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How to watch LlamaCon 2025, Meta's first generative AI developer conference

After a couple years of having its open-source Llama AI model be just a part of its Connect conferences, Meta is breaking things out and hosting an entirely generative AI-focused developer conference called LlamaCon on April 29. The event is entirely virtual, and you'll be able to watch along live on the Meta for Developers Facebook page.

LlamaCon kicks off at 1PM ET / 10AM PT with a keynote address from Meta's Chief Product Officer Chris Cox, Vice President of AI Manohar Paluri and research scientist Angela Fan. The keynote is supposed to cover developments in the company's open-source AI community, "the latest on the Llama collection of models and tools" and offer a glimpse at yet-to-be released AI features.

The keynote address will be followed by a conversation at 1:45PM ET / 10:45PM ET between Meta CEO Mark Zuckerberg and Databricks CEO Ali Ghodsi on "building AI-powered applications," followed by a chat at 7PM ET / 4PM PT about "the latest trends in AI" between Zuckerberg and Microsoft CEO Satya Nadella. It doesn't seem like either conversation will be used to break news, but Microsoft and Meta have collaborated before, so anything is possible.

Meta hasn't traditionally waited for a conference to launch updates to Meta AI or the Llama model. The company introduced its new Llama 4 family of models, which excel at image understanding and document parsing, on a Saturday in early April. It's not clear what new models or products the company could have saved for LlamaCon.

LlamaCon will stream live on April 29th through the Meta for Developers Facebook page and we'll be live-blogging the event right here on Engadget so you can get all the details as they happen.

This article originally appeared on Engadget at https://www.engadget.com/ai/how-to-watch-llamacon-2025-metas-first-generative-ai-developer-conference-215241289.html?src=rss

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© Meta

The Meta logo on a gradient background.
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Gmail on Android tablets and foldables now has an adjustable layout

Android tablet or foldable owners can now adjust the divider between Gmail's message list and conversation views. 9to5Google spotted the change, which arrived in version 2025.04.13.x of Gmail for Android.

The update lets you drag your finger on the divider to dynamically change the sizes of the Gmail app's two panes: the list on the left with multiple messages and the pane on the right that shows individual emails and threads. Alternatively, you can drag the boundary to the display's edge to show only one or the other.

The adjustable divider is also available in the Google Chat app for large-screen Android devices. The new feature is available to everyone with a personal Google or Google Workspace account in both apps.

This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/gmail-on-android-tablets-and-foldables-now-has-an-adjustable-layout-202111833.html?src=rss

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© Google

Screenshot of the Gmail app for a large-screened device, showing separate panes for the inbox and messages.
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It seems like most Windows users don't care for Copilot

Copilot, Microsoft's AI assistant, appears to be struggling to match its competition in terms of popularity. The number of people using Copilot has remained around 20 million weekly users for the last year, according to tech newsletter Newcomer, while OpenAI's ChatGPT has hit as high as 400 million weekly users.

The data was shared at an annual executive meeting in March by Microsoft's chief financial officer Amy Hood, Newcomer reports, and raise some concerns about the AI future Microsoft is pitching. Microsoft uses OpenAI's models to power Copilot, and the assistant offers similar features to ChatGPT, but they clearly don't draw the same interest from users. The company has also built Copilot into Windows 11, Microsoft 365 and the Edge browser, without apparently reaping the benefit of additional user growth.

The need to revamp Copilot, become less dependent on OpenAI and reimagine the company's assistant as a true consumer product were Microsoft's motivations for acqui-hiring Mustafa Suleyman and his team from Inflection AI. Suleyman's work as CEO of Microsoft AI has culminated so far in a redesign of Copilot, and the launch of several new features, including the ability for the AI to take action for you in certain websites. It's maybe the start of a cohesive vision, but not one that's immediately connected with Windows users or anyone else.

Microsoft invested billions in OpenAI to aid the company's research and gain privileged access to its models, all in the hopes of competing with Google. Even with that access, ChatGPT arriving first seems to have had the biggest impact on turning people into AI users. ChatGPT was the AI assistant people tried first, and it's not clear what new Copilot feature will pull them away.

This article originally appeared on Engadget at https://www.engadget.com/ai/it-seems-like-most-windows-users-dont-care-for-copilot-195500516.html?src=rss

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FILE PHOTO: Copilot logo is seen in this illustration taken May 20, 2024. REUTERS/Dado Ruvic/Illustration/File Photo
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Infinity Nikki is coming to Steam and getting a co-op mode

The fashion-forward adventure Infinity Nikki is finally coming to Steam on April 29, complete with its iconic photo mode. The Steam version launches alongside a major update called Bubble Season that brings some new features to the game on all platforms.

First and foremost, Bubble Season will introduce co-op play. This two-player mode lets a pair of friends explore the entire game world. There will be unique co-op puzzles and new escort missions.

The update brings a new area and, of course, a whole bunch of new outfits to collect. Publisher Papergames is also bringing back some old outfits from previous seasons, for those who missed the boat. There’s even a new fashion runway gameplay mechanic with new interactions for photo mode.

Finally, Bubble Season adds a new dye mechanic, which changes outfit colors. We don’t know exactly how this will work, but it looks to add even more customization options. Again, all of these features will be available on April 29 for PC, mobile and PS5.

This article originally appeared on Engadget at https://www.engadget.com/gaming/infinity-nikki-is-coming-to-steam-and-getting-a-co-op-mode-185014372.html?src=rss

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Nikki on a big bubble.
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“It feels alive”: The Legend of Ochi director on the power of puppets

The Legend of Ochi feels like a film that shouldn't exist today. It's an original story, not an adaptation of an already popular book or comic. It's filled with complex puppetry and practical effects, something many films avoid because CG is simply easier to deal with. And it evokes some of the scarier children's films of the '80s and '90s, like the nightmare-inducing adaptation of Roald Dahl's The Witches.

