fest

A banner image displaying posters for the Xbox Games Showcase and The Outer Worlds 2 Direct side by side
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Stranger Things 5 finally has its release date

The long, long wait for Stranger Things 5 is almost over. Netflix has finally revealed the release date for the show's fifth and final season: November 26. At least, that's when the first part will drop. Just like Season Four, Stranger Things 5 will be released in chunks, so you won't be able to binge it all in one go from the outset. Volume One, which will have four episodes, comes out on November 26 at 8PM ET (5PM PT), followed a month later by three episodes for Volume Two on Christmas (December 25) and the final episode on New Year's Eve (December 31).

If you need a little refresher on where we're picking back up with the Hawkins crew β€” I sure do β€” here's the synopsis for Season Five:

The fall of 1987. Hawkins is scarred by the opening of the Rifts, and our heroes are united by a single goal: find and kill Vecna. But he has vanished β€” his whereabouts and plans unknown. Complicating their mission, the government has placed the town under military quarantine and intensified its hunt for Eleven, forcing her back into hiding. As the anniversary of Will’s disappearance approaches, so does a heavy, familiar dread. The final battle is looming β€” and with it, a darkness more powerful and more deadly than anything they’ve faced before. To end this nightmare, they’ll need everyone β€” the full party β€” standing together, one last time.

With that, the countdown to the end has officially begun. There's 177 days to go as of today, which leaves you plenty of time to rewatch all four seasons in preparation.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/stranger-things-5-finally-has-its-release-date-152255914.html?src=rss

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How to watch the Latin American Games Showcase at Summer Game Fest 2025

Summer Game Fest 2025 is just around the corner and it'll be a weekend packed with video game news. The event kicks off on June 6, with roughly a dozen livestreams scheduled to take place from then through June 8. Among them is the Latin American Games Showcase, which will highlight over 50 titles from Latin American indie developers. You can tune into the YouTube stream on Saturday, June 7 at 2PM ET (11AM PT).

Last year's Latin American Games Showcase at SGF gave us a glimpse at a ton of games to be excited about, like the recently released title, Despelote, that's both memoir and soccer game. We don't know yet what the 2025 showcase will bring, but there's sure to be some gems. Before the Latin American Games Showcase on Saturday, Summer Game Fest Live will usher in the festivities on June 6 at 5PM ET (2PM PT).

We have all the info you need to know right here ahead of Summer Game Fest and will be on the ground getting some hands-on time with many of the games you'll see featured in the showcases, so be sure to check back in for the latest news.

This article originally appeared on Engadget at https://www.engadget.com/gaming/how-to-watch-the-latin-american-games-showcase-at-summer-game-fest-2025-210009391.html?src=rss

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Β© Summer Game Fest

A graphic displaying the title Latin American Games Showcase Summer Game Fest Edition along with the time of the livestream (June 7 11AM PT).
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Meta will reportedly soon use AI for most product risk assessments instead of human reviewers

According to a report from NPR, Meta plans to shift the task of assessing its products' potential harms away from human reviewers, instead leaning more heavily on AI to speed up the process. Internal documents seen by the publication note that Meta is aiming to have up to 90 percent of risk assessments fall on AI, NPR reports, and is considering using AI reviews even in areas such as youth risk and "integrity," which covers violent content, misinformation and more. Unnamed current and former Meta employees who spoke with NPR warned AI may overlook serious risks that a human team would have been able to identify.

Updates and new features for Meta's platforms, including Instagram and WhatsApp, have long been subjected to human reviews before they hit the public, but Meta has reportedly doubled down on the use of AI over the last two months. Now, according to NPR, product teams have to fill out a questionnaire about their product and submit this for review by the AI system, which generally provides an "instant decision" that includes the risk areas it's identified. They'll then have to address whatever requirements it laid out to resolve the issues before the product can be released.

A former Meta executive told NPR that reducing scrutiny "means you're creating higher risks. Negative externalities of product changes are less likely to be prevented before they start causing problems in the world." In a statement to NPR, Meta said it would still tap "human expertise" to evaluate "novel and complex issues," and leave the "low-risk decisions" to AI. Read the full report over at NPR.

It comes a few days after Meta released its latest quarterly integrity reports β€” the first since changing its policies on content moderation and fact-checking earlier this year. The amount of content taken down has unsurprisingly decreased in the wake of the changes, per the report. But there was a small rise in bullying and harassment, as well as violent and graphic content.

This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-will-reportedly-soon-use-ai-for-most-product-risk-assessments-instead-of-human-reviewers-205416849.html?src=rss

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Β© REUTERS / Reuters

FILE PHOTO: A Meta logo is pictured at a trade fair in Hannover Messe, in Hanover, Germany, April 22, 2024. REUTERS/Annegret Hilse//File Photo
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Playdate Season 2 review: Fulcrum Defender, Dig! Dig! Dino! and Blippo+

Playdate Season Two is here, bringing with it two new games for the quirky yellow handheld every week until July 3. And if the first two titles are any indication of what this season will be like, it's sure to be a great one. Season Two kicked off on May 29 with the arcade action game Fulcrum Defender β€” from the studio behind FTL: Faster Than Light and Into the Breach β€” andΒ the delightfully chill Dig! Dig! Dino!. The two games couldn't be more different from each other, but they're both bangers in their own right.