According to Isaiah Saxon, the film's writer and director, it was a struggle to get The Legend of Ochi made. "The attempt to make the film took longer than the making of the film," he said in an interview on the Engadget Podcast. " I think it's extremely hard to reach kids with your first film because kids are kind of behind this kind of corporatized IP world now. But I really wanted to reach kids with my first film and, and so that's why it took so long."

Whenever he received a bit of funding for the film, Saxon says he used it to prototype creatures with London's John Nolan Studios, which has built animatronics for films like Jurassic World Dominion, as well as scouted locations in Romania. "And so, through the three-and-a-half years of this work before I got a green light [to make the film], I had then accrued this visual package that was kind of undeniable," he said. "That's when A24 finally just said, okay we're gonna be bold and risky and this isn't what anyone normally does, but we're gonna believe in you here."

The result is a film that feels incredibly personal and distinct. It centers on a young girl, Yuri (Helena Zengel), who is growing up in a tiny village on the island of Carpathia. There the people fear the Ochi, mysterious primates who live in the forests and attack farm animals. Her father Maxim (Willem Dafoe in another unhinged A24 film performance) is a conservative, overly-macho man who leads a band of boys to hunt Ochi. Oh yeah, and he occasionally wears Viking armor.

The film begins with the Ochi, who from afar look like menacing monkeys. Yuri was raised to fear them, but after encountering one young Ochi, she begins to reject everything her father taught her. It also helps that the creature looks adorable, with large eyes and protruding ears, it's a bit like The Mandalorian's Grogu (AKA Baby Yoda), but with fur. The infant Ochi is also a complex puppet created by John Nolan Studios, and it looks uncanny at first, since these days we expect it to be computer generated. But it's clearly a physical object, with actual facial movements that Yuri can react to.

The Legend of Ochi
A24

"Puppetry is such an ancient art form," Saxon said, when I asked why he pushed to make the Ochi a puppet and not a purely CG creature. "We've been making shadows on the cave wall for thousands of years, and our brain as we watch the human hand give life to a character is just fully accepting of it."

"And then there's also the charm of the failure space of puppetry. Even when you're not doing it just right, it feels alive. And especially for this baby primate, we found immediately as we were testing the puppet, that the little imperfections that came through rod puppeteering were actually exactly the way that a little baby monkey would be just discovering how to move their own body."

The Legend of Ochi
A24

Creating a believable puppet is just one problem though, another is orchestrating it effectively on a movie set. "[John Nolan Studios] pushed the limits of what you could do at a really small scale with animatronics," Saxon said. "We were able to prototype for years to build these creatures. And then on set, we have extensively rehearsed every single scene with all these puppeteers. There's five on the body led by Rob Tygner, who's doing the head, and he's kind of calling out the internal monologue of the animal — all its thinking, all its vocalization — so that everyone can sync."

Another two people control the puppet's face while staring at monitors, so there's a challenge to making them all work as one entity, Saxon says. The film's sets are also built to hold all of the people who control the Ochi puppet, and who often need to be hidden from view. And then there are the suit performers. "We have small people in ape suits with hand extensions with heavy animatronic heads that they can barely see out of. They're hot and they're out in the Carpathian wilderness in the mountains of Transylvania," Saxon said.

After seeing what he accomplished with The Legend of Ochi, it's not hard to see Disney tapping Saxon for something in the Marvel universe, like it has with so many independent filmmakers. But that likely won't happen. "I've already said no," Saxon remarked in regards to making a Marvel film, and he also has no desire to make anything based on an existing IP.

Saxon isn't entirely against using digital tools, despite his obvious love for puppetry. The Legend of Ochi still uses CG for distant shots of the Ochi, and for creating virtual sets. "I've also, over the years, learned CG and I've made purely animated 3D films. And I know the software myself and I know that it's a bespoke craft art that is tedious and full of love and attention to detail."

"It doesn't get the respect it deserves," he added. "And that's partly because there's been a kind of corporatization and overuse of CG a lot.” Saxon says he was well aware a CG character couldn’t carry the film, but he also knew that it was the best way to create a 3D river that didn’t exist in Romania. (It’s also reminiscent of the music video he directed for Bjork’s “Wanderlust.”)

"You have to look at each opportunity and come to the technique organically for the task. You can't have philosophies about this."

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/it-feels-alive-the-legend-of-ochi-director-on-the-power-of-puppets-183043579.html?src=rss

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© A24

The Legend of Ochi
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Boox's new Go 7 E Ink tablets support handwriting with a $46 stylus

Boox, a company that makes E Ink gear ranging from palm-sized devices to desktop monitors, has a new pair of ereaders. The Go 7 and Go Color 7 (Gen II) combine a Kindle Oasis-like form factor with Android 13. For the first time in this lineup, they support handwriting, courtesy of a $46 stylus. And since the E Ink tablets ship with the Play Store, you can use any ebook storefront you like.

The Boox Go Color 7 (Gen II) uses E Ink Kaleido 3 tech, also found in the Kobo Libra Colour and Kindle Colorsoft. (However, Amazon modified the latter with a custom display stack.) Like those competitors, the Go Color 7 shows color content at 150 ppi and black and white at 300 ppi.

Meanwhile, the Go 7 has a monochrome Carta 1300 Monochrome display that shows content at 300 ppi.

The Boox Go 7 E Ink tablet sitting on a table with dramatic lighting.
Boox

Both devices have an asymmetrical form factor with physical page turn buttons on one side. They're the latest design inspired by the Kindle Oasis, which Amazon discontinued last year. Variations of this form are also found in the Kobo Libra, Sage and Elipsa lines. If you've never tried one of these offshoots, they're made for maximum one-handed ease.

One advantage Boox's readers have over competitors is that, since they run Android and include the Play Store, you can install whatever reading app you like. Ditto for note-taking apps, browsers, mail clients, social apps or anything else you want. (But don't expect anything with video to be usable on E Ink screens.)

The Go 7 and Go Color 7 each have 4GB of RAM, 64GB of internal storage and microSD support. Each device weighs 195g (6.9oz).

Photo of a person taking notes on the Boox Go 7 E Ink tablet.
Boox

Although both Go 7 readers support pen input for note-taking, highlights and markups, you'll have to spend more to enjoy that. That's because, alongside the devices, Boox is launching a $46 InkSense stylus with 4,096 pressure levels of sensitivity. The pen, which looks a bit like a gray Apple Pencil, has a multifunction button on the side and recharges via USB-C.

You can preorder the $250 monochrome Go 7 from Boox's website today. The company expects it to ship around May 7. Meanwhile, the $280 Go Color 7 is listed as "coming soon."

This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/booxs-new-go-7-e-ink-tablets-support-handwriting-with-a-46-stylus-182026839.html?src=rss

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© Boox

The Boox Go 7 and Go Color 7 (Gen II) sitting on a stylized landscape.
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Google won't bring new Nest Thermostats to Europe

Google has announced that it will no longer be bringing new Nest Thermostats to Europe due to the "unique" requirements of heating systems in the region. The company launched its redesigned fourth-generation Nest Learning Thermostat in 2024.

"Heating systems in Europe are unique and have a variety of hardware and software requirements that make it challenging to build for the diverse set of homes," Google says. "Therefore moving forward we’ll no longer launch new Nest thermostats in Europe." The third-generation Nest Learning Thermostat and the Nest Thermostat E will continue to function, receive security updates and be sold while supplies last. If you're in the market for a new thermostat that works with Google Home, though, you'll have to turn to a third-party option.

Besides leaving behind a whole continent's worth of customers, Google announced that it's also ending software support for a few older Nest devices. The first and second generation Nest Learning Thermostats, along with the second generation model released in Europe, will no longer receive software updates or connect to the Google Home app starting October 25, 2025. Google says any routines you've programmed will still work and you can manually adjust the temperature on the Nest Thermostat themselves, they'll just otherwise become a bit less "smart" after October. 

As a consolation, Google is offering $130 off a new fourth-generation Nest Thermostat to affected customers in the US, $160 off for customers in Canada, and 50 percent off a Tado Smart Thermostat X for European customers.

All three thermostat models Google is dropping are over a decade old, so on one hand, the decision makes sense. On the other hand, most people don't purchase a thermostat and expect it to have an expiration date. That's one of a few reasons to be skeptical of Google's continued commitment to its Nest products. It's nice that there's a snazzy new Nest Thermostat, but there's been little indication the company will ever make a new Nest Hub or Nest Audio, beyond plans to incorporate Gemini.

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/google-wont-bring-new-nest-thermostats-to-europe-181136806.html?src=rss

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© REUTERS / Reuters

A Nest thermostat is installed in a home in Provo, Utah, January 15, 2014. Google Inc took its biggest step to go deeper into consumers' homes, announcing a $3.2 billion deal January 13, 2014 to buy smart thermostat and smoke alarm-maker Nest Labs Inc, scooping up a promising line of products and a prized design team led by the "godfather" of the iPod. REUTERS/George Frey (UNITED STATES - Tags: BUSINESS SCIENCE TECHNOLOGY)
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Microsoft's Recall and improved Windows search start rolling out to Copilot+ AI PCs today

Almost a year since Microsoft announced its controversial Recall feature, and after several delays, the company has finally started bringing it to Copilot+ AI PCs today. The launch comes just a few weeks after Microsoft started testing Recall broadly with Windows Insiders. There are also a few other AI-powered features coming along with this release, including an improved Windows Search and Click to Do, which lets you quickly use AI features from within your existing apps. As usual, the release won't immediately roll out to all Copilot+ PCs, instead Microsoft is gradually releasing it over the next month (and likely monitoring potential issues along the way).

Recall was one of the biggest announcements at Microsoft's Copilot+ debut last May, but almost immediately, it came under fire for some glaring privacy issues. At a basic level, Recall constantly records what you're doing on your PC via screenshots, and it uses AI to search them for specific words and images. The idea is that you'll never forget where you put a document you were working on weeks ago, or which random website you've lost track of. Security and privacy advocates were initially concerned that Recall was automatically enabled on Copilot+ PCs and that it wasn't storing its database of screenshots securely. That led to an immediate delay for Recall that lasted for several months. 

In November, Microsoft finally revealed how it will make the feature even more secure. Its snapshots and related data will be stored in VBS enclaves, which the company describes as "software-based trusted execution environment (TEE) inside a host application." Additionally, you'll have to turn Recall on manually when you set up a Copilot+ machine, it will rely on Windows Hello biometric security to make any settings changes, and it can be completely uninstalled if you want to be rid of it entirely.

While it's heartening to see Microsoft take security more seriously after all of Recall's initial criticism, it's still worrying that it took widespread condemnation for any of it to happen. The company's rush to deliver a shiny new AI feature to sell Copilot+ PCs, and snub the likes of Google and Apple, ultimately got in the way of delivering the best product for consumers. It'll be hard to trust Recall, or really any of Microsoft's AI-enabled Copilot features, because of its initial blunder.

Less controversial is the improved Windows Search, which will let you find documents and images in your own words. That means you shouldn't have to worry about remembering specific file names or other minutia to find what you need. Like all of the Copilot+ features, including Recall, the improved search runs locally using the neural processing units (NPU) in AI PCs. There's nothing being sent to the cloud.