Panic also released Blippo+, which can only be described as a fever dream of cable TV,Β with the first drop of Season Two, and it is amazingly bizarre.

Fulcrum Defender

A still from the Playdate game Fulcrum Defender showing a white circular arena at the center of a black screen, with several small enemy circles closing in on a turret in the middle
Subset Games

"Survive for 10min!" sounded almost like a threat when I first started reading through Fulcrum Defender's How To Play guide. Between all the on-screen information you need to pay attention to, the many different types of enemies that'll be attacking and the various weapon upgrades you can earn over the course of a run, there's a lot to take in, and I braced myself for a tense and complicated playing experience. But, while that may be closer to the case on Hard Mode, I found that Fulcrum Defender wasn't all that punishing of a shooter on Normal Mode. It's a challenge, for sure, but one with a surprisingly achievable goal that I was able to enjoy without losing my mind. At least, not until crossing the 10-minute mark. After that, all hell breaks loose.

In Fulcrum Defender, you're positioned at the center of a circular arena and have to fend off a continuous swarm of enemies. Your shield will take damage any time an enemy collides with it, and once enough have breached that zone, it's game over. To avoid that, you need to shoot them down one by one, using the crank to aim your weapon and the D-pad to shoot. Some enemies can be taken out in one shot, but others β€” distinguished by their filled-in appearance β€” require multiple shots. Over time, you'll earn weapon upgrades to build out a more powerful defense system, with options like large, guided projectiles and a flail that can knock out several enemies in one sweep.

It's unexpectedly addicting. The music is beautiful and calming, giving the whole thing a pleasant atmosphere despite the fact that you're surrounded by enemies at any given moment and trying not to die. Once I realized it was absolutely possible to survive 10 minutes and even go beyond that, I got sucked into the loop of trying over and over to beat my high scores. I'd love to see a global leaderboard for this game at some point, because I just know I'd be floored by how long some players will be able to last.

If you liked this one and want to know a little more about the making of it, be sure to check out our interview with Jay Ma, the co-founder of Fulcrum Defender developer Subset Games.

Dig! Dig! Dino!

A still from the Playdate game Dig! Dig! Dino! showing a dig site with grids where a skull and other artifacts have been unearthed. A smiling fox is pictured at the bottom right of the screen
Dom2D & FΓ‘yer

I can't think of anything I'd rather be doing right now than pretending to be a paleontologist and casually digging for bones. No thoughts, just dig. That's exactly what Dig! Dig! Dino! has going on, and it's awesome.

You're working as part of a crew (made up entirely of anthropomorphic animals) at the site of some really unusual dinosaur fossils, and it's your job to dig up new bones and artifacts. Once you've got the entire skeleton of a particular dinosaur, you can scan it in the lab to reveal what it was like when it was alive. That information, coupled with the peculiar artifacts scattered around the site, paints a picture of some pretty strange activities that went on there long ago. For example, some of these dinosaurs seem to have had crystals growing out of their bodies, and it looks like they were warned about the asteroid extinction event. Fishy!

The gameplay is extremely low stakes β€” this is one for when you just want to zone out playing something that'll keep your hands busy. You're equipped with a shovel, a drill and a radar gadget for detecting items beneath the surface, and have no time-sensitive goals to hit. You only have so much energy, though, which will be consumed with each use of your tools. When you run out, the round is over. But you can visit each site as many times as you need to in order to find all of the dinosaur pieces hidden there, so it can be a really casual undertaking if you want it to be.

It's a really nice time, with a fun story to tie it all together. You'll get a solid few hours of playtime out of this, too, and the simplicity of it all means you can put it down and come back to it later without having to rack your memory to figure out where you left off. I loved this one.

Blippo+

A still from Blippo+ which mimicks a TV guide screen, showing a scrolling list of channels and their current programs, with a smiling woman who has a retro hairstyle at the top
Panic

What can one even say about Blippo+? This bizarre "1-bit television" experience came as a bonus with the first Season Two games, and it is something. Panic first teased it back in December 2024 as a Steam title, but here it is for the Playdate now, complete with a roster of channels playing hallucinatory programs and Femtofax, an interactive message board of sorts where you can find affirmations, neighborhood drama, chatter among amateur astronomers and more. Panic describes it as being "comparable to an old episode of The Twilight Zone," but it's more like an old episode of The Twilight Zone if it were made by Tim & Eric and aired after midnight on Adult Swim. I think I am obsessed with it?

I'm really interested to see where this goes. I would totally park my Playdate in a dock (but not the Stereo Dock </3) on my desk and leave Blippo+ running in the background all day if it has enough fresh material to sustain it. The song playing alongside the endlessly scrolling Blippo+ TV guide screen is already stuck in my head, and I don't hate it. The program guide with this week's schedule is online, if you're curious about what's going on right now.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playdate-season-2-review-fulcrum-defender-dig-dig-dino-and-blippo-140036697.html?src=rss

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Β© Cheyenne MacDonald for Engadget

A yellow Playdate console pictured standing on a soft pink surface displaying the title card for the game Dig! Dig! Dino!
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