I'm personally the least excited about Click to Do, but there may be an audience for people who want easy access to Microsoft's AI tools. You'll be able to highlight text and quickly have it summarized or rewritten by Copilot, without dumping it into the Copilot app specifically. You can enable the feature by pressing the Windows key and clicking on your screen, swiping right on a touchscreen or hitting the Click to Do icon as it pops up throughout Windows (you'll see it in places like the Start menu and Snipping Tool).

Microsoft says Click to Do actions for images are available on all Copilot+ PCs with the new Windows 11 April update, and text actions will be available on Snapdragon systems today, and eventually on Intel and AMD AI PCs.

I've briefly used all of these features on a Surface Pro Copilot+ machine using the latest Windows 11 Insider build, but I've been waiting to test their official release before making any final judgements. I can say that Recall mostly works as advertised — it was easily able to bring up a document I was viewing a week later, and it quickly found a few websites I was viewing — but it also didn't add much to my Windows experience. At this point I religiously save websites I need to revisit via Pocket, and I'm well-versed enough in Windows to know where I've put my files. Recall isn't really made for me, though, it's for less experienced users who just want to find their stuff.

Even power users will like the improved Windows search, though, but that's only because the platform's search has always been notoriously awful. And while I'm not a huge proponent of AI text summarization, but Click to Do did a decent job of summarizing a few long articles.

This article originally appeared on Engadget at https://www.engadget.com/computing/microsofts-recall-and-improved-windows-search-start-rolling-out-to-copilot-ai-pcs-today-170014913.html?src=rss

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© Microsoft

Sample of Microsoft’s Recall feature, showing a timeline of recent activity on a PC.
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YouTube is testing its own version of AI Overviews

If you’ve performed a Google search lately, you’ve undoubtedly come across an AI Overview in your search results. This tool, powered by Google’s Gemini, tries to save you some clicks by aggregating information from the links populated in your search results and succinctly delivering what it believes to be the information you’re looking for. The accuracy of these overviews, however, often leaves a lot to be desired, and the tool has been plagued with hallucinations since its launch (with varying degrees of hilarity).

Now Google is bringing the tool to YouTube, testing a video version of AI overviews for a small number of YouTube Premium members in the US across limited English search queries. While Google search results show LLM-generated text summaries, YouTube’s AI overviews will function as something of a highlight reel for certain videos.

In a post on YouTube Community forums, Google said that, "This new feature will use AI to highlight clips from videos that will be most helpful for your search query…This is most likely to show when you search for more information about products you’re shopping for (such as 'best noise cancelling headphones'), or when you search for more information about locations or things to do in those locations (such as 'museums to visit in San Francisco')."

This raises some questions about the revenue model for creators on YouTube and how AI-generated clip reels would affect their incomes. A major concern with AI overview in search is Google’s own summary absorbing traffic that would otherwise have gone to the publications shown in the search results. Bringing these tools to YouTube is likely to raise the same concerns for video content creators.

Google will be collecting feedback on these overviews from Premium members, who can vote with a thumbs up or thumbs down on the AI-generated highlight clips. Google hasn’t said how long this pilot will run for, or whether Google intends to expand YouTube’s AI overview to anyone beyond Premium subscribers.

This article originally appeared on Engadget at https://www.engadget.com/ai/youtube-is-testing-its-own-version-of-ai-overviews-145353147.html?src=rss

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© ASSOCIATED PRESS

FILE - A sign is displayed on a Google building at their campus in Mountain View, Calif., on Sept. 24, 2019. (AP Photo/Jeff Chiu, File)
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Intel confirms layoffs as it tries to 'make engineers more productive'

Beleaguered chipmaker Intel has confirmed plans to restructure in a shift that will involve an unspecified number of layoffs. It was reported this week that the company could lay off around 20 percent of staff (it had 108,900 employees at the end of last year). In a memo, new CEO Lip-Bu Tan declined to detail the extent of the downsizing, which is largely aimed at reducing "unnecessary bureaucracy" and layers of middle management.

"I’m a big believer in the philosophy that the best leaders get the most done with the fewest people. We will embrace this mindset across the company, which will include empowering our top talent to make decisions and take greater ownership of key priorities," Tan wrote. "There is no way around the fact that these critical changes will reduce the size of our workforce. As I said when I joined, we need to make some very hard decisions to put our company on a solid footing for the future. This will begin in Q2 and we will move as quickly as possible over the next several months."

Intel has been downsizing significantly over the last few years. Just last August, the company said it would cut more than 15,000 jobs to reduce costs. Intel has been struggling with slowing sales — it didn't act quickly enough to keep up with the industry's shift toward artificial intelligence.

Unsurprisingly, AI will be a focus for Intel going forward. "My focus will be ensuring that our team builds products that are highly competitive and meet the needs of our customer as we enter a new era of computing, defined by AI agents and reasoning models," Tan said in a call with investors on Thursday. "To achieve this, we are taking a holistic approach to redefine our portfolio to optimize our products for new and emerging AI workloads. We are making necessary adjustments to our product roadmap, so that we are positioned to make the best-in-class products while staying laser focused on execution and ensuring on time delivery."

Tan is aiming to speed things up by turning Intel into a company that's focused on engineering. "Many of the changes we will be driving are designed to make engineers more productive by removing burdensome workflows and processes that slow down the pace of innovation," he wrote. The company is planning to reduce costs elsewhere in order to "make necessary investments in our engineering talent and technology roadmaps." It's hoping to lower its operating expenses by $1.5 billion over the next two years.

Efficiencies are the name of the game here. Tan wants managers to get rid of unnecessary meetings and reduce the number of people who attend meetings as "too much valuable time is being wasted." Intel is also expanding its return-to-office mandate by requiring workers to be on site four days a week (up from three) starting in September.

Tan certainly has lofty goals as he looks to turn around Intel's fortunes. "I’m talking about the opportunity to fundamentally reinvent an industry icon. To pull off a comeback that will be studied in business schools for generations to come. To create new technologies and deploy them at scale to change the world for the better," he wrote. "Intel was once widely seen as the world’s most innovative company. There’s no reason we can’t get back there, so long as we drive the changes needed to improve."

This article originally appeared on Engadget at https://www.engadget.com/big-tech/intel-confirms-layoffs-as-it-tries-to-make-engineers-more-productive-143825752.html?src=rss

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© Reuters / Reuters

FILE PHOTO: Intel logo is seen near computer motherboard in this illustration taken January 8, 2024. REUTERS/Dado Ruvic/Illustration/File Photo
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Nintendo charges $20 for 'Mario Party Jamboree' and 'Kirby' Switch 2 upgrades

While the Switch 2 has backwards compatibility, Nintendo is releasing upgraded versions of its old games with enhanced framerates and resolution, as well as extra content. It's also selling upgrades cheaper than full games, which you can get for titles you already own. The upgrades for The Legend of Zelda: Breath of the Wild and Tears of the Kingdom will set you back $10. Now, the company has started revealing more upgrade prices for old games, and it looks like the ones for Kirby and the Forgotten Land and Super Mario Party Jamboree will cost you twice as much at $20. 

NintendoLife first posted about the upgrades' potential prices based on their eShop listings for Europe. The company has updated its US eShop since then to show that they're also being sold for $20 in the country. If you buy the upgrade for Kirby and the Forgotten Land, you're getting access to a new part of the game called Star-Crossed World, wherein you have to uncover the mystery surrounding the meteor that struck the world. Meanwhile Super Mario Party Jamboree comes with Jamboree TV, a game show hosted by Toad. The Switch 2 version of the title uses the console's Joy-Con 2 and microphone, and if you use its camera, you can also put your face into the action during mini-games. 

Super Mario Party Jamboree for the Switch 2 will be available on July 24, while Kirby's Switch 2 edition will be available on August 28. Both games will set you back $80 if you buy the full Switch 2 version instead of upgrading an old copy. Nintendo has yet to release the prices for the Switch 2 editions of Pokémon Legends: Z-A and Metroid Prime 4: Beyond, which will be available later this year. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-charges-20-for-mario-party-jamboree-and-kirby-switch-2-upgrades-140031152.html?src=rss

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© Nintendo

Super Mario and Luigi illustrations.
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Apple may shift all US-bound iPhone production from China to India

Apple may shift all of its US iPhone production from China to India in an effort to avoid Trump's tariffs, according to a report from The Financial Times. The goal is to manufacture all 60 million iPhone devices sold to American customers in India by 2026, doubling current production numbers in the nation. That would be a stark shift, as Apple has manufactured the majority of its iPhone products in China since they debuted in 2007. 

Apple first started building iPhones in India back in 2017 and late in 2023, pledged to build up to 50 million iPhones in the nation within three years with suppliers Foxconn and Tata. With that in mind, it would only have to boost that number by 10 million to achieve the new 60 million unit goal. 

Those tariffs of up to 145 percent announced earlier this month have thrown electronic manufacturing into turmoil, despite announced exemptions for smartphones and computers. India, by contrast, has only been subject to a 10 percent US tariff. However, the nation could still be subject to a 26 percent tariff once a 90-day grace period is lifted, particularly as Trump has called India a “tariff abuser” and “tariff king.”

Apple reportedly airlifted $2 billion worth of iPhones to the US from India in March to bypass impending China levies. Trump's stated goal with tariffs has been to shift more manufacturing to the US. However, many experts have said that would be virtually impossible, particularly in the electronics industry. 

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-may-shift-all-us-bound-iphone-production-from-china-to-india-133049630.html?src=rss

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© Cherlynn Low for Engadget

Apple may shift all US iPhone production from China to India
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Google's Pixel Buds Pro 2 are $50 off right now

The Google Pixel Buds Pro 2 are on sale right now for $179, which is a discount of $50. Just head on over to Wellbots and pop in the code ENGAD50 to score the deal.

This is Google’s latest and greatest audio product and easily made our list of the best wireless earbuds. They are smaller and more comfortable than the previous version, which is great. Despite the product shrinkage, the sound has also been improved. The bass is punchy and the highs are crisp.

The battery life is also slightly improved when compared to the original earbuds. You can expect eight hours of use with ANC on, but this increases to 30 hours when you consider the included charging case. These are the company’s first earbuds with a Tensor chip, which allows for ultra-low latency audio processing and multi-path signal handling.

Other perks include conversation detection, multipoint Bluetooth and the ability to customize what long-pressing the button does. These earbuds can also automatically switch between devices linked to a Google account, which is great for Android users but doesn’t do much for Apple fans.

For those on a serious budget, the Google Pixel Buds A-Series earbuds are also $50 off via Wellbots. Enter the same ENGAD50 code to bring the price down to just $49.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/googles-pixel-buds-pro-2-are-50-off-right-now-130054223.html?src=rss

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© Billy Steele for Engadget

Some earbuds.
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Audio-Technica ATH-CKS50TW2 review: Long battery life and satisfying sound for $150

For earbuds in the $150 range, there’s usually not a lot to get excited about. Sure, those models typically offer the basics with decent sound quality, but very few have a stand-out feature that leaves a lasting impression. For its ATH-CKS50TW2 ($149), Audio-Technica sought to do this with extremely long battery life and a neat trick that will help you make the most of it. There’s a lot more to like on this set, including a list of tools that rival more expensive alternatives, but the ATH-CKS50TW2 is far from a complete package. The satisfying audio performance and ability to use them for over 20 hours on a charge might be enough to entice you to overlook those shortcomings.

The good: battery life, magnets and sound quality

When Audio-Technica announced the ATH-CKS50TW2 at CES, the first item on the spec sheet that struck me was the battery life. The company says you can expect up to 25 hours on a full charge without active noise cancellation (ANC) and up to 40 more hours from the charging case. With ANC enabled, you’ll still get a whopping 15 hours of listening time, which is about double what a lot of the competition offers these days. Importantly, those claims actually held true during my tests.

To maximize those numbers, the company equipped the ATH-CKS50TW2 with so-called Magnetic Switch technology. Specifically, the earbuds snap together with magnets to turn off before you put them in the case. Much of the competition doesn’t power down until the earbuds are inside of the case, but with the ATH-CKS50TW2, you don’t need to worry about that extra step. Simply take them off and snap them together, then you’ll know you’re no longer wasting precious battery power while the buds are resting on your desk. This also means the ATH-CKS50TW2 won’t always be charging in the case when you’re not using them, which should help extend battery longevity.

I’m also happy to report that Audio-Technica brought its trademark warm, inviting sound profile to the ATH-CKS50TW2. More specifically, the stock audio isn’t overly tuned, so bass remains pleasantly thumpy when needed and dialed down when it’s not. The bassline of Kendrick Lamar’s “tv off” booms while the hi-hats, claps and vocals cut through clear. When you switch over to something more mellow with less low-end bombast like Turnpike Troubadours’ “Be Here,” you get the full gamut of the acoustic instruments and light drums without bass overpowering the mix.

It doesn’t deliver the enhanced clarity and pristine detail that more expensive, flagship-level earbuds do, but the ATH-CKS50TW2 is plenty good for $150. In fact, this may be the best option in terms of sound quality in this price range. On Jason Isbell’s Foxes in the Snow, for example, the acoustic guitar — the lone instrument on the album — doesn’t have the expressive nuance as it does on Technics’ AZ100 or Bowers and Wilkins’ Pi8. But I’ll admit the ATH-CKS50TW2 holds its own against similarly priced competition. That, and the extended battery life alone make these earbuds a compelling package.

The not so good: design, controls and a missing feature

By 2025 standards, the ATH-CKS50TW2 earbuds are big and bulky. They also feel unbalanced, with much of the weight sitting well outside the curves of your ears. This means they’re not as comfortable as smaller models and feel unsteady. I never had issues with them falling out, but they feel like they could, which isn’t great. Perhaps Audio-Technica needed the extra space for bigger batteries, which I’m guessing will be an acceptable trade-off for users searching for longer listening times between charges.

Audio-Technica gave the ATH-CKS50TW2 physical controls, which is usually a good thing. Like some of the company’s previous models, the buttons are small, positioned along the top edge of the earbuds. Due to the design of the ATH-CKS50TW2 though, you have to hold the earbuds in place while pressing those buttons. It’s cumbersome, mostly due to the size and weight of each bud. The bulky, unbalanced construction has trickle-down effects on other aspects of the listening experience.

Simply snap the two ATH-CKS50TW2 earbuds together and they'll turn off outside of the charging case.
Billy Steele for Engadget

The ATH-CKS50TW2 is missing a crucial feature — wear detection. But the company has done well to include ANC, Hear-Through (ambient sound) mode, a five-band EQ, soundscapes, media controls and battery updates in its app. There’s also a “private timer” and low latency mode for games and video. You can even adjust how many steps volume adjustments will jump and test your microphone to see if optional noise reduction is needed during calls. Additionally, a quick-attention, Talk-Through mode that reduces volume and activates ambient sound for brief chats too. But you won’t find the simple, and handy, automatic pausing when you remove the earbuds from your ears.

The final verdict on the ATH-CKS50TW2

My initial assumption was correct: the main reason to buy the ATH-CKS50TW2 is the extremely long battery life. I don’t think the Magnetic Switch feature is necessary to hit the promised runtime, but it’s nice to know the earbuds are off without having to put them in the case where they’ll recharge even when you don’t need them to. Audio-Technica’s sonic prowess is on display here as well, albeit to a lesser degree than some of the company’s other earbuds and headphones.

The design isn’t the most comfortable and the controls are awkward to use, but the full list of the ATH-CKS50TW2’s features is quite long. Despite a few flaws, there’s plenty to like here, including the two most important things for a lot of users: sound and battery life.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/audio-technica-ath-cks50tw2-review-long-battery-life-and-satisfying-sound-for-150-130042531.html?src=rss

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© Billy Steele for Engadget

Like previous Audio-Technica models, the ATH-CKS50TW2 has a warm, satisfying sound profile.
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OpenAI's Deep Research tool is coming to free accounts

OpenAI is giving free ChatGPT users limited access to its Deep Research tool without the need to pay for it. In addition, the company has expanded the tool's limits for all users by rolling out a lightweight version of it powered by its o4-mini model. It says the o4-mini Deep Research feature produces slightly shorter responses, but is "nearly as smart, more cost-efficient and delivers similarly high-quality results" as the original version. OpenAI previously released the tool for use by paying Pro, Plus, Team, Edu and Enterprise subscribers. But even they have a limited number of Deep Research queries per month. 

The lightweight version of deep research is powered by a version of OpenAI o4-mini and is nearly as intelligent as the deep research people already know and love, while being significantly cheaper to serve.

Responses will typically be shorter while maintaining the depth and… pic.twitter.com/H2UD5GThVj

— OpenAI (@OpenAI) April 24, 2025

Plus users, for instance, only had access to 10 inquiries, whereas Pro subscribers paying $200 monthly had a limit of 125. Now, when users hit their limit on the original version, ChatGPT will switch over to the lightweight one. Plus and Team subscribers are now getting an extra 15 Deep Research inquiries a month on top of their 10, while Pro users are getting an additional 125 tasks powered by the lightweight version of the tool on top of their 125. Enterprise and Edu users are getting access to the lightweight tool next week and will get 15 more inquiries every month. As for free users, they can use the tool powered by o4-mini to get up to five answers monthly. 

Deep Research has the capacity to analyze websites and various sources to create thorough reports with citations. The company says the tool is "fine-tuned on the OpenAI o3 reasoning model," but the lightweight version is "significantly cheaper to serve."

This article originally appeared on Engadget at https://www.engadget.com/ai/openais-deep-research-tool-is-coming-to-free-accounts-123031773.html?src=rss

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© OpenAI

A mouse pointer hovers over the Deep Research button on ChatGPT.
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The best kitchen gadgets for 2025

Food at the grocery store seems expensive — until you go out to eat. If you’ve decided to get more use out of your kitchen, we know of a few handy gadgets to make cooking at home easier, quicker and probably more fun. As food lovers and tech reviewers, the Engadget team has tried out pizza ovens, sous vide machines, air fryers, ice cream makers and more. This list gathers up the best of what we’ve tested and reviewed in our own kitchens and serves as a great place to start as you zhuzh up your cooking situation. We’ve also linked to our reviews and buying guides so you can dive deeper into our recommendations for the best kitchen gadgets around.

Best kitchen gadgets for 2025

Nicole Lee contributed to this report.

This article originally appeared on Engadget at https://www.engadget.com/home/kitchen-tech/best-kitchen-tech-gadgets-small-appliances-124515179.html?src=rss

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© Engadget

The best kitchen gadgets
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Slate Auto unveils its US-made barebones electric pickup costing just $20,000

A company backed by Jeff Bezos, Slate Auto, just came out of stealth mode to unveil its first EV, and it's incredibly interesting. The Slate Pickup is a tiny and boxy, almost Kei-like truck that will be sold in a barebones configuration for as little as $27,500, or $20,000 with the Federal US tax credit. That would make it one of the cheapest EVs available, but there is a catch: it doesn't come with a stereo, touchscreen or even paint options, and the 150 mile range makes it more of an urban runner than a cross country machine. 

A good analogy to the Slate Pickup is a home-built PC that comes with the basics but can then be infinitely customized. For the entry-level model (the "Blank Slate"), you get two seats, a bed large enough to hold a sheet of plywood, plastic composite body panels and any paint color you like, as long as it's grey. Curb weight is 3,500 pounds and it's 25-inches shorter than a Ford Maverick. There's no infotainment system, just a universal phone mount and USB power. Power windows? Heck no, it comes standard with crank opening (it does have AC though). And with just a 52.7 kWh battery, range is limited to 150 miles, though it does support 150kW fast charging. 

With that as a base, you can start expanding into DIY territory with more than 100 available accessories. Want more passengers? Choose from two SUV options and you'll be able to seat up to five, or go for the open air kit. Those are delivered in a flat pack and designed to be user-installed.

If you want a color scheme that better reflects your personality, get a wrap and decals. There are a number of exterior options, like a spare tire carrier, rear and front bumper upgrades, fender flares, running boards, a lift kit and tower rack lighting. Inside, you can add small or large screens, speakers and yes, a power window kit. The pickup also comes with "Slate access points" that will support future and even homemade accessories. 

The battery pack can also be expanded to 84.3 kWh for a target range of 240 miles. With the standard battery, the company says you'll be able to charge to 80 percent in 30 minutes at 120kW using the fast charger. Power is limited compared to other EVs at 201 HP and 195 pound feet of torque, giving the Slate Pickup a 0-60 MPH time of 8.0 seconds and top speed of 90 mph (estimated). 

The Slate Pickup is a barebones EV backed by Jeff Bezos that starts at just $27,500
Slate Auto

Where most automakers try to max out a vehicle's features, Slate is banking on a subset of buyers that don't care about, say, self-driving but do enjoy DIY personalization. In its video, the company points out that it took out everything "that wasn't a car" like "a fancy screen, colored lighting, cooled seats, self driving, self parking and automated cup holders." However, it will still comply with Federal safety standards for 2027 as it will be equipped with features like automatic emergency braking and a standard backup camera (with view displayed on the dash since there's no touchscreen). 

It remains to be seen if there's a big enough market for such buyers, but the Slate Pickup is certainly affordable. The company is promising you'll pay under $20,000 for the base model if you include federal tax credits (which Trump could kill at any time, by the way) thanks to its direct, Tesla-like sales model. If you're interested, refundable vehicle reservations are now open at $50 at slate.auto

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/slate-auto-unveils-its-us-made-barebones-electric-pickup-costing-just-20000-120029155.html?src=rss

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© Slate Automotive

The Slate Pickup is a barebones EV backed by Jeff Bezos that starts at just $27,500
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Engadget Podcast: The death of 4chan (for now)

4chan, one of the trolliest places on the internet, could be gone for good following last week's hack. In this episode, Devindra and Cherlynn break down what 4chan was and why it's influence can be found practically everywhere now. It's like we're living in  a poster's paradise. Also, we discuss YouTube's 20th birthday and all of the memories (and frustrations) it's given us over the years.

Subscribe!

Topics

  • 4chan is dead, RIP? – 2:08

  • Youtube turns 20 – 15:59

  • Nintendo’s Switch 2 is finally available for preorder at the same price – 33:03

  • Apple and Meta fined a combined €800m under Europe’s New Digital Markets Act – 34:44

  • OpenAI might be interested in Chrome if Google was compelled to sell – 35:30

  • Google pays Samsung an “enormous” amount to put Gemini on phones – 37:50

  • The Washington Post partners with OpenAI to bring its content to ChatGPT – 38:43

  • Around Engadget – 41:52

  • Listener Mail: Transitioning from Windows to Mac for CAD / 3D design – 47:01

  • Pop culture picks – 54:55

Credits 

Hosts: Devindra Hardawar and Cherlynn Low
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/engadget-podcast-the-death-of-4chan-for-now-113033187.html?src=rss

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© 4chan

4chan screenshot
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The Morning After: The Switch 2 pre-order struggle

Nintendo may not have enough Switch 2 consoles for everyone, it seems. It’s struggling to meet demand both in Japan and the US, where pre-orders were already delayed due to the tariff fiasco. The official release date for the console, June 5, remains unchanged. However, if you signed up ahead of time on Nintendo’s site, you may have received an email granting you access to place your order through Nintendo.

The company recently emailed users to inform them it has noted “very high demand” for the console, so “your invitation email may arrive after the Nintendo Switch 2 launch, scheduled for June 5.” Yeah, your chance to pre-order might happen after the console has already gone on sale.

In Japan, when Nintendo offered the chance to “register your interest” in purchasing a Switch 2, 2.2 million people applied. That’s almost two percent of the country’s population.

You don’t have to buy your console direct from Nintendo, of course, but getting the Switch 2 elsewhere has also been challenging. Best Buy, Walmart and Target pre-orders opened at midnight yesterday, while GameStop in-person and online pre-orders started at 11am. And all of those retailers have either already sold out, or list the console as “coming soon.”

Did you manage to get an order in? And did you get the Piranha Plant camera?

— Mat Smith

The biggest stories you might have missed


Duolingo will help you learn chess

Fetch my red bob!

After adding music and math to its app, Duolingo is now introducing lessons for the true love language: chess. Lessons for beginners and intermediate players will initially be in beta in its iOS app.

The app will start by asking you how much you know about chess, then tailor lessons based on your level — I assume it asks you what the horsey piece is called. If you already know how each piece moves, you’ll face Duolingo’s Oscar in mini -puzzles, where you have to capture certain pieces using a specified piece. You can also play full level-appropriate games against Oscar — but no other humans for now.

Continue reading.


Clair Obscur Expedition 33 review

An original hit RPG.

TMA
Engadget

Clair Obscur: Expedition 33 has many excited. Maybe it’s the dreamy Belle Époque aesthetic and design. Maybe it’s the gloriously pulpy concept of an all-powerful Paintress dooming humankind to an ever-shortening mortal clock. Maybe it’s the characters, bolstered by a starry voice-artist roster, and nuanced animation and story. (Maybe, at this point in gaming, it’s the $50 price tag.) The surprise boss, however, might be the remake of The Elder Scrolls 4: Oblivion, which stealth-launched the day before Expedition 33. Our lives can only take one RPG at a time — this compelling, gorgeous RPG is worth your time. And it’s already on Xbox Game Pass.

Continue reading.


Razer has a vertical mouse now

Yes, there's RGB lighting.

TMA
Razer

Razer’s Pro Click V2 Vertical Edition is the company’s first vertical mouse. Vertical designs can be a more ergonomic mouse options, particularly if you experience discomfort when spending long stretches at a computer. Like me, hi.

The Pro Click V2 Vertical Edition has eight programmable buttons and promises a battery life of up to six months. It has a 71.7-degree tilt, so you hold it in a handshake-like grip, which can reduce strain in long-use sessions. There’s also a support on the base that aims to cut down on wrist friction. The cost of ergonomic comfort? $120.

Continue reading.


Motorola’s new wireless headphones are worn like jewelry

Dangle dangle.

TMA
Moto

Motorola is introducing the Moto Buds Loop, the company’s first take on wireless open-ear earbuds. Instead of completely covering your ear, the Moto Buds Loops cuff the outside, almost like a piercing, blocking out less of the world around you, while still letting you hear your music. Motorola says the earbuds have 12mm drivers and Sound by Bose technology, which means they’re tuned for clarity and balance. They also use a combination of AI and dual microphones to minimize background noise.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-engadget-newsletter-112054646.html?src=rss

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© Engadget

Switch 2
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The best couch co-op games for PC, Nintendo Switch, PS5 and Xbox

What feels like a million video games with online multiplayer seem to arrive every week, but good games you can play on the couch with a loved one have only become rarer. If you’re looking for some cooperative fun, let us help. Below we’ve rounded up several of the best couch co-op games we’ve played across the Nintendo Switch, PlayStation 5, Xbox and PC. Just note that we’ve limited our selection to genuine co-op experiences, not games that have local multiplayer but aren’t truly cooperative in practice. (So, no Mario Kart or Jackbox Party Pack.) Still, our guide covers everything from platformers and puzzlers to RPGs and arcade shooters.

Best couch co-op games for 2025

Couch co-op games FAQs

What's the difference between a multiplayer game and a co-op game?

A co-op game is a type of multiplayer game that's designed to let two or more players to play together as a team — or, cooperatively. For this guide, we specifically focus on couch (or "local") co-op games, which allow you and your partner(s) to play from the same device, in the same place. Online co-op games have you play together from separate devices over an internet connection. The latter are much more common these days, but they can be a bit less intimate. (This guide would also be a much more daunting endeavor if we had to keep track of every new game that supports online co-op.) A multiplayer game, meanwhile, is simply any game in which multiple players can play in the same in-game space at the same time, be it cooperatively or competitively, locally or via the internet.

Recent updates

April 2025: We’ve added Split Fiction as a recommendation and noted Donkey Kong Country Returns HD as another good option in our Tropical Freeze write-up.

Check out our entire Best Games series including the best Nintendo Switch games, the best PS5 games, the best Xbox games, the best PC games and the best free games you can play today.

This article originally appeared on Engadget at https://www.engadget.com/gaming/best-co-op-games-for-pc-nintendo-switch-ps-4-and-more-141542259.html?src=rss

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© EA / Engadget

The best couch co-op games
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